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JereKuusela-Upgrade_World-1.26.0 icon

Upgrade World

A tool which can add new content to already explored areas.

Date uploaded a year ago
Version 1.26.0
Download link JereKuusela-Upgrade_World-1.26.0.zip
Downloads 4123
Dependency string JereKuusela-Upgrade_World-1.26.0

This mod requires the following mods to function

JereKuusela-Server_devcommands-1.62.0 icon
JereKuusela-Server_devcommands

Enables devcommands and utilities for server admins.

Preferred version: 1.62.0
denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202

README

Upgrade World

This tool includes console commands to add new content to already explored areas (and more).

Always back up your world before making any changes!

Install on the admin client and on the server (modding guide).

Usage

See documentation.

Credits

Thanks for Azumatt for creating the mod icon!

Sources: GitHub

Donations: Buy me a computer

Changelog

  • v1.26

    • Fixes location priotization not working correctly (caused boss locations being placed last).
  • v1.25

    • Improves performance of vegetation_add and zones_generate commands.
    • Fixes vegetation_add and vegetation_reset showing wrong amount of added objects.
    • Fixes location distribution not prioritizing priority locations.
    • Fixes upgrade EVA to work with EVA version 1.8.0
  • v1.24

    • Fixes chest reset not working properly.
  • v1.23

    • Fixes operation center not being at the world center by default.
  • v1.22

    • Adds a new command world_gen to set the world gen.
    • Adds automatic reset for outer areas to the mistlands_worldgen operation.

CHANGELOG

  • v1.50

    • Fixes some resets not always working.
  • v1.49

    • Fixes object removing not working properly with Dungeon Splitter mod.
  • v1.48

    • Fixes location adding affecting the entire location database instead of only selected areas.
    • Fixed for the new game version.
  • v1.47

    • Adds a new parameter type to limit objects by their components.
    • Changes the default minimum count of count_objects from 0 to 1.
    • Fixes terrain reset sometimes not working properly.
    • Fixes Root user check not working properly with crossplay.
  • v1.46

    • Adds a new parameter limit to limit the amount of affected objects.
    • Fixes chests_reset not working properly on servers if clients were on the area.
    • Fixes objects_swap not working properly on servers if clients were on the area.
    • Improves performance of object related commands.