A new "Hildir's Request Update" category has been added to help tracking which mods are compatible with it, please categorize your uploads accordingly!
Mods uploaded by blacks7ar
Adds 6 new 2-handed weapons and 2 new 1-handed weapons.
Last updated: a day ago
Adds 3 small and 3 new large boats with anchors and lamps and a boatyard that can help you on your journey.
Last updated: a day ago
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last 2 unfinished ones.
Last updated: 2 days ago
A simple mod that makes Haldors sellable items configurable and live update ingame.
Last updated: 2 days ago
Allows you to configure velocity, accuracy, drawspeed, exp multiplier, crit chance, crit damage, bow crosshair and crosshair color of bows and crossbow weapons. Adds a new crossbow and bolt that you can craft early game.
Last updated: 3 days ago
Adds 10 new foods that you can cook, 2 pickable food/ingredient that you can gather and plant and 3 cooking station.
Last updated: 3 days ago
A simple mod that adds a small and large elevators, also adds vertical and diagonal platforms
Last updated: 3 days ago
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: 4 days ago
Adds new 12 throwable weapons called javelins, base on spears stats.
Last updated: 5 days ago
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Last updated: 5 days ago
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Last updated: 5 days ago
Adds 6 new meads, all are craftable customizable and configurable. Makes your journey a little bit easy.
Last updated: a week ago
Adds 11 new early game magic weapons, 10 armors with set effect, 5 eitr foods that is centered on the useless yellow mushroom, 7 new summonable creatures and 6 magical belts.
Last updated: a week ago
A simple mod that lets you configure Max Swim Speed at max swim skill level. Scales your swim speed, stamina regen and stamina consumption to your swim skill level. Adds a new diving mechanic that lets you swim underwater.
Last updated: a week ago
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 6 new pickable plants and 8 new elixirs.
Last updated: a week ago
A simple requested mod, makes leeches tameable and produces bloodbag instead of breeding.
Last updated: a week ago
A simple mod that makes Necks tameable and breadable, also adds one eitr food.
Last updated: a week ago
Adds finewood variants of the wood build pieces, stone roof shingles, thatch walls, additional containers and clutters.
Last updated: 2 weeks ago
Adds 72 new craftable trophies that glows in the dark. You can used them as decorations or eat them to make your character stronger.
Last updated: 2 weeks ago
A simple request mod, makes tames follow distance configurable.
Last updated: 2 weeks ago
Adds 6 new equippable ward that grants its wearer with a protective shield.
Last updated: 2 weeks ago
Adds a new build piece that collects tar if you build it near a tarpit.
Last updated: 2 weeks ago
Requested by a NexusMod user, adds a new build piece that collects resins from trees.
Last updated: 2 weeks ago
Adds a new build piece that collects guck from infested trees.
Last updated: 2 weeks ago