All mods
Standalone mod that allows you to change the size of containers in the game. Supports custom containers.
Last updated: a week ago
Hides your SteamID from the F2 (ConnectPanel) window as well, even if you are admin. Meant for people who stream, roleplay, or just don't want it to show in content where they share their screen.
Last updated: a week ago
A super simple currency that was created for a server (now died out) by me. I am just uploading if someone else finds a use. It was used in their marketplace to buy plots of land.
Last updated: a week ago
A minor anti-dickhead mod. Server files & folders dictate what mods are allowed. Admins/Moderators bypass the check for plugins.
Last updated: a week ago
Spawn With, add a little spice to your new self
Last updated: a week ago
An admin mod to allow admins to see who built what, and some detailed object information. Install on server and all clients for best results.
Last updated: a week ago
Change the max player count available for your server. Default value is the double that of vanilla's max of 10. Not needed if you have another mod that does it.
Last updated: a week ago
A dedicated ward mod aimed at improving the way wards work in Valheim.
Last updated: a week ago
A dedicated ward mod. Based around the idea that wards should be individually configurable. Managed with a simple GUI interface for admins and ward owners (if allowed).
Last updated: a week ago
A mod for Valheim that allows players to bind items to their account on a character-specific basis, making the items
unusable by others. The server can enforce what categories of items are bindable.
Last updated: a week ago
Adds 40 new weapons (axes, bows, daggers, hammers, maces, swords, spears, scythes) and 4 shields, no lore no background story just weapon additions.
Last updated: a week ago
Changes the game logic to allow modifying altar, pickable, spawn point and spawner behavior.
Last updated: a week ago
Adds a new build piece that collects tar if you build it near a tarpit.
Last updated: a week ago
A mod that adds a total of 41 small and large elevators, horizontal, vertical and diagonal platforms.
Last updated: a week ago
A monk armor set (Plains) with improved fist fighting skills and some eitr regeneration.
Last updated: a week ago
Give your clan a uniform appearance with cape colors like banners
Last updated: a week ago
Automatically reset Dungeons, Locations, and Leviathans with a customizable in-game day rate. Inspired by DungeonReset mod by Tekla.
Last updated: a week ago
Colored Crystal Glass in different sizes (2x2, 1x1, 0.5x0.5, 0.25x0.25)
Last updated: a week ago
Adds 7 early game magic weapons, 5 mid-game, 8 end-game, 3 armor sets, 5 eitr foods, 7 summonable creatures, 6 magical belts, 4 magical hats, 5 rings, 5 earrings, 5 necklaces, and 3 magic books.
Last updated: a week ago
Four customizable seasons
Last updated: a week ago
Trader specific buy and sell lists extended. Store UI extended. Sellable items listed next to tradeable with option to sell exact item.
Last updated: a week ago
Proximity chat and pings for rp-centric gameplay.
Last updated: a week ago
Configurable protection and modifiers in active ward area. Creatures, rain, raids, plants, fall damage, ship, resources drains, smelting speed and active offerings.
Last updated: a week ago
In nomap mode reading the Cartography Table will generate a simplified map to be shown like the interactive map in normal mode.
Last updated: a week ago