exel80-RecipeModifier icon

RecipeModifier

Modify the resource cost for craft a specific type of items.

Last updated 3 years ago
Total downloads 1137
Total rating 3 
Categories
Dependency string exel80-RecipeModifier-1.1.0
Dependants 2 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.602 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.602

README

RecipeModifier

Modify the resource cost for craft a specific type of items. You can modify double value from config files what ever you want. Plugin will round the number back to int, before passing it to the game.

You can use this to make the game harder or easier.

Manual Installation

  1. Install the BepInExPack Valheim
  2. Download latest RecipeModifier.dll by clicking Manual Download > Extract ZIP file > You only need dll from it
  3. Move the DLL to plugins folder into <GameDirectory>\Bepinex\plugins

Config

Config file dev.exel80.recipemodifier is inside the config folder <GameDirectory>\Bepinex\config and will be automatically generated after the first time launching the plugin. Changing value under 1.0 will reduce the amount of resource you need to craft it, and vice versa. If AllowResourceCostUnderOne is false, resource cost will not go under 1

## Settings file was created by plugin RecipeModifier v1.1.0
## Plugin GUID: dev.exel80.recipemodifier

[General]

## Allow resource cost be under one after multiplying
## true = Resource cost can go 0
## false = Resource cost will be 1 or higher
# Setting type: Boolean
# Default value: false
AllowResourceCostUnderOne = false

[RecipeMultiplier]

## None recipe(s) resource multiplier
# Setting type: Double
# Default value: 1.5
None = 1.5

## Material recipe(s) resource multiplier
# Setting type: Double
# Default value: 1.5
Material = 1.5

## Consumable recipe(s) resource multiplier
# Setting type: Double
# Default value: 1.5
Consumable = 1.5

## OneHandedWeapon recipe(s) resource multiplier
# Setting type: Double
# Default value: 1.5
OneHandedWeapon = 1.5

## Bow recipe(s) resource multiplier
# Setting type: Double
# Default value: 1.5
Bow = 1.5

## Shield recipe(s) resource multiplier
# Setting type: Double
# Default value: 1.5
Shield = 1.5

## Helmet recipe(s) resource multiplier
# Setting type: Double
# Default value: 2
Helmet = 2

## Chest recipe(s) resource multiplier
# Setting type: Double
# Default value: 2
Chest = 2

## Ammo recipe(s) resource multiplier
# Setting type: Double
# Default value: 1.5
Ammo = 1.5

## Customization recipe(s) resource multiplier
# Setting type: Double
# Default value: 1.5
Customization = 1.5

## Legs recipe(s) resource multiplier
# Setting type: Double
# Default value: 2
Legs = 2

## Hands recipe(s) resource multiplier
# Setting type: Double
# Default value: 1.5
Hands = 1.5

## Trophie recipe(s) resource multiplier
# Setting type: Double
# Default value: 1.5
Trophie = 1.5

## TwoHandedWeapon recipe(s) resource multiplier
# Setting type: Double
# Default value: 1.5
TwoHandedWeapon = 1.5

## Torch recipe(s) resource multiplier
# Setting type: Double
# Default value: 1.5
Torch = 1.5

## Misc recipe(s) resource multiplier
# Setting type: Double
# Default value: 1.5
Misc = 1.5

## Shoulder recipe(s) resource multiplier
# Setting type: Double
# Default value: 2
Shoulder = 2

## Utility recipe(s) resource multiplier
# Setting type: Double
# Default value: 1.5
Utility = 1.5

## Tool recipe(s) resource multiplier
# Setting type: Double
# Default value: 1.5
Tool = 1.5

## Attach_Atgeir recipe(s) resource multiplier
# Setting type: Double
# Default value: 1.5
Attach_Atgeir = 1.5

Changelog

1.1.0 - Added new config (AllowResourceCostUnderOne) and with it new feature (Thank you Teok#0001 for your suggestion) 1.0.0 - Initial release