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AzuMiscPatches

Collection of patches from OdinQOL that didn't really have a home in a mod of their own

CHANGELOG

Update Information (Latest listed first)

v1.2.2

  • Compatibility with PassivePowers mod when guardian power animation is disabled.

v1.2.1

  • Add to hover text in build menu to display the comfort level of the building piece.

v1.2.0

  • Fix for IsHuman error if the attacker was null for the exploit configuration. Whoops.

v1.1.12

  • Some of the exploit options were not working properly. They should be fixed now.

v1.1.11

  • Seperate out the Prevent Exploits option into a main toggle for all, and three options dependent on the main. You can now enable and disable the individual options. Requested by Majestic in my discord

v1.1.10

  • Fix an issue with the build menu's text causing warning spams in the console

v1.1.9

  • Update for latest Valheim changes

v1.1.8

  • Update for Hildir's Request

v1.1.7

  • BuildInProtectedLocations setting now also checks for dungeons and crypts.
  • Admins can build in more locations than a default player. For example, admins can build in default ward areas and wrong biomes.

v1.1.6

  • Some null checks for the Hud patch. Should fix some issues with other mods.

v1.1.5

  • Various fixes to internal code

v1.1.4

  • Updated for Valheim 0.216.9

v1.0.4

  • Fix compatibility with PerfectPlacement

v1.0.3

  • Build closer to other pieces option added

v1.0.2

  • Add option to have no limit to the portal name length (requested by ALo)

v1.0.1

  • I have arrived disable option now fixed and working appropriately. Guess it never worked right in OdinsQOL :D
  • Fixed muting the game in the background. It was not working properly (Again...in OdinsQOL, but no one noticed until I made it standalone!)

v1.0.0

  • Initial Release