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Frenvius-Valharvest-3.0.2 icon

Valharvest

New vegetables to plant and harvest, like potatoes, rice, tomatoes, pumpkins, etc, and new ingredients to prepare new foods!

Date uploaded 2 weeks ago
Version 3.0.2
Download link Frenvius-Valharvest-3.0.2.zip
Downloads 6949
Dependency string Frenvius-Valharvest-3.0.2

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.1100 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.1100
ValheimModding-Jotunn-2.7.0 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.7.0
RockerKitten-BoneAppetit-3.0.2 icon
RockerKitten-BoneAppetit

New food and cooking stations!

Preferred version: 3.0.2

README

Description

This mod is an extension of BoneAppetit, includes new plants for harvesting and new foods. Balance some BoneAppetit foods according to the H&H update and update your recipes with new items

Discord: https://discord.gg/JyWawnNDMv

Installation:

Place the dll in the plugins folder.

The folder Translations must be inside the plugins folder along with the dll

This mod is routinely tested on a dedicated server with a great many other mods. To ensure your plants don't disappear, and that food doesn't turn to dust, please put this on the dedicated server as well as ALL clients.

For plants to grow on the map it is necessary to have the mod installed before generating the world.

You can use the mod Upgrade World to reset zones in a existing world, using the command zones_reset to add all new plants to the world.

Note: this mod requires BoneAppetit, JVL (Jotunn the Valheim Lib), it will not work without it.

Note: for now the raised beds do not support the mass plant from Farming mod, don't forget to press the key that disables mass planting before planting in the raised bed

Compatible related mods:
  • FarmGrid
  • PlantEverything
  • Farming
  • OdinsQOL

if you use any farming mod and something in valharvest doesn't work as expected, contact me via discord and I'll try my best to make the mod compatible with it :)

Foods

https://valharvest.frenvius.com/foods

- Soon more foods

Translations

Now you can submit the mod translation in your language at the link below

https://valharvest.frenvius.com/translate

Plants

Plant Drops From
Spicy Pepper Greydwarf
Garlic Troll
Rice Goblin
Tomato Draugr
Potato Greydwarf
Pumpkin Draugr Elite

Changelog:

  • 1.0.0 - Release includes 2 new food items, 3 new plants and some updated recipes for H&H update.
  • 1.1.0 - Added rice based foods.
  • 1.1.1 - Fixed rice icon on cultivator.
  • 1.1.2 - Fixed some recipes from BoneAppetit.
    • Removed spam of logs on console
    • Added configurable option to change Kabob name to Kebab
  • 1.2.0 - Added tomato plant, new foods ands ingredients.
    • Added Tomato
    • Added Tomato Plant
    • Added Rock Salt (you can drop rock salt mining rocks)
    • Added Raw Pasta
    • Added Spaghetti
    • Added Ramen
    • Added Egg and Sausage
    • Balanced some foods
  • 1.2.1 - Fixed burrito recipe.
  • 1.3.0 - Now you can milk a tamed Lox
    • Added Empty Bottle (needs crystal)
    • Added Milk Bottle
    • Added Cheese
    • Fixed some bugs
  • 1.3.1 - Some fix on pizza and cheese
  • 1.4.0 - More rice based foods and taco
    • Added Rice Bowl
    • Added Onigiri
    • Added Sushi
    • Added Taco
  • 1.4.1 - Fixed spaghetti stats that was not configured correctly (sorry)
  • 1.5.0 - Added two more plants
    • Added Pumpkin and its plant (Drops from Draugr Elite)
    • Added Potato and its plant (Drops from Greydwarf Brute)
    • Added Mashed Potato
    • Added Jack o' Pumpkin (Happy Halloween)
    • More balanced foods
  • 1.5.1 - Fixed model of tomato and rework on lox milking
    • Fixed some conflit with taming mods and Chicken Boo
  • 1.5.2 - Fixed Lox sounds on all tamed animals
  • 1.6.1 - Added Raised bed and tomato box
  • 1.6.2 - Fixed spicy pepper plant requirements to seeds
  • 1.7.0 - Added more foods and small balances
    • Added Cheese Sandwich
    • Added Egg Fried Bread
    • Added Potato Slices
    • Added Boiled Potatoes
    • Added Tonkotsu Ramen
    • Added Spaghetti and Meatballs
  • 1.7.1 - Fixed bug on growing plants
  • 2.0.0 - Major update
    • Plants now grow on worldgen
    • Fixed Lox milking
    • Fixed pepper seeds
    • Added translations
    • Added more raised beds
    • Added more ingredient boxes
    • Added Water Well
    • Added Water Bucket (fertilizer)
    • Added Bone Meal (fertilizer)
    • Fixed items that didn't attach to item stand
    • Added Apple and Apple Tree
    • Added many new foods, find out :)
  • 2.0.1 - Updated Water Well Recipe
  • 2.1.0 - Some code improvements
    • Added plantable apple tree
    • Added plant grow progress
  • 2.1.1 - Fix tomato appearance (previous tomatoes may be gone, sorry)
  • 2.1.2 - Fixed egg and pizza icons
    • Fixed Bone Appetit foods errors in console
  • 2.2.0 - Fixed some bugs and added new configs
    • Fixed conflict with V+, now you can use the raised bed
    • Fixed prefabs disappearing on world load
    • Added config to disable plant grow progress
    • Added FarmGrid and config to disable it
  • 2.2.1 - Fixed pink assets on pickable
  • 2.2.2 - Fixed lox milking
    • Added planting field
    • Added More Foods
    • Raised bed now can be placed inside a building
  • 2.2.3 Fixed lox milking time
  • 2.2.4 Fixed plant snapping on grid in planting field
  • 2.2.5 Refactored code and fixed some bugs
    • New plant health check (may fix some conflicts with other mods)
    • Fixed Planting Field size
    • New translations
    • Planting field moved from cultivator to Hammer temporarily
  • 3.0.0 Major Update
    • Planting field removed and a little rework on raised bed
    • Reduced mod size by half
  • 3.0.1 Fixed missing Assembly
  • 3.0.2 Little fix on raised bed
    • Fixed Caramelized Apple that had wrong recipe

sorry about the planting field, I feel the mod took a way out of focus, which would be new plants and food, so I'm removing that functionality and keeping only the bed raised with a little rework on it to reduce conflicts with other mods. If you were using it, sorry, you will lose the plants that were on it :(

To Do/Current Ideas

  • add new plants and new foods (like tomato, potato, pumpkin, watermelon, etc) maybe more fruit trees
  • add new plants to grow in the world generation
  • localization