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JereKuusela-Upgrade_World-1.34.0 icon

Upgrade World

A tool which can add new content to already explored areas.

Date uploaded a year ago
Version 1.34.0
Download link JereKuusela-Upgrade_World-1.34.0.zip
Downloads 8172
Dependency string JereKuusela-Upgrade_World-1.34.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202
JereKuusela-Server_devcommands-1.62.0 icon
JereKuusela-Server_devcommands

Enables devcommands and utilities for server admins.

Preferred version: 1.62.0

README

Upgrade World

This tool includes console commands to add new content to already explored areas (and more).

Always back up your world before making any changes!

Install on the admin client and on the server (modding guide).

Usage

See documentation.

Credits

Thanks for Azumatt for creating the mod icon!

Sources: GitHub

Donations: Buy me a computer

Changelog

  • v1.34

    • Adds more error checks to the locations_reset command.
    • Improves the locations_swap command to work better with missing locations.
    • Fixes error with the new update.
  • v1.33

    • Adds a new setting "Safe zone objects" to allow excluding areas by non-player built objects.
    • Adds a new command locations_swap to swap locations.
    • Changes the world_clean command to also remove missing locations.
    • Fixes the zones_reset command not always visually updating the nearby terrain.
  • v1.32

    • Adds a new command chests_search to search chests and stands.
    • Adds underscore support for data setting and filtering (for space bars).
  • v1.31

    • Adds a new command objects_respawn to refresh objects.
    • Adds a new command objects_edit to set data values.
    • Adds a new parameter print to the objects_list to display any data value.
    • Adds a new parameter filter to the object commands to filter by data value.
    • Changes the command location_register to target only a single zone.
    • Fixes a possible crash when removing objects.
    • Optimizes objects_* commands.
  • v1.30

    • Adds automatic terrain reset to location removing.
    • Adds a new command objects_swap to swap objects.
    • Adds a new command locations_register to register locations to the location database.
    • Adds a new command locations_list to print location positions.
    • Adds a new paramater clear to the locations_remove command to override the radius of cleared objects.
    • Adds a new parameter location to the objects_remove command to filter by location.
    • Fixes terrain reset not affecting paint.
    • Fixes spawn point removing not removing the spawned creature.
    • Fixes wrong name on the "Terrain compiler name" setting.
  • v1.29

    • Fixes player base detection not always working.
  • v1.28

    • Adds a new command world_clean to remove missing objects.
    • Adds caching to the player base detection (10 seconds).
    • Adds caching to the terrain reset (10 seconds).
    • Adds a new setting "Operation delay" to prevent dedicated servers from getting overloaded.
    • Removes settings "Safe distance around the player" and "Custom points" as obsolete (+ improves performance).
    • Improves performance of single zone operations.

CHANGELOG

  • v1.50

    • Fixes some resets not always working.
  • v1.49

    • Fixes object removing not working properly with Dungeon Splitter mod.
  • v1.48

    • Fixes location adding affecting the entire location database instead of only selected areas.
    • Fixed for the new game version.
  • v1.47

    • Adds a new parameter type to limit objects by their components.
    • Changes the default minimum count of count_objects from 0 to 1.
    • Fixes terrain reset sometimes not working properly.
    • Fixes Root user check not working properly with crossplay.
  • v1.46

    • Adds a new parameter limit to limit the amount of affected objects.
    • Fixes chests_reset not working properly on servers if clients were on the area.
    • Fixes objects_swap not working properly on servers if clients were on the area.
    • Improves performance of object related commands.