rin_jugatla-Add_All_Fuel_And_Ore_For_Smelter_Charcoalkiln_etc icon

Add All Fuel And Ore For Smelter Charcoalkiln etc

MOD for batch loading of fuel and ore into Smelter, charcoal kiln and etc...

Last updated 3 years ago
Total downloads 55735
Total rating 26 
Categories
Dependency string rin_jugatla-Add_All_Fuel_And_Ore_For_Smelter_Charcoalkiln_etc-1.6.2
Dependants 37 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.602 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.602

README

Add All Fuel And Ore For Smelter Charcoal kiln etc

Features

  • You no longer need to press the button repeatedly to get to the furnace.
  • When using the facility normally (default: E), fuel is fed one by one.
  • When using the facility, pressing the modifier key (default: Left Shift) will load the fuel, etc. in batches.

Description

  • If there is no fuel in the player's inventory, fuel can be injected in batches from containers.

  • If you want to use this feature, you need to change the settings.

  • If a player's inventory and containers do not reveal a valid item when in individual item mode (default E), the other mods will continue to process the item.

  • Note that in batch mode (default: Shift Left + E), other mods will not continue to process if an item is not found.

  • The unit of batch injection is done per stack.

    • For example, if you have wood (10/50) and wood (20/50) in your inventory, 10 of them will be consumed from your inventory.
    • If you do it again, 20 of them will be consumed.
    • If the fuel limit is less than the stack, only that amount will be consumed.

Conflict

Setting

  • The configuration file is "BepInEx/config/rin_jugatla.AddAllFuel.cfg".It will be created automatically when you start the game after installing the mod.
  1. Enabled
    • true: MOD enabled
    • false: Mod disabled
  2. NexusID
    • ID for automatic update notification, no need to change.
  3. ModifierKey
    • Modifier key used to control batch injection.
  4. IsReverseModifierMode
    • true: use key (E) for batch input
    • false: use modifier key (left shift) + use key (E)
  5. ExcludeNames
    • Item name to exclude from submission.
    • Example: $item_finewood,$item_roundlog
    • Refer to this document for item names.
  6. AllowAddOneExcludeItem
    • true: Exclude items from the list if they are submitted individually.
    • false: Do not allow items to be submitted regardless of whether they are submitted individually or in batches
  7. UseFromContainer
    • true: If there is no fuel in the player's inventory, it will be replenished from a nearby container.
    • false: We will not replenish from the container.
  8. UseFromContainerRange
    • The distance from the player to the container when refilling from the container.

Supported Facilities

  1. Smelter
  2. Charcoal kiln
  3. Blast furnace
  4. Windmill
  5. Spinning wheel
  6. Campfire
  7. Various torches

Changelog

1.6.2

  • There was an error in the changelog for version 1.6.1, which has been corrected.

  • There is no change in the program content.

  • Fixed a bug that caused items to be lost in version 1.6.0.

  • We believe that this bug was caused by the server not being able to send the correct commands when batch-loading items.

  • As a result of this fix, the effects of batch item submissions are now displayed multiple times.

  • If you are using version 1.6.0, please update to version 1.6.1 or 1.6.2 .

1.6.1

  • This version may have a bug that causes items to be lost.
  • Rewind the effect processing when fueling, which was changed in version 1.6.0.
  • This may have caused items to be lost due to a lack of coordination with the server.

1.6.0

  • Changed so that the effect is only displayed once when items are inserted in bulk.
  • Fixed a bug that caused an error when no storage is found nearby.

1.5.1

  • Fixed a conflict with the "Craft Build Smelt Cook Fuel From Containers" mod!
  • If a player's inventory and containers do not reveal a valid item when in individual item mode (default E), the other mods will continue to process the item.
  • Note that in batch mode (default: Shift Left + E), other mods will not continue to process if an item is not found.

1.5.0

  • Batch loading of fuel from containers is now supported.

1.4.0

  • Batch feeding to campfire and torch is now supported.

1.3.0

  • Added an option to exclude items used to input fuel, etc.
  • Added option to throw in even excluded items when throwing in fuel, etc. one at a time.
  • The ability to refill items from containers in the "Craft Build Smelt Cook Fuel From Containers" mod has been disabled, except for the input of charcoal.

1.2.1

  • Fixed a bug that caused items to be duplicated when used in conjunction with the "Craft Build Smelt Cook Fuel From Containers" mod.

1.2.0

  • Added an option to change the switching between feeding items one at a time or in batches.
  • Change "IsReverseModifierMode" in the configuration file (rin_jugatla.AddAllFuel.cfg).
  • false: Batch submit with Modifier key (left shift) + Use key (E)
  • true: Use key (E) to submit all

1.1.0

  • Changed to use the mod when using the facility while holding down the modifier key (default: left shift).
  • Added support for NexusUpdateMOD.