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FixItFelix-JothorHeim-1.4.21 icon

JothorHeim

ModPack based on famous RelicHeim, with some additions and modifications.

Date uploaded a year ago
Version 1.4.21
Download link FixItFelix-JothorHeim-1.4.21.zip
Downloads 235
Dependency string FixItFelix-JothorHeim-1.4.21

This mod requires the following mods to function

Smoothbrain-Tenacity-1.0.2 icon
Smoothbrain-Tenacity

Adds a skill that reduces damage taken. Skill increases by taking damage.

Preferred version: 1.0.2
Azumatt-BetterWards-1.8.6 icon
Azumatt-BetterWards

A dedicated ward mod aimed at improving the way wards work in Valheim.

Preferred version: 1.8.6
RandyKnapp-AdvancedPortals-1.0.3 icon
RandyKnapp-AdvancedPortals

Add new, lore-friendly and balanced portals to allow some items to be teleported.

Preferred version: 1.0.3
ComfyMods-EulersRuler-1.4.0 icon
ComfyMods-EulersRuler

Show building piece health, stability and rotation on your HUD!

Preferred version: 1.4.0
denikson-BepInExPack_Valheim-5.4.2101 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2101
ValheimModding-Jotunn-2.11.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.11.2
Smoothbrain-ServerCharacters-1.4.2 icon
Smoothbrain-ServerCharacters

Saves your character on the server, instead of your computer, to prevent you from messing with it.

Preferred version: 1.4.2
hyleanlegend-Rune_Magic-1.1.19 icon
hyleanlegend-Rune_Magic

Hold back the rain, command the earth, and calm the seas! This mod adds powerful magic runes that can be cast or engraved on standing stones for a variety of unique non-combat effects.

Preferred version: 1.1.19
JewelHeim-RelicHeim-3.3.3 icon
JewelHeim-RelicHeim

Modpack using EpicLoot that focuses on enchanting instead of mass drops, moderate-hard difficulty. Includes DeepNorth and Ashlands

Preferred version: 3.3.3
Digitalroot-Max_Dungeon_Rooms-2.0.10 icon
Digitalroot-Max_Dungeon_Rooms

Raises the chance to spawn larger dungeons.

Preferred version: 2.0.10
Digitalroot-Better_Trader_Remake-2.2.9 icon
Digitalroot-Better_Trader_Remake

Adds a custom trader menu, 310+ items to buy/sell, built-in support for Epic Loot, and an extensive list of configuration options.

Preferred version: 2.2.9
FixItFelix-SimplePlaystyleEnchancements-1.4.13 icon
FixItFelix-SimplePlaystyleEnchancements

My personal selection of mods I would never want to miss playing any other mod pack

Preferred version: 1.4.13

CHANGELOG

  • 1.4.21 -> moved some mods to other pack
  • 1.4.20 -> moved some mods to the other mod pack that is used here
  • 1.4.19 -> updated dependencies
  • 1.4.18 -> updated dependencies
  • 1.4.16 & 17 -> adding better trader to enable easier enchanting material upgrades (dust was still piling up)
  • 1.4.15 -> added custom IronRock to also be teleportable; replaced mass plant mod with plant easily (requires fresh profile); added max dungeon rooms (works only on new world generated with this version)
  • 1.4.14 -> added item drawers & dependency updates
  • 1.4.13 -> adding rune magic
  • 1.4.12 -> dependency updates and added advanced portals mod that allows certain ores for certain upgraded portals
  • 1.4.10 & 11 -> further CLLC creature improvements, updated server char version
  • 1.4.9 -> set regenerating effect power for strong creatures to a lot less than default, since they regenerate more than you can damage
  • 1.4.7 & 8 -> added creature configuration that change strong, elemental and aoe creatures to not gain chaos nor spirit (vampiric) infusions to improve playability
  • 1.4.5 & 6 -> dependency updates
  • 1.4.4 -> remove combat rework mod that relicheim introduced
  • 1.4.3 -> adding tenacity
  • 1.4.1 & 2 -> removed overwritten cllc config, since for RelicHeim play style harder creatures are too hard and loot is not bound to creature levels, server char safe interval decreased, requires fresh profile
  • 1.4.0 -> incorporating RelicHeim update, recommend new profile
  • 1.3.15 -> more cllc fine tuning
  • 1.3.14 -> reenabling the ward protections
  • 1.3.12 & 13 -> more changes, removing distance from cllc to use sector level more
  • 1.3.11 -> overwriting more configs
  • 1.3.10 -> removing Odins Kingdom from RelicHeim update
  • 1.3.9 -> sector level reset time increased
  • 1.3.8 -> changed container sizes
  • 1.3.7 -> oi that older one not working, replacing
  • 1.3.6 -> adding mass farming, as farming not working ...
  • 1.3.5 -> added AAA crafting
  • 1.3.4 -> ward auto admin permit on
  • 1.3.3 -> slight modification for item respawn in dungeons (faster)
  • 1.3.2 -> added some specific configs to use for JothorHeim (overwriting partially the RelicHeim ones) - playstyle only
  • 1.3.1 -> adding better wards with warding buildings from creature damage (indestructible) and MUC
  • 1.3.0 -> removed some UI parts, since new relicheim did add similar ones (better use new profile)
  • 1.2.0 -> RelicHeim update, better create a new profile for this one
  • 1.1.0 -> updated removed mods, since some mods got fixes - create new profile and download this modpack again to get changes
  • 1.0.4 -> removed groups mod, not required for smaller single player or coop plays
  • 1.0.3 -> removed another mod not required
  • 1.0.2 -> fixed removing remaineder from OSW that wouldn't load on server
  • 1.0.1 -> jotun update
  • 1.0.0 -> initial