Tekla-Areas icon

Areas

Finely tune the existing spawn system and create new monsters and spawners.

Last updated 2 years ago
Total downloads 6782
Total rating 2 
Categories Mods Enemies Server-side Client-side
Dependency string Tekla-Areas-1.1.2
Dependants 1 other package depends on this package

This mod requires the following mods to function

ValheimModding-Jotunn-2.2.7 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.2.7
denikson-BepInExPack_Valheim-5.4.1500 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.1500

README

Areas

With this mod you will be able to:

  • Tune the existing spawn system to your liking
  • Create new monsters from
  • Create custom spawners

This mod uses multiple yaml files to function. Check the Wiki to learn how they work.

Stuff

Bugs? Report them here.

Features? Propose them here.

Questions? The nicest way would be Nexus posts.

Contact? Discord: Tekla#1012 or tag me as @Tekla in Valheim Modding

Installation (manual)

If you are installing this manually, do the following

  1. Extract the archive into a folder. Do not extract into the game folder.
  2. Move the contents of plugins folder into <GameDirectory>\Bepinex\plugins.
  3. Run the game.

Logo64

Changelog

1.1.2

  • Reactivated broken commands

1.1.1

  • Jotunn 2.2.7
  • BepInEx 5.4.1500

1.0.1

  • Jotunn 2.1.0
  • Fix: update 0.155.7 deleted field "MonsterAI.m_attackPlayerObjectsWhenAlerted"

1.0.0

  • Evolutions System
  • Variants System
  • Custom Spawner System
  • Command Areas Spawn Critter
  • Command Areas Create Spawner
  • Command Areas List Spawners
  • Command Areas Remove Spawners
  • Migrate to Jotunn library
  • Many many many optimisations
  • Many many many bug fixes

0.1.2

  • Allow "Base AI" component modifications
  • Allow scaling parameters via days passed and bosses killed
  • Added Config Enforcer compatibility (dependency)
  • Added config to adjust loot spawning for LvL3+ critters
  • Dungeon regeneration functionality and configs
  • Changed serializer from JSON to YAML
  • Resource load order and optimisation

0.1.1

  • Allow Color and Size modifications
  • Allow "Character" component modifications
  • Allow "Monster AI" component modifications
  • Optimisations in the way SpawnSystem is handled

0.1.0

  • Areas