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ComfyMods-PotteryBarn-1.3.0 icon

PotteryBarn

Public build extension that adds existing game prefabs to the Hammer.

Date uploaded 2 years ago
Version 1.3.0
Download link ComfyMods-PotteryBarn-1.3.0.zip
Downloads 1578
Dependency string ComfyMods-PotteryBarn-1.3.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202
ValheimModding-Jotunn-2.19.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.19.2

README

PotteryBarn

Public build extension that adds existing game prefabs to the Hammer.

Installation

Manual

  • Un-zip PotteryBarn.dll to your /Valheim/BepInEx/plugins/ folder.

Thunderstore (manual install)

  • Go to Settings > Import local mod > Select PotteryBarn_v1.2.0.zip.
  • Click "OK/Import local mod" on the pop-up for information.

Instructions

  • New prefabs (that exist in the game) will be available to build!
  • You might need to pick-up/drop a stone/wood/resource to have the recipe trigger.

Creator Shop Items

Category Prefab Crafting Station Resource Resource Resource Resource Resource
CreatorShop goblin_banner Workbench 1x Blue mushroom 2x Finewood 2x Bone fragments 2x bloodbags 6x Leather scraps
CreatorShop goblin_fence Workbench 1x Blue mushroom 4x Wood 8x Bone fragments
CreatorShop goblin_pole Workbench 1x Blue mushroom 2x Wood 4x Bone fragments
CreatorShop goblin_pole_small Workbench 1x Blue mushroom 1x Wood 2x Bone fragments
CreatorShop goblin_roof_45d Workbench 1x Blue mushroom 2x Wood 8x Bone fragments 2x Deer hide
CreatorShop goblin_roof_45d_corner Workbench 1x Blue mushroom 2x Wood 8x Bone fragments 2x Deer hide
CreatorShop goblin_roof_cap Workbench 4x Blue mushroom 10x Wood 12x Bone fragments 6x Deer hide
CreatorShop goblin_stairs Workbench 1x Blue mushroom 2x Wood 4x Bone fragments
CreatorShop goblin_stepladder Workbench 1x Blue mushroom 2x Wood 4x Bone fragments
CreatorShop goblin_woodwall_1m Workbench 1x Blue mushroom 2x Wood 4x Bone fragments
CreatorShop goblin_woodwall_2m Workbench 1x Blue mushroom 4x Wood 8x Bone fragments
CreatorShop goblin_woodwall_2m_ribs Workbench 1x Blue mushroom 4x Wood 8x Bone fragments
CreatorShop GlowingMushroom Workbench 1x Blue mushroom 3x Yellow mushroom
CreatorShop root07 Workbench 2x Ancient bark
CreatorShop root08 Workbench 2x Ancient bark
CreatorShop root11 Workbench 2x Ancient bark
CreatorShop root12 Workbench 2x Ancient bark
CreatorShop Skull1 Workbench 1x Blue mushroom 10x Bone fragments
CreatorShop Skull2 Workbench 10x Blue mushroom 50x Bone fragments
CreatorShop StatueCorgi Stonecutter 5x Blue mushroom 20x Stone
CreatorShop StatueDeer Stonecutter 5x Blue mushroom 20x Stone
CreatorShop StatueEvil Stonecutter 5x Blue mushroom 20x Stone
CreatorShop StatueHare Stonecutter 5x Blue mushroom 20x Stone
CreatorShop StatueSeed Stonecutter 5x Blue mushroom 20x Stone
CreatorShop stonechest Stonecutter 10x Blue mushroom 20x Stone
CreatorShop Vines Workbench 2x Wood

Creator Shop Functionality

  • Player may only break down creator shop places they have placed themselves. This is to ensure world generated items cannot be broken down for mats farming.
  • World generated pieces will drop the same vanilla material drop table when broken with attacks/damage.

Hammer

Category Prefab Crafting Station Resource Resource Resource
Building Stone Floor 4x4 Stonecutter 12x Stone
Building turf_roof Workbench 2x Wood
Building turf_roof_top Workbench 2x Wood
Building turf_roof_wall Workbench 2x Wood
Furniture ArmorStand_Female Workbench 8x Fine Wood 2x Bronze Nails 4x Tar
Furniture ArmorStand_Male Workbench 8x Fine Wood 2x Bronze Nails 4x Tar
Furniture wood_ledge Workbench 1x Wood

Changing the ArmorStand pose

  • The new ArmorStands have 15 different poses available!
  • There is a Change Pose switch at the base of the stand.
  • PotteryBarn fixes the error that prevents changing poses in vanilla.

Notes

Changelog

1.2.1

  • Actually include the updated README.md in the packaged file sigh.

1.2.0

  • Added more prefabs to the Hammer PieceTable.
  • Added ArmorStand.SetPose() prefix patch to eliminate NRE preventing pose changes.
  • Extracted patch-related code to new classes.
  • Extracted configuration-related code to PluginConfig class.

1.1.0

  • Added manifest.json, changed the icon.png and updated this README.md.
  • Modified the project file to automatically create a versioned Thunderstore package.

1.0.1

  • Reduced cost for Stone Floor 4x4 prefab from 24 stone to 12 stone.

1.0.0

  • Initial release.
  • Added Stone Floor 4x4 prefab to the Hammer's "Building" Options.

CHANGELOG

Changelog

1.13.0

  • Fixed for the v0.217.46 patch.
  • Bumped up <LangVersion> to C# 10.
  • Updated Jotunn dependency to v2.19.2.
  • Code clean-up and refactoring.

1.12.0

  • Moved changelog to CHANGELOG.md
  • Added various prefabs.
  • Fixed bug where stone chest contents not dropped on destruction.

1.11.1

  • Removed prefagb dvergrprops_wood_stake due to missing mesh on broken status.

1.11.0

  • Updated for Jotunn dependency version update to v2.13.0.
  • Now hooks into PieceManager.OnPiecesRegistered event for adding pieces.

1.10.1

  • Removed demister ball since it is untargetable and cannot be deconstructed by players.

1.10.0

  • Fixed comfort on Female armor stand.

1.9.0

  • Added demisters to the CreatorShop.

1.8.0

  • Updated for v0.217.14 patch.
  • Fixed the Player.SetupPlacementGhost transpiler patch and made it more robust for future patches.
  • Removed the ArmorStand patch as it's no longer needed.
  • Code clean-up and refactoring.
  • Created helper class ReflectionUtils and method GetGenericMethod.

1.7.0

  • Updated for v0.216.9 patch.
  • Removed left-over logging statements (oops).
  • Code clean-up.

1.6.2

  • Fixed additional bug in drop behavior.

1.6.1

  • Fixed small bug in drop behavior.

1.6.0

  • Added dvergr pieces.
  • World generated pieces will have the same drop rate as vanilla if destroyed with damage or the build hammer.
  • Player constructed pieces will return recipe costs and may be broken by other players (not just the creator) for any items not on the CreatorShop tab.

1.5.1

  • Added an EffectList.Create() prefix patch to disable any enabled 'null' effectData.m_prefabs.
  • Updated mod icon to a new one created by @jenniely.

1.5.0

  • Moved 'Vines' and 'GlowingMushroom' to Cultivator under custom 'CreatorShop' category.
  • Added support for showing categories to Cultivator.
  • Code-clean up and refactoring.
  • Updated JVL dependency to v2.10.4.

1.4.0

  • Fixed for v0.211.9 patch.
  • Added BepInDependency and manifest.json dependency to JVL.
  • Removed yield return null from AddHammerPieces coroutine.

1.3.0

  • CreatorShop changes?

1.2.1

  • Actually include the updated README.md in the packaged file sigh.

1.2.0

  • Added more prefabs to the Hammer PieceTable.
  • Added ArmorStand.SetPose() prefix patch to eliminate NRE preventing pose changes.
  • Extracted patch-related code to new classes.
  • Extracted configuration-related code to PluginConfig class.

1.1.0

  • Added manifest.json, changed the icon.png and updated this README.md.
  • Modified the project file to automatically create a versioned Thunderstore package.

1.0.1

  • Reduced cost for Stone Floor 4x4 prefab from 24 stone to 12 stone.

1.0.0

  • Initial release.
  • Added Stone Floor 4x4 prefab to the Hammer's "Building" Options.