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OdinPlus-OdinsQOL-0.7.1 icon

OdinsQOL

A collection of QOL patches and tweaks for your game

Date uploaded 2 years ago
Version 0.7.1
Download link OdinPlus-OdinsQOL-0.7.1.zip
Downloads 1772
Dependency string OdinPlus-OdinsQOL-0.7.1

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.1901 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.1901

README

IMPORTANT STUFF

This mod contains a collection of patches from various sources (all MIT/GNU GPL licensed sources) in order to bring you the best collection of QOL and tweaks in one spot

Changelog (latest patch listed first)

0.7.1
  • Compatibility with Shipyard by adding 3 configuration options to the "Containers" section.
    • Turning off the entire section, turning off the ships and chest container size individually.
  • Adding back displaying ships and carts on the map (by request). The toggle for this has been moved to "Map Details" section in the configs.
0.7.0
  • Remove Map Syncing code and all configs related
    • Benefits to this...you can now use the vanilla pin UI again for quick pins of certain types. This code blocked the addition of the pin UI Valheim devs added.
    • Downside, it removes the Ship and Cart display on the map since it was buried in that code and I'm a little lazy. If enough requests ask to add this feature back, I will.
    • Downside, this could cause issues with your configuration files having orphaned config sections since I have removed them. You might have to regenerate your config file on the server and client.
  • Update to latest CraftFromContainers internally. Soon, I will absorb this code and the DLL will not be needed.
  • I (Azumatt) will be the primary maintainer of OdinQOL. The code and all history of git have been moved to my github as a result. OdinsQOL on My GitHub
0.6.0
  • Compile against latest game version
    • Fix issues with the save data paths after patch.
    • Toggle the new modded variable.
0.5.2
  • Update Signs Code
    • Cache default material for sign text before modifications so we can swap back to vanilla at anytime.
    • Rich text being on/off now dictates vanilla or custom colors. (Rich text must be on for default color to work, otherwise it's vanilla color.)
0.5.1
  • PR from Blaxxun
    • Fix version check when installed with other mods that do it similarly.
0.5.0
  • Update Signs Code
    • Add config to change deafult color of signs
    • Change default font setting to actual default font from game. (Not sure why it wasn't to start)
    • Note: Default color is a string like "red" or "black". It doesn't touch signs that have already been changed by richtext markup. (a.k.a. <color=red></color>)
  • Update ServerSync version internally
  • Update dependency strings in manifest.json
  • Update readme's features listing
0.4.11
  • Took PR from Azumatt
    • Removed MMHook Dependency
    • Added Black Metal Chest to configurable storage sizes
    • Updated github project to be able to compile on any machine
0.4.1
  • Fixed for caves patch
0.4.0
  • Update to latest ServerSync.dll. This should fix some syncing errors.
0.3.9
  • HoverText issue fixed.
0.3.8
  • Fix a derp. Forgot to include CraftFromContainers
0.3.7
  • MapDetails and ShowContainer contents updated
0.3.6
  • Make dungeon stuff configurable
0.3.5
  • Update stamina drain values to be vanilla defaults. Note: They are direct drain values, not percent, some people were asking about that.
0.3.3
  • Added our name to the version string check, not just the version number.
  • Addition of the Connection Panel configuration. You can now add servers to the Join Game menu on the main screen. Examples provided; Option is off by default.
    • These should be separated by commas! This option is client side only, they load right before the main menu shows.
    • The previous hard coded values were removed, it was felt that it should be a configurable option if you choose to use it like we did.
0.3.2
  • Fix UI bug with QuickSlots (Thank you MetrĂ©u and ZurielRedux for reporting it!)
    • It is highly recommended that you regenerate your configuration file!! (Delete the old one and reboot the server or client with the new DLL loaded)
0.3.1
  • Fix crashing bug
0.3.0
  • Fix a really weird issue with RRR compatibility. This should fix the "Unable to find prefab" issues with this mod and RRR.
  • Added more information to the configs to help you tell what is synced with server and what is not.
  • Change some configs to be actual KeyCodes and not the string values for extra quality of life in configuring the mod
0.2.0
  • Quickslots fix
  • Move all related quickslot and Extended Inventory to it's own section. Update some config values to be vanilla defaults.
0.1.0
  • Updated config values and descriptions
  • Add extended inventory
  • EAQs added
  • Moveable chest inventory in case you make your slots too large
  • Option to configure crafting time added
  • Made some hotkeys not server sync. Ask questions in the discord if you have issues or concerns.
0.0.11
  • Fixing some issues that H&H introduced *Added HookGenPatcher as the appropriate dependency for some of the patches. Forgot to in the past.
0.0.10
  • Fixing Thunderstore to match mod version and updating readme with features
0.0.9
  • Fixing Thunderstore to match mod version and updating readme with features
0.0.1
  • Initial release

Features

[Auto Storage]

  • Set range to pull dropped items for Chests, Personal chests, Re-inforced Chests, Carts, Ships
  • Set item types to allow/disallow pulling for.

[Building HUD]

  • Show Amount per item, change color of amount text, and show how much of an item can be build with current inventory.

[Clock]

  • Display a clock on screen, and/or when it will be displayed. -settings to adjust duration/font/hotkey/display type

[Connection Panel]

  • Add server(s) to the Join Game panel on the main menu.
    • Set color of server name in list

[Containers]

  • Add/remove additonal Rows/Columns for Karve, Longboat, Cart, Personal Chest, Wood Chest, Iron Chest

[Dungeon/Camps]

  • Set min/max number of rooms placed by dungeons
  • Set min/max radious of Goblin Camps

[Extended Inventory]

  • Add additional Rows to Player inventory
  • Ability to add special row for equipped items and quick slots
  • Ability to display equipment and quick slots in separate area outside of inventory
    • Can create custom names for each equipment and quickslot
  • Can adjust scale of quick access bar.
  • Adjust position of quick access bar

[Game]

  • Disable I have arrived message
  • Allow Building Inside Protected Locations
  • Change Crafting Duration time.
  • Disable Guardian Animation for the players
  • Skip Tutorials
  • Honey Production Speed and Honey count per hive

[General]

  • Lock Configuration
  • Enable the entire mod
  • Show debug messages in log
  • custom spawn chest location x,y and capacity

[Inventory Discard]

  • Enable Inventory Discard
  • Return resources if recipe is unknown
  • Return resources for Epic Loot enchantments
  • partial resources to return on discard

[Items]

  • Adjust weight of items
  • Adjust stack size
  • Disable Teleport check for items
  • Change item sort from inventory to chest
  • Auto repair your equipment when interacting with build station

[Map Details]

  • Range around player to show details
  • Distance to move before automatically updating the map details
  • Show building pieces
  • Color of one's own build pieces
  • Color of other players' build pieces
  • Color of npc build pieces

[Maps]

  • Share Map Progress with others
  • Share pins/all pins with other players
  • Show Boats and carts on the map
  • Adjustable explore radius

[Names]

  • Override your player name shown in-game and in the chat box

[PlantGrowth]

  • Display growth progress in hover text
  • Don't require cultivated ground to plant anything
  • Allow planting anything in any biome.
  • Allow planting under roofs.
  • Prevent plants from being planted if they are too close together to grow.
  • Prevent destruction of plants that normally are destroyed if they can't grow.
  • Adjustable growth time
  • Adjustable growth radius needed
  • Adjustable plant scale

[Player]

  • Re-equip Items After Swimming
  • Automatically repair build pieces within the repair radius
  • Adjustable Repair Radius for build pieces
  • Meginjord buff amount
  • Auto pickup range
  • Cam Shake factor
  • Base max weight addition for player
  • Stamina alterations
    • Dodge Stamina Usage
    • Encumbered Stamina drain
    • Sneak stamina drain
    • Run Stamina Drain
    • Delay before stamina regeneration starts
    • Stamina regen factor
    • Stamina drain from swimming
    • Stamina drain factor for jumping

[Server]

  • Max number of Players to allow in a server

[Show Chest Contents]

  • Number of entries to show
  • Sort type (value, ascending, etc)

[Signs]

  • Sign Font/Scale/Font size

[Skills]

  • Toggeable Display notifications for skills gained
  • Change skill gain factor for Unarmed, Weapons, Tools, Running, Swimming, Jumping, Death penalty

[WearNTear_Patches]

  • No Weather Damage to buildings
  • Disable Structural Integrity system
  • Disable Boat Damage
  • No Damage to player buildings
  • Wood Structural Integrity
  • Stone Structural Integrity
  • Iron Structural Integrity
  • Hardwood Structural Integrity

[WorkBench]

  • Range you can build from workbench
  • Workbench PlayerBase radius
  • Show building pieces
  • Range for workbench extensions
  • Build Distance
  • ... AND MORE!

Feel free to discuss things here:

https://discord.gg/nsEYWab3AY