All mods
This is an expansive mod designed to provide the player with many more mobs. WARNING: This mod is in Beta stages, and testing is being done constantly.
Last updated: 2 years ago
Make all AI afraid of fire!
Last updated: 3 years ago
Lets you tweak monster behaviour globally or for individual monsters, including whether they target players or buildings, become alerted, are tame by default, and fear or avoid fire, as well as their sight and hearing range.
Last updated: 3 years ago
Adds over 40 monsters with unique mechanics and spells. 6 bosses all with custom altars, and special loot for RtDItems progression. Monsters are Horror themed, Mythological, or Spirits of the monsters released on death.
Last updated: a day ago
adds new attacks to the first two bosses for now
Last updated: a day ago
Enhanced Bosses by Blumaye (from NexusMods)
Last updated: 3 days ago
Official Plains Walkers Custom Creatures
Last updated: 2 months ago
A Custom Creature Summon - Bat in a bottle. WildBatsyBat will spawn around Plains at night, beware!
Last updated: 2 months ago
RPG content mod where you get to play as a child
Last updated: 3 months ago
Cheaper gear recipes, capes with poison resist, lighter metal weight, no skill level down when dying, less stamina usage, larger explore radius on boat. Adds HUD info: smart biome, time of day, inventory weight, free inventory slots, boat speed.
Last updated: 5 months ago
The creatures are more dangerous than ever!
Last updated: 5 months ago
Lets tameable animals eat from nearby containers. Creator: aedenthorn
Last updated: 7 months ago
A temporary Valheim Plus fork by Grantapher while we wait for the main mod to be updated. Hildirs Request alpha mod.
Last updated: 8 months ago
Repostagem do mod Monsternomicon de 15 de fevereiro de 2023.
Last updated: a year ago
Adds new elemental weapons, staves, creatures and more!
Last updated: a year ago
A Custom Creature Summon - Skeleton in a bottle. WildMrSkullyTun will spawn around BlackForest at night, beware!
Last updated: a year ago
Lets you tweak monster behaviour globally or for individual monsters, including whether they target players or buildings, become alerted, are tame by default, and fear or avoid fire, as well as their sight and hearing range.
Last updated: a year ago
Removes blood and death effects from the game
Last updated: 2 years ago