tweaks-MonsterAITweaks icon


Lets you tweak monster behaviour globally or for individual monsters, including whether they target players or buildings, become alerted, are tame by default, and fear or avoid fire, as well as their sight and hearing range.

Last updated 3 weeks ago
Total downloads 100
Total rating 0 
Categories Utility Mods Tweaks Enemies Server-side Client-side
Dependency string tweaks-MonsterAITweaks-0.4.0
Dependants 0 other mods depend on this mod


This mod has two sets of config entries for the following behaviours:

not targeting players
not targeting buildings
not fleeing
never becoming alerted
starting tamed
fearing fire
avoiding fire

You can set these globally by setting the corresponding config variable to true.

You can set them per monster type by adding their spawn name to the corresponding comma-separated list, e.g.:


Here's a list of monster spawn names from a comment on this mod:


The mod also has multipliers for the following variables:

sight range
sight angle
hearing range


A config file BepInEx/config/aedenthorn.MonsterAITweaks.cfg is created after running the game once with this mod).

You can adjust the config values by editing this file using a text editor or in-game using the Config Manager(

To reload the config from the config file, type monsteraitweaks reset into the game's console (F5).


To install this mod, the easiest way is to just use Vortex(, the Nexus Mods mod manager. It should take care of all dependencies.

To install manually, place the dll file in the BepInEx/plugins folder. You will need BepInEx.

Code is at

If you want to complain or ask for help or help me test my mods, you can visit my Discord server(

Click here for a list of all my mods for Valheim(

Available versions

Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.

Upload date Version number Downloads Download link  
2022-11-5 0.4.0 100 Version 0.4.0 Install