Decompiled source of ChunkLoader v1.6.0

ChunkLoader.dll

Decompiled a week ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using ChunkLoader.PieceManager;
using HarmonyLib;
using JFUtils;
using JFUtils.Valheim.WithPatch;
using JFUtils.WithPatch;
using JFUtils.zdos;
using JetBrains.Annotations;
using LocalizationManager;
using Microsoft.CodeAnalysis;
using ServerSync;
using Steamworks;
using TMPro;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.UI;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: Guid("46BDCABE-BEB1-491F-8631-310F5186A3DB")]
[assembly: ComVisible(false)]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyProduct("ChunkLoader")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyTitle("ChunkLoader")]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: CompilationRelaxations(8)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("JustAFrogger")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: <239cf76c-6985-49b3-929e-689f652a6ca7>RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<80b7b609-810a-4101-8414-ef9cb06eab4d>Embedded]
	internal sealed class <80b7b609-810a-4101-8414-ef9cb06eab4d>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	[<80b7b609-810a-4101-8414-ef9cb06eab4d>Embedded]
	internal sealed class <a7b1ae9c-7bf4-404c-bfdd-db90194a7290>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <a7b1ae9c-7bf4-404c-bfdd-db90194a7290>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <a7b1ae9c-7bf4-404c-bfdd-db90194a7290>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[<80b7b609-810a-4101-8414-ef9cb06eab4d>Embedded]
	[CompilerGenerated]
	internal sealed class <007e9202-c45c-444d-b87f-800289ff15e3>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <007e9202-c45c-444d-b87f-800289ff15e3>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	[CompilerGenerated]
	[<80b7b609-810a-4101-8414-ef9cb06eab4d>Embedded]
	internal sealed class <239cf76c-6985-49b3-929e-689f652a6ca7>RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public <239cf76c-6985-49b3-929e-689f652a6ca7>RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ChunkLoader
{
	public class ChunkLoaderMono : SlowUpdate, Hoverable, Interactable
	{
		public const string m_name = "$piece_ChunkLoader_stone";

		public const string burningZDOKey = "IsBurning";

		private static readonly float disabledEmission = 6f;

		public static float m_startFuel = 1f;

		public static float m_maxFuel = 100f;

		public static bool m_infiniteFuel;

		public static ItemDrop m_fuelItem;

		public static Color flashColor;

		public static int minutesForOneFuelItem = 5;

		public ZNetView m_nview;

		public Piece m_piece;

		public EffectList m_fuelAddedEffects = new EffectList();

		public float m_holdRepeatInterval = 0.2f;

		public float m_lastUseTime;

		private Renderer m_renderer;

		private Color matColor = Color.clear;

		public override void Awake()
		{
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			((SlowUpdate)this).Awake();
			m_fuelItem = ObjectDB.instance.GetItem("Thunderstone");
			m_nview = ((Component)this).gameObject.GetComponent<ZNetView>();
			m_piece = ((Component)this).gameObject.GetComponent<Piece>();
			if (!Object.op_Implicit((Object)(object)m_nview) || m_nview.m_ghost || m_nview.GetZDO() == null)
			{
				return;
			}
			if (m_nview.IsOwner() && m_nview.GetZDO().GetFloat(ZDOVars.s_fuel, -1f) == -1f)
			{
				m_nview.GetZDO().Set(ZDOVars.s_fuel, m_startFuel);
				if (m_startFuel > 0f)
				{
					m_fuelAddedEffects.Create(((Component)this).transform.position, ((Component)this).transform.rotation, (Transform)null, 1f, -1);
				}
			}
			m_nview.Register("AddFuel", (Action<long>)RPC_AddFuel);
			((MonoBehaviour)this).InvokeRepeating("UpdateFireplace", 0f, 2f);
			m_renderer = ((Component)((Component)this).transform.FindChildByName("SM_cloumn")).GetComponent<Renderer>();
			if (Object.op_Implicit((Object)(object)m_renderer) && m_renderer.material.HasProperty("_EmissionColor"))
			{
				matColor = m_renderer.material.GetColor("_EmissionColor");
			}
		}

		public string GetHoverText()
		{
			if (!Object.op_Implicit((Object)(object)m_nview) || m_nview.m_ghost || !m_nview.IsValid())
			{
				return string.Empty;
			}
			string text = "$piece_ChunkLoader_stone";
			if (!m_infiniteFuel)
			{
				text = text + " ( $piece_fire_fuel " + Mathf.Ceil(m_nview.GetZDO().GetFloat(ZDOVars.s_fuel, 0f)) + "/" + (int)m_maxFuel + " )\n[<color=yellow><b>$KEY_Use</b></color>] $piece_use " + m_fuelItem.m_itemData.m_shared.m_name + "\n[<color=yellow><b>1-8</b></color>] $piece_useitem";
			}
			text += "\n[<color=yellow><b>$KEY_AltPlace</b></color>] $showChunkArea";
			return text.Localize();
		}

		public string GetHoverName()
		{
			return "$piece_ChunkLoader_stone";
		}

		public bool Interact(Humanoid user, bool hold, bool alt)
		{
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			if (hold && ((double)m_holdRepeatInterval <= 0.0 || Time.time - m_lastUseTime < m_holdRepeatInterval))
			{
				return false;
			}
			if (!m_nview.HasOwner())
			{
				m_nview.ClaimOwnership();
			}
			if (alt)
			{
				((Renderer)(object)Heightmap.FindHeightmap(((Component)this).transform.position).m_meshRenderer).Flash(flashColor, Color.white, 1.5f);
				return true;
			}
			Inventory inventory = user.GetInventory();
			if (inventory == null)
			{
				return true;
			}
			if (m_infiniteFuel)
			{
				return false;
			}
			if (inventory.HaveItem(m_fuelItem.m_itemData.m_shared.m_name, true))
			{
				if ((float)Mathf.CeilToInt(m_nview.GetZDO().GetFloat(ZDOVars.s_fuel, 0f)) >= m_maxFuel)
				{
					((Character)user).Message((MessageType)2, Localization.instance.Localize("$msg_cantaddmore", new string[1] { m_fuelItem.m_itemData.m_shared.m_name }), 0, (Sprite)null);
					return false;
				}
				((Character)user).Message((MessageType)2, Localization.instance.Localize("$msg_fireadding", new string[1] { m_fuelItem.m_itemData.m_shared.m_name }), 0, (Sprite)null);
				inventory.RemoveItem(m_fuelItem.m_itemData.m_shared.m_name, 1, -1, true);
				m_nview.InvokeRPC("AddFuel", Array.Empty<object>());
				return true;
			}
			((Character)user).Message((MessageType)2, "$msg_outof " + m_fuelItem.m_itemData.m_shared.m_name, 0, (Sprite)null);
			return false;
		}

		public bool UseItem(Humanoid user, ItemData item)
		{
			if (item.m_shared.m_name == m_fuelItem.m_itemData.m_shared.m_name && !m_infiniteFuel)
			{
				if ((float)Mathf.CeilToInt(m_nview.GetZDO().GetFloat(ZDOVars.s_fuel, 0f)) >= m_maxFuel)
				{
					((Character)user).Message((MessageType)2, Localization.instance.Localize("$msg_cantaddmore", new string[1] { item.m_shared.m_name }), 0, (Sprite)null);
					return true;
				}
				Inventory inventory = user.GetInventory();
				((Character)user).Message((MessageType)2, Localization.instance.Localize("$msg_fireadding", new string[1] { item.m_shared.m_name }), 0, (Sprite)null);
				inventory.RemoveItem(item, 1);
				m_nview.InvokeRPC("AddFuel", Array.Empty<object>());
				return true;
			}
			return false;
		}

		public override void SUpdate()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			Vector2i zone = ((Component)this).transform.position.GetZone();
			if (IsBurning())
			{
				if (Object.op_Implicit((Object)(object)m_renderer) && matColor != Color.clear && m_renderer.material.HasProperty("_EmissionColor"))
				{
					m_renderer.material.SetColor("_EmissionColor", matColor);
				}
				m_nview.GetZDO().Set("IsBurning", true);
			}
			else
			{
				if (Object.op_Implicit((Object)(object)m_renderer) && m_renderer.material.HasProperty("_EmissionColor"))
				{
					m_renderer.material.SetColor("_EmissionColor", Color.red * disabledEmission);
				}
				m_nview.GetZDO().Set("IsBurning", false);
			}
		}

		public bool IsBurning()
		{
			if (!Object.op_Implicit((Object)(object)m_nview) || m_nview.m_ghost)
			{
				return false;
			}
			return m_infiniteFuel || (double)m_nview.GetZDO().GetFloat(ZDOVars.s_fuel, 0f) > 0.0;
		}

		public void RPC_AddFuel(long sender)
		{
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			if (m_nview.IsOwner())
			{
				float @float = m_nview.GetZDO().GetFloat(ZDOVars.s_fuel, 0f);
				if (!((float)Mathf.CeilToInt(@float) >= m_maxFuel))
				{
					float num = Mathf.Clamp(Mathf.Clamp(@float, 0f, m_maxFuel) + 1f, 0f, m_maxFuel);
					m_nview.GetZDO().Set(ZDOVars.s_fuel, num);
					m_fuelAddedEffects.Create(((Component)this).transform.position, ((Component)this).transform.rotation, (Transform)null, 1f, -1);
					((SlowUpdate)this).SUpdate();
				}
			}
		}

		public void UpdateFireplace()
		{
			if (!m_nview.IsValid())
			{
				return;
			}
			double totalSeconds = TimeSpan.FromMinutes(minutesForOneFuelItem).TotalSeconds;
			if (m_nview.IsOwner() && totalSeconds > 0.0)
			{
				float @float = m_nview.GetZDO().GetFloat(ZDOVars.s_fuel, 0f);
				double timeSinceLastUpdate = GetTimeSinceLastUpdate();
				if (IsBurning() && !m_infiniteFuel)
				{
					double num = timeSinceLastUpdate / totalSeconds;
					double num2 = (double)@float - num;
					if (num2 <= 0.0)
					{
						num2 = 0.0;
					}
					m_nview.GetZDO().Set(ZDOVars.s_fuel, (float)num2);
				}
			}
			((SlowUpdate)this).SUpdate();
		}

		public double GetTimeSinceLastUpdate()
		{
			DateTime time = ZNet.instance.GetTime();
			DateTime dateTime = new DateTime(m_nview.GetZDO().GetLong(ZDOVars.s_lastTime, time.Ticks));
			TimeSpan timeSpan = time - dateTime;
			m_nview.GetZDO().Set(ZDOVars.s_lastTime, time.Ticks);
			double num = timeSpan.TotalSeconds;
			if (num < 0.0)
			{
				num = 0.0;
			}
			return num;
		}
	}
	[HarmonyPatch(typeof(ZNetScene), "Awake")]
	public class FixEffectsOnPiece
	{
		[HarmonyPostfix]
		private static void Postfix(ZNetScene __instance)
		{
			WearNTear component = __instance.GetPrefab("ChunkLoader_stone").GetComponent<WearNTear>();
			WearNTear component2 = __instance.GetPrefab("wood_floor").GetComponent<WearNTear>();
			((Component)component).GetComponent<Piece>().m_placeEffect = ((Component)component2).GetComponent<Piece>().m_placeEffect;
			component.m_destroyedEffect = component2.m_destroyedEffect;
			component.m_hitEffect = component2.m_hitEffect;
		}
	}
	[HarmonyPatch]
	public class LimitByPlayerPatch
	{
		[HarmonyPatch(typeof(Player), "UpdatePlacementGhost")]
		[HarmonyPostfix]
		private static void PatchUpdate(Player __instance)
		{
			TheCheck(__instance, showMessage: false);
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(Player), "PlacePiece")]
		private static void PatchPlace(Player __instance)
		{
			TheCheck(__instance, showMessage: true);
		}

		private static void TheCheck(Player __instance, bool showMessage)
		{
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)Player.m_localPlayer) || (Object)(object)Player.m_localPlayer != (Object)(object)__instance || Player.m_debugMode || __instance.m_placementGhost?.GetPrefabName<GameObject>() != "ChunkLoader_stone")
			{
				return;
			}
			GameObject placementGhost = __instance.m_placementGhost;
			Piece val = ((placementGhost != null) ? placementGhost.GetComponent<Piece>() : null);
			if (!Object.op_Implicit((Object)(object)val))
			{
				return;
			}
			if (Plugin.ForceActive.Contains(((Component)Player.m_localPlayer).transform.position.GetZone()))
			{
				__instance.m_placementStatus = (PlacementStatus)1;
				__instance.SetPlacementGhostValid(false);
				if (showMessage)
				{
					Message("$chunkLoaderAlreadyPlacedInArea");
				}
				return;
			}
			List<ZDO> list = Plugin.loadersZDOs.Where((ZDO x) => x.GetLong(ZDOVars.s_creator, 0L) == Player.m_localPlayer.GetPlayerID()).ToList();
			if (list.Count >= Plugin.chunkLoadersLimitByPlayer.Value)
			{
				__instance.m_placementStatus = (PlacementStatus)1;
				__instance.SetPlacementGhostValid(false);
				if (showMessage)
				{
					Message("$youHaveTooManyChunkLoadersPlaced");
				}
			}
			static void Message(string msg)
			{
				((Character)Player.m_localPlayer).Message((MessageType)2, msg, 0, (Sprite)null);
			}
		}
	}
	[HarmonyPatch(typeof(Player), "SetupPlacementGhost")]
	public class SetupPlacementGhost
	{
		[HarmonyPostfix]
		private static void Postfix(Player __instance)
		{
			if (Object.op_Implicit((Object)(object)__instance) && Object.op_Implicit((Object)(object)__instance.m_placementGhost))
			{
				ChunkLoaderMono[] componentsInChildren = __instance.m_placementGhost.GetComponentsInChildren<ChunkLoaderMono>();
				foreach (ChunkLoaderMono chunkLoaderMono in componentsInChildren)
				{
					Object.Destroy((Object)(object)chunkLoaderMono);
				}
			}
		}
	}
	[HarmonyPatch]
	public class ForceActivePatches
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(ZNetScene), "InActiveArea", new Type[]
		{
			typeof(Vector2i),
			typeof(Vector2i)
		})]
		private static void InActiveArea(Vector2i zone, ref bool __result)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			if (!__result && Plugin.ForceActive.Contains(zone))
			{
				__result = true;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(ZNetScene), "OutsideActiveArea", new Type[]
		{
			typeof(Vector3),
			typeof(Vector3)
		})]
		private static void OutsideActiveArea(Vector3 point, ref bool __result)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			if (__result && Plugin.ForceActive.Contains(ZoneSystem.instance.GetZone(point)))
			{
				__result = false;
			}
		}

		[HarmonyPatch(typeof(ZDOMan), "FindSectorObjects")]
		[HarmonyPostfix]
		private static void FindSectorObjects(ZDOMan __instance, Vector2i sector, int area, List<ZDO> sectorObjects)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			if (Plugin.ForceActive.Count == 0)
			{
				return;
			}
			HashSet<Vector2i> hashSet = new HashSet<Vector2i> { sector };
			for (int i = 1; i <= area; i++)
			{
				for (int j = sector.x - i; j <= sector.x + i; j++)
				{
					hashSet.Add(new Vector2i(j, sector.y - i));
					hashSet.Add(new Vector2i(j, sector.y + i));
				}
				for (int k = sector.y - i + 1; k <= sector.y + i - 1; k++)
				{
					hashSet.Add(new Vector2i(sector.x - i, k));
					hashSet.Add(new Vector2i(sector.x + i, k));
				}
			}
			foreach (Vector2i item in Plugin.ForceActive)
			{
				if (!hashSet.Contains(item))
				{
					__instance.FindObjects(item, sectorObjects);
				}
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(ZDOMan), "FindDistantObjects")]
		private static bool FindDistantObjects(Vector2i sector)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			return !Plugin.ForceActive.Contains(sector);
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(ZoneSystem), "CreateLocalZones")]
		private static void CreateLocalZones(ZoneSystem __instance, ref bool __result)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			if (Plugin.ForceActive.Count == 0 || __result)
			{
				return;
			}
			foreach (Vector2i item in Plugin.ForceActive)
			{
				if (__instance.PokeLocalZone(item))
				{
					__result = true;
					break;
				}
			}
		}

		[HarmonyPatch(typeof(ZoneSystem), "IsActiveAreaLoaded")]
		[HarmonyPostfix]
		private static void IsActiveAreaLoaded(ZoneSystem __instance, ref bool __result)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			if (Plugin.ForceActive.Count == 0 || !__result)
			{
				return;
			}
			foreach (Vector2i item in Plugin.ForceActive)
			{
				if (!__instance.m_zones.ContainsKey(item))
				{
					__result = false;
					break;
				}
			}
		}
	}
	[BepInPlugin("com.Frogger.ChunkLoader", "ChunkLoader", "1.6.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal class Plugin : BaseUnityPlugin
	{
		internal const string ModName = "ChunkLoader";

		internal const string ModVersion = "1.6.0";

		internal const string ModGUID = "com.Frogger.ChunkLoader";

		internal const string ModAuthor = "Frogger";

		public static HashSet<Vector2i> ForceActive = new HashSet<Vector2i>();

		public static List<ZDO> loadersZDOs = new List<ZDO>();

		public static readonly string prefab = "ChunkLoader_stone";

		internal static ConfigEntry<int> chunkLoadersLimitByPlayer;

		internal static ConfigEntry<int> maxFuelConfig;

		internal static ConfigEntry<int> startFuelConfig;

		internal static ConfigEntry<string> fuelItemConfig;

		internal static ConfigEntry<int> minutesForOneFuelItemConfig;

		internal static ConfigEntry<bool> infiniteFuelConfig;

		internal static ConfigEntry<Color> terrainFlashColorConfig;

		private void Awake()
		{
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			ModBase.CreateMod((BaseUnityPlugin)(object)this, "ChunkLoader", "Frogger", "1.6.0", "com.Frogger.ChunkLoader");
			ModBase.OnConfigurationChanged = (Action)Delegate.Combine(ModBase.OnConfigurationChanged, new Action(UpdateConfiguration));
			chunkLoadersLimitByPlayer = ModBase.config("Main", "ChunkLoaders limit by player", 2, "");
			terrainFlashColorConfig = ModBase.config<Color>("Main", "Terrain flash color", Color.yellow, "");
			maxFuelConfig = ModBase.config("Fuelling", "Max fuel", 100, "");
			startFuelConfig = ModBase.config("Fuelling", "Start fuel", 1, "");
			fuelItemConfig = ModBase.config("Fuelling", "Fuel item", "Thunderstone", "");
			minutesForOneFuelItemConfig = ModBase.config("Fuelling", "Minutes for one fuel item", 5, "");
			infiniteFuelConfig = ModBase.config("Fuelling", "Infinite fuel", value: false, "");
			Localizer.Load();
			((MonoBehaviour)this).InvokeRepeating("UpdateForceActive", 5f, 3f);
			((MonoBehaviour)this).StartCoroutine(WaiteForLoad());
		}

		private IEnumerator WaiteForLoad()
		{
			yield return (object)new WaitUntil((Func<bool>)(() => Chainloader._loaded));
			AddPiece();
		}

		internal static void AddPiece()
		{
			ModBase.Debug("Adding piece " + prefab);
			BuildPiece buildPiece = new BuildPiece("chunkloader", "ChunkLoader_stone");
			buildPiece.Prefab.AddComponent<ChunkLoaderMono>();
			buildPiece.Category.Set(BuildPieceCategory.Misc);
			buildPiece.Crafting.Set(CraftingTable.Forge);
			buildPiece.RequiredItems.Add("Stone", 25, recover: true);
			buildPiece.RequiredItems.Add("Thunderstone", 5, recover: true);
			buildPiece.RequiredItems.Add("SurtlingCore", 1, recover: true);
			buildPiece.Name.English("Observation column").Swedish("Observationskolumn").French("colonne d'observation")
				.Italian("colonna di osservazione")
				.German("Beobachtungssäule")
				.Spanish("columna de observación")
				.Russian("Колонна наблюдения")
				.Romanian("coloana de observare")
				.Bulgarian("колона за наблюдение")
				.Macedonian("колона за набљудување")
				.Finnish("havaintokolonni")
				.Danish("observationskolonne")
				.Norwegian("observasjonskolonne")
				.Icelandic("athugunardálkur")
				.Turkish("gözlem sütunu")
				.Lithuanian("stebėjimo kolona")
				.Czech("pozorovací sloup")
				.Hungarian("megfigyelő oszlop")
				.Slovak("pozorovací stĺp")
				.Polish("kolumna obserwacyjna")
				.Dutch("observatie kolom")
				.Chinese("观察柱")
				.Japanese("観察コラム")
				.Korean("관측 칼럼")
				.Hindi("अवल\u094bकन स\u094dत\u0902भ")
				.Thai("คอล\u0e31มน\u0e4cส\u0e31งเกตการณ\u0e4c")
				.Croatian("promatrački stup")
				.Georgian("დაკვირვების სვეტი")
				.Greek("στήλη παρατήρησης")
				.Serbian("колона за посматрање")
				.Ukrainian("Колона спостереження");
			buildPiece.Description.English("The area around the column is always active").Swedish("Området runt kolumnen är alltid aktivt").French("La zone autour de la colonne est toujours active")
				.Italian("L'area attorno alla colonna è sempre attiva")
				.German("Der Bereich um die Säule herum ist immer aktiv")
				.Spanish("El área alrededor de la columna siempre está activa.")
				.Russian("Территория вокруг колонны всегда активна")
				.Romanian("Zona din jurul coloanei este întotdeauna activă")
				.Bulgarian("Зоната около колоната винаги е активна")
				.Macedonian("Областа околу колоната е секогаш активна")
				.Finnish("Sarakkeen ympärillä oleva alue on aina aktiivinen")
				.Danish("Området omkring søjlen er altid aktivt")
				.Norwegian("Området rundt kolonnen er alltid aktivt")
				.Icelandic("Svæðið í kringum súluna er alltaf virkt")
				.Turkish("Sütunun etrafındaki alan her zaman aktiftir")
				.Lithuanian("Teritorija aplink koloną visada aktyvi")
				.Czech("Oblast kolem sloupce je vždy aktivní")
				.Hungarian("Az oszlop körüli terület mindig aktív")
				.Slovak("Oblasť okolo stĺpca je vždy aktívna")
				.Polish("Obszar wokół kolumny jest zawsze aktywny")
				.Dutch("Het gebied rond de kolom is altijd actief")
				.Chinese("柱周围的区域始终处于活动状态")
				.Japanese("列の周囲の領域は常にアクティブです")
				.Korean("기둥 주변 영역은 항상 활성화되어 있습니다.")
				.Hindi("स\u094dतम\u094dभ क\u0947 आसप\u093eस क\u093e क\u094dष\u0947त\u094dर सद\u0948व सक\u094dर\u093fय रहत\u093e ह\u0948")
				.Thai("พ\u0e37\u0e49นท\u0e35\u0e48รอบคอล\u0e31มน\u0e4cใช\u0e49งานอย\u0e39\u0e48เสมอ")
				.Croatian("Područje oko stupca uvijek je aktivno")
				.Georgian("სვეტის მიმდებარე ტერიტორია ყოველთვის აქტიურია")
				.Greek("Η περιοχή γύρω από τη στήλη είναι πάντα ενεργή")
				.Serbian("Подручје око колоне је увек активно")
				.Ukrainian("Територія навколо колони завжди активна");
		}

		private async Task UpdateForceActive()
		{
			try
			{
				if (ZDOMan.instance == null)
				{
					return;
				}
				loadersZDOs = await ZoneSystem.instance.GetWorldObjectsAsync(prefab);
				ForceActive.Clear();
				foreach (ZDO zdo in loadersZDOs)
				{
					if (zdo.GetBool("IsBurning", false))
					{
						ForceActive.Add(zdo.GetPosition().GetZone());
					}
				}
			}
			catch (Exception ex)
			{
				Exception e = ex;
				ModBase.DebugError("Failed to update force active: " + e.Message);
			}
		}

		private static void UpdateConfiguration()
		{
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			ObjectDB instance = ObjectDB.instance;
			if (Object.op_Implicit((Object)(object)instance))
			{
				ItemDrop item = instance.GetItem(fuelItemConfig.Value);
				if (Object.op_Implicit((Object)(object)item))
				{
					ChunkLoaderMono.m_fuelItem = item;
				}
				else
				{
					ChunkLoaderMono.m_fuelItem = instance.GetItem("Thunderstone");
					ModBase.DebugWarning("Item '" + fuelItemConfig.Value + "' not found. Using default 'Thunderstone'.");
				}
			}
			ChunkLoaderMono.m_infiniteFuel = infiniteFuelConfig.Value;
			ChunkLoaderMono.m_maxFuel = maxFuelConfig.Value;
			ChunkLoaderMono.m_startFuel = startFuelConfig.Value;
			ChunkLoaderMono.minutesForOneFuelItem = minutesForOneFuelItemConfig.Value;
			ChunkLoaderMono.flashColor = terrainFlashColorConfig.Value;
		}
	}
}
namespace ChunkLoader.PieceManager
{
	[PublicAPI]
	public enum CraftingTable
	{
		None,
		[InternalName("piece_workbench")]
		Workbench,
		[InternalName("piece_cauldron")]
		Cauldron,
		[InternalName("forge")]
		Forge,
		[InternalName("piece_artisanstation")]
		ArtisanTable,
		[InternalName("piece_stonecutter")]
		StoneCutter,
		[InternalName("piece_magetable")]
		MageTable,
		[InternalName("blackforge")]
		BlackForge,
		Custom
	}
	[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(0)]
	[<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(1)]
	public class InternalName : Attribute
	{
		public readonly string internalName;

		public InternalName(string internalName)
		{
			this.internalName = internalName;
		}
	}
	[PublicAPI]
	[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(0)]
	[<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(1)]
	public class ExtensionList
	{
		public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>();

		public void Set(CraftingTable table, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = table,
				maxStationDistance = maxStationDistance
			});
		}

		public void Set(string customTable, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable,
				maxStationDistance = maxStationDistance
			});
		}
	}
	public struct ExtensionConfig
	{
		public CraftingTable Table;

		public float maxStationDistance;

		[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(2)]
		public string custom;
	}
	[<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(1)]
	[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(0)]
	[PublicAPI]
	public class CraftingStationList
	{
		public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>();

		public void Set(CraftingTable table)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = table
			});
		}

		public void Set(string customTable)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable
			});
		}
	}
	public struct CraftingStationConfig
	{
		public CraftingTable Table;

		public int level;

		[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(2)]
		public string custom;
	}
	[PublicAPI]
	public enum BuildPieceCategory
	{
		Misc = 0,
		Crafting = 1,
		BuildingWorkbench = 2,
		BuildingStonecutter = 3,
		Furniture = 4,
		All = 100,
		Custom = 99
	}
	[<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(1)]
	[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(0)]
	[PublicAPI]
	public class RequiredResourcesList
	{
		public readonly List<Requirement> Requirements = new List<Requirement>();

		public void Add(string item, int amount, bool recover)
		{
			Requirements.Add(new Requirement
			{
				itemName = item,
				amount = amount,
				recover = recover
			});
		}
	}
	public struct Requirement
	{
		[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(1)]
		public string itemName;

		public int amount;

		public bool recover;
	}
	public struct SpecialProperties
	{
		[Description("Admins should be the only ones that can build this piece.")]
		public bool AdminOnly;

		[Description("Turns off generating a config for this build piece.")]
		public bool NoConfig;
	}
	[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(0)]
	[PublicAPI]
	[<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(1)]
	public class BuildingPieceCategory
	{
		public BuildPieceCategory Category;

		public string custom = "";

		public void Set(BuildPieceCategory category)
		{
			Category = category;
		}

		public void Set(string customCategory)
		{
			Category = BuildPieceCategory.Custom;
			custom = customCategory;
		}
	}
	[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(0)]
	[PublicAPI]
	[<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(1)]
	public class PieceTool
	{
		public readonly HashSet<string> Tools = new HashSet<string>();

		public void Add(string tool)
		{
			Tools.Add(tool);
		}
	}
	[<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(1)]
	[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(0)]
	[PublicAPI]
	public class BuildPiece
	{
		[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(0)]
		internal class PieceConfig
		{
			public ConfigEntry<string> craft = null;

			public ConfigEntry<BuildPieceCategory> category = null;

			public ConfigEntry<string> customCategory = null;

			public ConfigEntry<string> tools = null;

			public ConfigEntry<CraftingTable> extensionTable = null;

			public ConfigEntry<string> customExtentionTable = null;

			public ConfigEntry<float> maxStationDistance = null;

			public ConfigEntry<CraftingTable> table = null;

			public ConfigEntry<string> customTable = null;
		}

		[<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(2)]
			public string Category;

			[UsedImplicitly]
			[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(new byte[] { 2, 1 })]
			public Action<ConfigEntryBase> CustomDrawer;
		}

		[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(0)]
		private class SerializedRequirements
		{
			public readonly List<Requirement> Reqs;

			public SerializedRequirements(List<Requirement> reqs)
			{
				Reqs = reqs;
			}

			public SerializedRequirements(string reqs)
			{
				Reqs = reqs.Split(new char[1] { ',' }).Select([<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (string r) =>
				{
					string[] array = r.Split(new char[1] { ':' });
					Requirement result = default(Requirement);
					result.itemName = array[0];
					result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2);
					bool result3 = default(bool);
					result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3;
					return result;
				}).ToList();
			}

			public override string ToString()
			{
				return string.Join(",", Reqs.Select([<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}"));
			}

			[return: <a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(2)]
			public static ItemDrop fetchByName(ObjectDB objectDB, string name)
			{
				GameObject itemPrefab = objectDB.GetItemPrefab(name);
				ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null);
				if ((Object)(object)val == (Object)null)
				{
					ModBase.DebugWarning(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist.");
				}
				return val;
			}

			public static Requirement[] toPieceReqs(SerializedRequirements craft)
			{
				Dictionary<string, Requirement> dictionary = craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)([<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (Requirement r) => r.itemName), (Func<Requirement, Requirement>)([<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (Requirement r) =>
				{
					//IL_000d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0012: Unknown result type (might be due to invalid IL or missing references)
					//IL_001e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0025: Unknown result type (might be due to invalid IL or missing references)
					ItemDrop val = ResItem(r);
					return (val == null) ? ((Requirement)null) : new Requirement
					{
						m_amount = r.amount,
						m_resItem = val,
						m_recover = r.recover
					};
				}));
				return dictionary.Values.Where([<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (Requirement v) => v != null).ToArray();
				[<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(2)]
				static ItemDrop ResItem(Requirement r)
				{
					return fetchByName(ObjectDB.instance, r.itemName);
				}
			}
		}

		internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>();

		private static readonly Dictionary<Piece, BuildPiece> pieceMap = new Dictionary<Piece, BuildPiece>();

		internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>();

		internal List<Conversion> Conversions = new List<Conversion>();

		internal List<ItemConversion> conversions = new List<ItemConversion>();

		[Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")]
		public static bool ConfigurationEnabled = true;

		public readonly GameObject Prefab;

		[Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")]
		public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList();

		[Description("Sets the category for the building piece.")]
		public readonly BuildingPieceCategory Category = new BuildingPieceCategory();

		[Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")]
		public readonly PieceTool Tool = new PieceTool();

		[Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")]
		public CraftingStationList Crafting = new CraftingStationList();

		[Description("Makes this piece a station extension")]
		public ExtensionList Extension = new ExtensionList();

		[Description("Change the extended/special properties of your build piece.")]
		public SpecialProperties SpecialProperties;

		[Description("Specifies a config entry which toggles whether a recipe is active.")]
		[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(2)]
		public ConfigEntryBase RecipeIsActive = null;

		[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(2)]
		private LocalizeKey _name;

		[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(2)]
		private LocalizeKey _description;

		internal string[] activeTools = null;

		[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(2)]
		private static object configManager;

		[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(2)]
		private static Localization _english;

		[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(2)]
		internal static BaseUnityPlugin _plugin = null;

		private static bool hasConfigSync = true;

		[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(2)]
		private static object _configSync;

		public LocalizeKey Name
		{
			get
			{
				LocalizeKey name = _name;
				if (name != null)
				{
					return name;
				}
				Piece component = Prefab.GetComponent<Piece>();
				if (component.m_name.StartsWith("$"))
				{
					_name = new LocalizeKey(component.m_name);
				}
				else
				{
					string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_");
					_name = new LocalizeKey(text).English(component.m_name);
					component.m_name = text;
				}
				return _name;
			}
		}

		public LocalizeKey Description
		{
			get
			{
				LocalizeKey description = _description;
				if (description != null)
				{
					return description;
				}
				Piece component = Prefab.GetComponent<Piece>();
				if (component.m_description.StartsWith("$"))
				{
					_description = new LocalizeKey(component.m_description);
				}
				else
				{
					string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description";
					_description = new LocalizeKey(text).English(component.m_description);
					component.m_description = text;
				}
				return _description;
			}
		}

		private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English"));

		internal static BaseUnityPlugin plugin
		{
			get
			{
				//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bd: Expected O, but got Unknown
				if (_plugin != null)
				{
					return _plugin;
				}
				IEnumerable<TypeInfo> source;
				try
				{
					source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
				}
				catch (ReflectionTypeLoadException ex)
				{
					source = from t in ex.Types
						where t != null
						select t.GetTypeInfo();
				}
				_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				return _plugin;
			}
		}

		[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(2)]
		private static object configSync
		{
			[<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(2)]
			get
			{
				if (_configSync != null || !hasConfigSync)
				{
					return _configSync;
				}
				Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
				if ((object)type != null)
				{
					_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager");
					type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
					type.GetProperty("IsLocked").SetValue(_configSync, true);
				}
				else
				{
					hasConfigSync = false;
				}
				return _configSync;
			}
		}

		public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets")
			: this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName)
		{
		}

		public BuildPiece(AssetBundle bundle, string prefabName)
		{
			Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName);
			registeredPieces.Add(this);
		}

		internal static void Patch_FejdStartup(FejdStartup __instance)
		{
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02eb: Expected O, but got Unknown
			//IL_0389: Unknown result type (might be due to invalid IL or missing references)
			//IL_0393: Expected O, but got Unknown
			//IL_0431: Unknown result type (might be due to invalid IL or missing references)
			//IL_040b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0410: Unknown result type (might be due to invalid IL or missing references)
			//IL_048c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0496: Expected O, but got Unknown
			//IL_0606: Unknown result type (might be due to invalid IL or missing references)
			//IL_0610: Expected O, but got Unknown
			//IL_08ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_08f4: Expected O, but got Unknown
			//IL_067b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0685: Expected O, but got Unknown
			//IL_0721: Unknown result type (might be due to invalid IL or missing references)
			//IL_072b: Expected O, but got Unknown
			//IL_095f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0969: Expected O, but got Unknown
			//IL_0b7e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b88: Expected O, but got Unknown
			//IL_0c18: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c22: Expected O, but got Unknown
			Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager");
			configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType));
			foreach (BuildPiece registeredPiece in registeredPieces)
			{
				registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray();
				if (registeredPiece.Category.Category != BuildPieceCategory.Custom)
				{
					registeredPiece.Prefab.GetComponent<Piece>().m_category = (PieceCategory)registeredPiece.Category.Category;
				}
				else
				{
					registeredPiece.Prefab.GetComponent<Piece>().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom);
				}
			}
			if (!ConfigurationEnabled)
			{
				return;
			}
			bool saveOnConfigSet = plugin.Config.SaveOnConfigSet;
			plugin.Config.SaveOnConfigSet = false;
			foreach (BuildPiece registeredPiece2 in registeredPieces)
			{
				BuildPiece piece = registeredPiece2;
				if (piece.SpecialProperties.NoConfig)
				{
					continue;
				}
				PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig());
				PieceConfig cfg = pieceConfig2;
				Piece piecePrefab2 = piece.Prefab.GetComponent<Piece>();
				string pieceName = piecePrefab2.m_name;
				string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim();
				string localizedName = Localization.instance.Localize(pieceName).Trim();
				int order = 0;
				cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1]
				{
					new ConfigurationManagerAttributes
					{
						Order = (order -= 1),
						Category = localizedName
					}
				}));
				ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes
				{
					Order = (order -= 1),
					Browsable = (cfg.category.Value == BuildPieceCategory.Custom),
					Category = localizedName
				};
				cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
				cfg.category.SettingChanged += BuildTableConfigChanged;
				cfg.customCategory.SettingChanged += BuildTableConfigChanged;
				if (cfg.category.Value == BuildPieceCategory.Custom)
				{
					piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value);
				}
				else
				{
					piecePrefab2.m_category = (PieceCategory)cfg.category.Value;
				}
				cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
				piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
					select s.Trim()).ToArray();
				cfg.tools.SettingChanged += [<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (object _, EventArgs _) =>
				{
					Inventory[] source = (from c in Player.s_players.Select([<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType<Container>()
							select c.GetInventory())
						where c != null
						select c).ToArray();
					Dictionary<string, List<PieceTable>> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items
								select p.GetComponent<ItemDrop>() into c
								where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>())
								select c).Concat(ItemDrop.s_instances)
							select new KeyValuePair<string, ItemData>(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany([<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (Inventory i) => i.GetAllItems())
							select new KeyValuePair<string, ItemData>(((Object)i.m_dropPrefab).name, i))
						where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces)
						group kv by kv.Key).ToDictionary([<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Key, [<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Select([<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (KeyValuePair<string, ItemData> kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList());
					string[] array5 = piece.activeTools;
					foreach (string key in array5)
					{
						if (dictionary.TryGetValue(key, out var value3))
						{
							foreach (PieceTable item3 in value3)
							{
								item3.m_pieces.Remove(piece.Prefab);
							}
						}
					}
					piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
						select s.Trim()).ToArray();
					if (Object.op_Implicit((Object)(object)ObjectDB.instance))
					{
						string[] array6 = piece.activeTools;
						foreach (string key2 in array6)
						{
							if (dictionary.TryGetValue(key2, out var value4))
							{
								foreach (PieceTable item4 in value4)
								{
									if (!item4.m_pieces.Contains(piece.Prefab))
									{
										item4.m_pieces.Add(piece.Prefab);
									}
								}
							}
						}
						if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces))
						{
							((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces);
						}
					}
				};
				StationExtension pieceExtensionComp;
				List<ConfigurationManagerAttributes> hideWhenNoneAttributes2;
				if (piece.Extension.ExtensionStations.Count > 0)
				{
					pieceExtensionComp = piece.Prefab.GetOrAddComponent<StationExtension>();
					PieceConfig pieceConfig3 = cfg;
					string group = englishName;
					CraftingTable table = piece.Extension.ExtensionStations.First().Table;
					string text = "Crafting station that " + localizedName + " extends.";
					object[] array = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes();
					int num = order - 1;
					order = num;
					configurationManagerAttributes.Order = num;
					array[0] = configurationManagerAttributes;
					pieceConfig3.extensionTable = config(group, "Extends Station", table, new ConfigDescription(text, (AcceptableValueBase)null, array));
					cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
					PieceConfig pieceConfig4 = cfg;
					string group2 = englishName;
					float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance;
					string text2 = "Distance from the station that " + localizedName + " can be placed.";
					object[] array2 = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes2.Order = num;
					array2[0] = configurationManagerAttributes2;
					pieceConfig4.maxStationDistance = config(group2, "Max Station Distance", maxStationDistance, new ConfigDescription(text2, (AcceptableValueBase)null, array2));
					hideWhenNoneAttributes2 = new List<ConfigurationManagerAttributes>();
					cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged;
					cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged;
					cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged;
					ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes3.Order = num;
					configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None;
					ConfigurationManagerAttributes item = configurationManagerAttributes3;
					hideWhenNoneAttributes2.Add(item);
				}
				List<ConfigurationManagerAttributes> hideWhenNoneAttributes;
				if (piece.Crafting.Stations.Count > 0)
				{
					hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>();
					PieceConfig pieceConfig5 = cfg;
					string group3 = englishName;
					CraftingTable table2 = piece.Crafting.Stations.First().Table;
					string text3 = "Crafting station where " + localizedName + " is available.";
					object[] array3 = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes();
					int num = order - 1;
					order = num;
					configurationManagerAttributes4.Order = num;
					array3[0] = configurationManagerAttributes4;
					pieceConfig5.table = config(group3, "Crafting Station", table2, new ConfigDescription(text3, (AcceptableValueBase)null, array3));
					cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
					cfg.table.SettingChanged += TableConfigChanged;
					cfg.customTable.SettingChanged += TableConfigChanged;
					ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes5.Order = num;
					configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None;
					ConfigurationManagerAttributes item2 = configurationManagerAttributes5;
					hideWhenNoneAttributes.Add(item2);
				}
				cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName);
				cfg.craft.SettingChanged += [<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (object _, EventArgs _) =>
				{
					if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null)
					{
						Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value));
						piecePrefab2.m_resources = resources;
						Piece[] array4 = Object.FindObjectsOfType<Piece>();
						foreach (Piece val in array4)
						{
							if (val.m_name == pieceName)
							{
								val.m_resources = resources;
							}
						}
					}
				};
				for (int j = 0; j < piece.Conversions.Count; j++)
				{
					string text4 = ((piece.Conversions.Count > 1) ? $"{j + 1}. " : "");
					Conversion conversion = piece.Conversions[j];
					conversion.config = new Conversion.ConversionConfig();
					int index = j;
					conversion.config.input = config(englishName, text4 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = localizedName
						}
					}));
					conversion.config.input.SettingChanged += [<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (object _, EventArgs _) =>
					{
						if (index < piece.conversions.Count)
						{
							ObjectDB instance2 = ObjectDB.instance;
							if (instance2 != null)
							{
								ItemDrop from = SerializedRequirements.fetchByName(instance2, conversion.config.input.Value);
								piece.conversions[index].m_from = from;
							}
						}
					};
					conversion.config.output = config(englishName, text4 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion output item within " + englishName, (AcceptableValueBase)null, new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = localizedName
						}
					}));
					conversion.config.output.SettingChanged += [<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (object _, EventArgs _) =>
					{
						if (index < piece.conversions.Count)
						{
							ObjectDB instance = ObjectDB.instance;
							if (instance != null)
							{
								ItemDrop to = SerializedRequirements.fetchByName(instance, conversion.config.output.Value);
								piece.conversions[index].m_to = to;
							}
						}
					};
				}
				if (saveOnConfigSet)
				{
					plugin.Config.SaveOnConfigSet = true;
					plugin.Config.Save();
				}
				void BuildTableConfigChanged(object o, EventArgs e)
				{
					//IL_0066: Unknown result type (might be due to invalid IL or missing references)
					//IL_0042: Unknown result type (might be due to invalid IL or missing references)
					//IL_0047: Unknown result type (might be due to invalid IL or missing references)
					if (registeredPieces.Count > 0)
					{
						if (cfg.category.Value == BuildPieceCategory.Custom)
						{
							piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value);
						}
						else
						{
							piecePrefab2.m_category = (PieceCategory)cfg.category.Value;
						}
						if (Object.op_Implicit((Object)(object)Hud.instance))
						{
							PiecePrefabManager.CreateCategoryTabs();
						}
					}
					customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom;
					ReloadConfigDisplay();
				}
				void ExtensionTableConfigChanged(object o, EventArgs e)
				{
					if (piece.RequiredItems.Requirements.Count > 0)
					{
						CraftingTable value2 = cfg.extensionTable.Value;
						CraftingTable craftingTable = value2;
						if (craftingTable == CraftingTable.Custom)
						{
							StationExtension obj2 = pieceExtensionComp;
							GameObject prefab2 = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value);
							obj2.m_craftingStation = ((prefab2 != null) ? prefab2.GetComponent<CraftingStation>() : null);
						}
						else
						{
							pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value;
					}
					customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom;
					foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes2)
					{
						item5.Browsable = cfg.extensionTable.Value != CraftingTable.None;
					}
					ReloadConfigDisplay();
					plugin.Config.Save();
				}
				void TableConfigChanged(object o, EventArgs e)
				{
					if (piece.RequiredItems.Requirements.Count > 0)
					{
						switch (cfg.table.Value)
						{
						case CraftingTable.None:
							piecePrefab2.m_craftingStation = null;
							break;
						case CraftingTable.Custom:
						{
							Piece obj = piecePrefab2;
							GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value);
							obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null);
							break;
						}
						default:
							piecePrefab2.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
							break;
						}
					}
					customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom;
					foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes)
					{
						item6.Browsable = cfg.table.Value != CraftingTable.None;
					}
					ReloadConfigDisplay();
					plugin.Config.Save();
				}
				ConfigEntry<string> itemConfig(string name, string value, string desc)
				{
					//IL_0066: Unknown result type (might be due to invalid IL or missing references)
					//IL_0070: Expected O, but got Unknown
					ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes
					{
						CustomDrawer = DrawConfigTable,
						Order = (order -= 1),
						Category = localizedName
					};
					return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 }));
				}
			}
			foreach (BuildPiece registeredPiece3 in registeredPieces)
			{
				ConfigEntryBase enabledCfg = registeredPiece3.RecipeIsActive;
				Piece piecePrefab;
				if (enabledCfg != null)
				{
					piecePrefab = registeredPiece3.Prefab.GetComponent<Piece>();
					ConfigChanged(null, null);
					((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged));
				}
				registeredPiece3.InitializeNewRegisteredPiece(registeredPiece3);
				[<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(2)]
				void ConfigChanged(object o, EventArgs e)
				{
					piecePrefab.m_enabled = (int)enabledCfg.BoxedValue != 0;
				}
			}
			void ReloadConfigDisplay()
			{
				object obj3 = configManagerType?.GetProperty("DisplayingWindow").GetValue(configManager);
				if (obj3 is bool && (bool)obj3)
				{
					configManagerType.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>());
				}
			}
		}

		private void InitializeNewRegisteredPiece(BuildPiece piece)
		{
			ConfigEntryBase recipeIsActive = piece.RecipeIsActive;
			PieceConfig cfg;
			Piece piecePrefab;
			string pieceName;
			if (recipeIsActive != null)
			{
				pieceConfigs.TryGetValue(piece, out cfg);
				piecePrefab = piece.Prefab.GetComponent<Piece>();
				pieceName = piecePrefab.m_name;
				((object)recipeIsActive).GetType().GetEvent("SettingChanged").AddEventHandler(recipeIsActive, new EventHandler(ConfigChanged));
			}
			void ConfigChanged(object o, EventArgs e)
			{
				if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null && cfg != null)
				{
					Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value));
					piecePrefab.m_resources = resources;
					Piece[] array = Object.FindObjectsOfType<Piece>();
					foreach (Piece val in array)
					{
						if (val.m_name == pieceName)
						{
							val.m_resources = resources;
						}
					}
				}
			}
		}

		[HarmonyPriority(700)]
		internal static void Patch_ObjectDBInit(ObjectDB __instance)
		{
			//IL_048b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0490: Unknown result type (might be due to invalid IL or missing references)
			//IL_04c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04fb: Expected O, but got Unknown
			if ((Object)(object)__instance.GetItemPrefab("YmirRemains") == (Object)null)
			{
				return;
			}
			foreach (BuildPiece registeredPiece in registeredPieces)
			{
				pieceConfigs.TryGetValue(registeredPiece, out var value);
				registeredPiece.Prefab.GetComponent<Piece>().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value));
				foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations)
				{
					switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value)
					{
					case CraftingTable.None:
						registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null;
						break;
					case CraftingTable.Custom:
					{
						GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value);
						if (prefab != null)
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = prefab.GetComponent<CraftingStation>();
						}
						else
						{
							ModBase.DebugWarning("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist");
						}
						break;
					}
					default:
						if (value != null && value.table.Value == CraftingTable.None)
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null;
						}
						else
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						break;
					}
				}
				foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations)
				{
					switch ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value)
					{
					case CraftingTable.None:
						registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null;
						break;
					case CraftingTable.Custom:
					{
						GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value);
						if (prefab2 != null)
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = prefab2.GetComponent<CraftingStation>();
						}
						else
						{
							ModBase.DebugWarning("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value) + "' does not exist");
						}
						break;
					}
					default:
						if (value != null && value.table.Value == CraftingTable.None)
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null;
						}
						else
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						break;
					}
				}
				registeredPiece.conversions = new List<ItemConversion>();
				for (int i = 0; i < registeredPiece.Conversions.Count; i++)
				{
					Conversion conversion = registeredPiece.Conversions[i];
					registeredPiece.conversions.Add(new ItemConversion
					{
						m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input),
						m_to = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.output.Value ?? conversion.Output)
					});
					if (registeredPiece.conversions[i].m_from != null && registeredPiece.conversions[i].m_to != null)
					{
						registeredPiece.Prefab.GetComponent<Smelter>().m_conversion.Add(registeredPiece.conversions[i]);
					}
				}
			}
		}

		public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			SnapshotPiece(Prefab, lightIntensity, cameraRotation);
		}

		internal void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			//IL_020d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Unknown result type (might be due to invalid IL or missing references)
			//IL_0259: Unknown result type (might be due to invalid IL or missing references)
			//IL_0263: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_0273: Unknown result type (might be due to invalid IL or missing references)
			//IL_0275: Unknown result type (might be due to invalid IL or missing references)
			//IL_0277: Unknown result type (might be due to invalid IL or missing references)
			//IL_027c: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0322: Unknown result type (might be due to invalid IL or missing references)
			//IL_0333: Unknown result type (might be due to invalid IL or missing references)
			//IL_0338: Unknown result type (might be due to invalid IL or missing references)
			//IL_036f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0376: Expected O, but got Unknown
			//IL_0394: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03da: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e4: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)prefab == (Object)null) && (prefab.GetComponentsInChildren<Renderer>().Any() || prefab.GetComponentsInChildren<MeshFilter>().Any()))
			{
				Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent<Camera>();
				component.backgroundColor = Color.clear;
				component.clearFlags = (CameraClearFlags)2;
				((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f);
				((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f));
				component.fieldOfView = 0.5f;
				component.farClipPlane = 100000f;
				component.cullingMask = 8;
				Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent<Light>();
				((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f);
				((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f);
				component2.type = (LightType)1;
				component2.cullingMask = 8;
				component2.intensity = lightIntensity;
				GameObject val = Object.Instantiate<GameObject>(prefab);
				Transform[] componentsInChildren = val.GetComponentsInChildren<Transform>();
				foreach (Transform val2 in componentsInChildren)
				{
					((Component)val2).gameObject.layer = 3;
				}
				val.transform.position = Vector3.zero;
				val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f);
				((Object)val).name = ((Object)prefab).name;
				MeshRenderer[] componentsInChildren2 = val.GetComponentsInChildren<MeshRenderer>();
				Vector3 val3 = componentsInChildren2.Aggregate(Vector3.positiveInfinity, [<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) =>
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0007: Unknown result type (might be due to invalid IL or missing references)
					//IL_000a: Unknown result type (might be due to invalid IL or missing references)
					//IL_000f: Unknown result type (might be due to invalid IL or missing references)
					Bounds bounds2 = ((Renderer)renderer).bounds;
					return Vector3.Min(cur, ((Bounds)(ref bounds2)).min);
				});
				Vector3 val4 = componentsInChildren2.Aggregate(Vector3.negativeInfinity, [<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) =>
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0007: Unknown result type (might be due to invalid IL or missing references)
					//IL_000a: Unknown result type (might be due to invalid IL or missing references)
					//IL_000f: Unknown result type (might be due to invalid IL or missing references)
					Bounds bounds = ((Renderer)renderer).bounds;
					return Vector3.Max(cur, ((Bounds)(ref bounds)).max);
				});
				val.transform.position = new Vector3(10000f, 10000f, 10000f) - (val3 + val4) / 2f;
				Vector3 val5 = val4 - val3;
				TimedDestruction val6 = val.AddComponent<TimedDestruction>();
				val6.Trigger(1f);
				Rect val7 = default(Rect);
				((Rect)(ref val7))..ctor(0f, 0f, 128f, 128f);
				component.targetTexture = RenderTexture.GetTemporary((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height);
				component.fieldOfView = 20f;
				float num = Mathf.Max(val5.x, val5.y) + 0.1f;
				float num2 = num / Mathf.Tan(component.fieldOfView * ((float)Math.PI / 180f)) * 1.1f;
				((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f) + new Vector3(0f, 0f, num2);
				component.Render();
				RenderTexture active = RenderTexture.active;
				RenderTexture.active = component.targetTexture;
				Texture2D val8 = new Texture2D((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height, (TextureFormat)4, false);
				val8.ReadPixels(new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), 0, 0);
				val8.Apply();
				RenderTexture.active = active;
				prefab.GetComponent<Piece>().m_icon = Sprite.Create(val8, new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), Vector2.one / 2f);
				((Component)component2).gameObject.SetActive(false);
				component.targetTexture.Release();
				((Component)component).gameObject.SetActive(false);
				val.SetActive(false);
				Object.DestroyImmediate((Object)(object)val);
				Object.Destroy((Object)(object)component);
				Object.Destroy((Object)(object)component2);
				Object.Destroy((Object)(object)((Component)component).gameObject);
				Object.Destroy((Object)(object)((Component)component2).gameObject);
			}
		}

		private static void DrawConfigTable(ConfigEntryBase cfg)
		{
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0123: Expected O, but got Unknown
			//IL_0158: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_017f: Expected O, but got Unknown
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e0: Expected O, but got Unknown
			//IL_020c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0211: Unknown result type (might be due to invalid IL or missing references)
			//IL_0227: Expected O, but got Unknown
			//IL_0279: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0294: Expected O, but got Unknown
			bool valueOrDefault = cfg.Description.Tags.Select([<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault();
			List<Requirement> list = new List<Requirement>();
			bool flag = false;
			int num = (int)(configManager?.GetType().GetProperty("RightColumnWidth", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(nonPublic: true)
				.Invoke(configManager, Array.Empty<object>()) ?? ((object)130));
			GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
			foreach (Requirement req in new SerializedRequirements((string)cfg.BoxedValue).Reqs)
			{
				GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
				int num2 = req.amount;
				if (int.TryParse(GUILayout.TextField(num2.ToString(), new GUIStyle(GUI.skin.textField)
				{
					fixedWidth = 40f
				}, Array.Empty<GUILayoutOption>()), out var result) && result != num2 && !valueOrDefault)
				{
					num2 = result;
					flag = true;
				}
				string text = GUILayout.TextField(req.itemName, new GUIStyle(GUI.skin.textField)
				{
					fixedWidth = num - 40 - 67 - 21 - 21 - 12
				}, Array.Empty<GUILayoutOption>());
				string text2 = (valueOrDefault ? req.itemName : text);
				flag = flag || text2 != req.itemName;
				bool flag2 = req.recover;
				if (GUILayout.Toggle(req.recover, "Recover", new GUIStyle(GUI.skin.toggle)
				{
					fixedWidth = 67f
				}, Array.Empty<GUILayoutOption>()) != req.recover)
				{
					flag2 = !flag2;
					flag = true;
				}
				if (GUILayout.Button("x", new GUIStyle(GUI.skin.button)
				{
					fixedWidth = 21f
				}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
				{
					flag = true;
				}
				else
				{
					list.Add(new Requirement
					{
						amount = num2,
						itemName = text2,
						recover = flag2
					});
				}
				if (GUILayout.Button("+", new GUIStyle(GUI.skin.button)
				{
					fixedWidth = 21f
				}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
				{
					flag = true;
					list.Add(new Requirement
					{
						amount = 1,
						itemName = "",
						recover = false
					});
				}
				GUILayout.EndHorizontal();
			}
			GUILayout.EndVertical();
			if (flag)
			{
				cfg.BoxedValue = new SerializedRequirements(list).ToString();
			}
		}

		private static ConfigEntry<T> config<[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(2)] T>(string group, string name, T value, ConfigDescription description)
		{
			ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description);
			configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T))
				.Invoke(configSync, new object[1] { val });
			return val;
		}

		private static ConfigEntry<T> config<[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(2)] T>(string group, string name, T value, string description)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}
	}
	public static class GoExtensions
	{
		[<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(1)]
		public static T GetOrAddComponent<[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(0)] T>(this GameObject gameObject) where T : Component
		{
			return gameObject.GetComponent<T>() ?? gameObject.AddComponent<T>();
		}
	}
	[<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(1)]
	[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(0)]
	[PublicAPI]
	public class LocalizeKey
	{
		private static readonly List<LocalizeKey> keys = new List<LocalizeKey>();

		public readonly string Key;

		public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>();

		public LocalizeKey(string key)
		{
			Key = key.Replace("$", "");
			keys.Add(this);
		}

		public void Alias(string alias)
		{
			Localizations.Clear();
			if (!alias.Contains("$"))
			{
				alias = "$" + alias;
			}
			Localizations["alias"] = alias;
			Localization.instance.AddWord(Key, Localization.instance.Localize(alias));
		}

		public LocalizeKey English(string key)
		{
			return addForLang("English", key);
		}

		public LocalizeKey Swedish(string key)
		{
			return addForLang("Swedish", key);
		}

		public LocalizeKey French(string key)
		{
			return addForLang("French", key);
		}

		public LocalizeKey Italian(string key)
		{
			return addForLang("Italian", key);
		}

		public LocalizeKey German(string key)
		{
			return addForLang("German", key);
		}

		public LocalizeKey Spanish(string key)
		{
			return addForLang("Spanish", key);
		}

		public LocalizeKey Russian(string key)
		{
			return addForLang("Russian", key);
		}

		public LocalizeKey Romanian(string key)
		{
			return addForLang("Romanian", key);
		}

		public LocalizeKey Bulgarian(string key)
		{
			return addForLang("Bulgarian", key);
		}

		public LocalizeKey Macedonian(string key)
		{
			return addForLang("Macedonian", key);
		}

		public LocalizeKey Finnish(string key)
		{
			return addForLang("Finnish", key);
		}

		public LocalizeKey Danish(string key)
		{
			return addForLang("Danish", key);
		}

		public LocalizeKey Norwegian(string key)
		{
			return addForLang("Norwegian", key);
		}

		public LocalizeKey Icelandic(string key)
		{
			return addForLang("Icelandic", key);
		}

		public LocalizeKey Turkish(string key)
		{
			return addForLang("Turkish", key);
		}

		public LocalizeKey Lithuanian(string key)
		{
			return addForLang("Lithuanian", key);
		}

		public LocalizeKey Czech(string key)
		{
			return addForLang("Czech", key);
		}

		public LocalizeKey Hungarian(string key)
		{
			return addForLang("Hungarian", key);
		}

		public LocalizeKey Slovak(string key)
		{
			return addForLang("Slovak", key);
		}

		public LocalizeKey Polish(string key)
		{
			return addForLang("Polish", key);
		}

		public LocalizeKey Dutch(string key)
		{
			return addForLang("Dutch", key);
		}

		public LocalizeKey Portuguese_European(string key)
		{
			return addForLang("Portuguese_European", key);
		}

		public LocalizeKey Portuguese_Brazilian(string key)
		{
			return addForLang("Portuguese_Brazilian", key);
		}

		public LocalizeKey Chinese(string key)
		{
			return addForLang("Chinese", key);
		}

		public LocalizeKey Japanese(string key)
		{
			return addForLang("Japanese", key);
		}

		public LocalizeKey Korean(string key)
		{
			return addForLang("Korean", key);
		}

		public LocalizeKey Hindi(string key)
		{
			return addForLang("Hindi", key);
		}

		public LocalizeKey Thai(string key)
		{
			return addForLang("Thai", key);
		}

		public LocalizeKey Abenaki(string key)
		{
			return addForLang("Abenaki", key);
		}

		public LocalizeKey Croatian(string key)
		{
			return addForLang("Croatian", key);
		}

		public LocalizeKey Georgian(string key)
		{
			return addForLang("Georgian", key);
		}

		public LocalizeKey Greek(string key)
		{
			return addForLang("Greek", key);
		}

		public LocalizeKey Serbian(string key)
		{
			return addForLang("Serbian", key);
		}

		public LocalizeKey Ukrainian(string key)
		{
			return addForLang("Ukrainian", key);
		}

		private LocalizeKey addForLang(string lang, string value)
		{
			Localizations[lang] = value;
			if (Localization.instance.GetSelectedLanguage() == lang)
			{
				Localization.instance.AddWord(Key, value);
			}
			else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key))
			{
				Localization.instance.AddWord(Key, value);
			}
			return this;
		}

		[HarmonyPriority(300)]
		internal static void AddLocalizedKeys(Localization __instance, string language)
		{
			foreach (LocalizeKey key in keys)
			{
				string value2;
				if (key.Localizations.TryGetValue(language, out var value) || key.Localizations.TryGetValue("English", out value))
				{
					__instance.AddWord(key.Key, value);
				}
				else if (key.Localizations.TryGetValue("alias", out value2))
				{
					__instance.AddWord(key.Key, Localization.instance.Localize(value2));
				}
			}
		}
	}
	[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(0)]
	[<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(1)]
	public static class LocalizationCache
	{
		private static readonly Dictionary<string, Localization> localizations = new Dictionary<string, Localization>();

		internal static void LocalizationPostfix(Localization __instance, string language)
		{
			string key = localizations.FirstOrDefault([<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(0)] (KeyValuePair<string, Localization> l) => l.Value == __instance).Key;
			if (key != null)
			{
				localizations.Remove(key);
			}
			if (!localizations.ContainsKey(language))
			{
				localizations.Add(language, __instance);
			}
		}

		public static Localization ForLanguage([<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(2)] string language = null)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			if (localizations.TryGetValue(language ?? PlayerPrefs.GetString("language", "English"), out var value))
			{
				return value;
			}
			value = new Localization();
			if (language != null)
			{
				value.SetupLanguage(language);
			}
			return value;
		}
	}
	[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(0)]
	[<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(1)]
	public class AdminSyncing
	{
		private static bool isServer;

		internal static bool registeredOnClient;

		[HarmonyPriority(700)]
		internal static void AdminStatusSync(ZNet __instance)
		{
			isServer = __instance.IsServer();
			if (BuildPiece._plugin != null)
			{
				if (isServer)
				{
					ZRoutedRpc.instance.Register<ZPackage>(BuildPiece._plugin.Info.Metadata.Name + " PMAdminStatusSync", (Action<long, ZPackage>)RPC_AdminPieceAddRemove);
				}
				else if (!registeredOnClient)
				{
					ZRoutedRpc.instance.Register<ZPackage>(BuildPiece._plugin.Info.Metadata.Name + " PMAdminStatusSync", (Action<long, ZPackage>)RPC_AdminPieceAddRemove);
					registeredOnClient = true;
				}
			}
			if (isServer)
			{
				((MonoBehaviour)ZNet.instance).StartCoroutine(WatchAdminListChanges());
			}
			static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0007: Expected O, but got Unknown
				ZPackage val = new ZPackage();
				val.Write(isAdmin);
				((MonoBehaviour)ZNet.instance).StartCoroutine(sendZPackage(peers, val));
			}
			static IEnumerator WatchAdminListChanges()
			{
				List<string> list = ZNet.instance.m_adminList.GetList();
				List<string> list2 = new List<string>(list.Count);
				list2.AddRange(list);
				List<string> currentList = list2;
				while (true)
				{
					yield return (object)new WaitForSeconds(30f);
					if (!ZNet.instance.m_adminList.GetList().SequenceEqual(currentList))
					{
						list = ZNet.instance.m_adminList.GetList();
						List<string> list3 = new List<string>(list.Count);
						list3.AddRange(list);
						currentList = list3;
						List<ZNetPeer> adminPeer = (from p in ZNet.instance.GetPeers()
							where ZNet.instance.ListContainsId(ZNet.instance.m_adminList, p.m_rpc.GetSocket().GetHostName())
							select p).ToList();
						List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
						SendAdmin(nonAdminPeer, isAdmin: false);
						SendAdmin(adminPeer, isAdmin: true);
					}
				}
			}
		}

		private static IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] rawData = package.GetArray();
			if (rawData != null && rawData.LongLength > 10000)
			{
				ZPackage compressedPackage = new ZPackage();
				compressedPackage.Write(4);
				MemoryStream output = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal))
				{
					deflateStream.Write(rawData, 0, rawData.Length);
				}
				compressedPackage.Write(output.ToArray());
				package = compressedPackage;
			}
			List<IEnumerator<bool>> writers = (from peer in peers
				where peer.IsReady()
				select peer into p
				select TellPeerAdminStatus(p, package)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private static IEnumerator<bool> TellPeerAdminStatus(ZNetPeer peer, ZPackage package)
		{
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc != null)
			{
				SendPackage(package);
			}
			void SendPackage(ZPackage pkg)
			{
				BaseUnityPlugin plugin = BuildPiece._plugin;
				string text = ((plugin != null) ? plugin.Info.Metadata.Name : null) + " PMAdminStatusSync";
				if (isServer)
				{
					peer.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg });
				}
			}
			yield break;
		}

		internal static void RPC_AdminPieceAddRemove(long sender, ZPackage package)
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Expected O, but got Unknown
			ZNetPeer peer = ZNet.instance.GetPeer(sender);
			bool flag = false;
			try
			{
				flag = package.ReadBool();
			}
			catch
			{
			}
			if (isServer)
			{
				ZRoutedRpc instance = ZRoutedRpc.instance;
				long everybody = ZRoutedRpc.Everybody;
				BaseUnityPlugin plugin = BuildPiece._plugin;
				instance.InvokeRoutedRPC(everybody, ((plugin != null) ? plugin.Info.Metadata.Name : null) + " PMAdminStatusSync", new object[1] { (object)new ZPackage() });
				if (ZNet.instance.ListContainsId(ZNet.instance.m_adminList, peer.m_rpc.GetSocket().GetHostName()))
				{
					ZPackage val = new ZPackage();
					val.Write(true);
					ZRpc rpc = peer.m_rpc;
					BaseUnityPlugin plugin2 = BuildPiece._plugin;
					rpc.Invoke(((plugin2 != null) ? plugin2.Info.Metadata.Name : null) + " PMAdminStatusSync", new object[1] { val });
				}
				return;
			}
			foreach (BuildPiece registeredPiece in BuildPiece.registeredPieces)
			{
				if (!registeredPiece.SpecialProperties.AdminOnly)
				{
					continue;
				}
				Piece component = registeredPiece.Prefab.GetComponent<Piece>();
				string name = component.m_name;
				string text = Localization.instance.Localize(name).Trim();
				if (!Object.op_Implicit((Object)(object)ObjectDB.instance) || (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") == (Object)null)
				{
					continue;
				}
				Piece[] array = Object.FindObjectsOfType<Piece>();
				foreach (Piece val2 in array)
				{
					if (flag)
					{
						if (val2.m_name == name)
						{
							val2.m_enabled = true;
						}
					}
					else if (val2.m_name == name)
					{
						val2.m_enabled = false;
					}
				}
				List<GameObject> pieces = ObjectDB.instance.GetItemPrefab("Hammer").GetComponent<ItemDrop>().m_itemData.m_shared.m_buildPieces.m_pieces;
				if (flag)
				{
					if (!pieces.Contains(ZNetScene.instance.GetPrefab(((Object)component).name)))
					{
						pieces.Add(ZNetScene.instance.GetPrefab(((Object)component).name));
					}
				}
				else if (pieces.Contains(ZNetScene.instance.GetPrefab(((Object)component).name)))
				{
					pieces.Remove(ZNetScene.instance.GetPrefab(((Object)component).name));
				}
			}
		}
	}
	[<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(1)]
	[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(0)]
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	internal class RegisterClientRPCPatch
	{
		private static void Postfix(ZNet __instance, ZNetPeer peer)
		{
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Expected O, but got Unknown
			if (!__instance.IsServer())
			{
				ZRpc rpc = peer.m_rpc;
				BaseUnityPlugin plugin = BuildPiece._plugin;
				rpc.Register<ZPackage>(((plugin != null) ? plugin.Info.Metadata.Name : null) + " PMAdminStatusSync", (Action<ZRpc, ZPackage>)RPC_InitialAdminSync);
				return;
			}
			ZPackage val = new ZPackage();
			val.Write(__instance.ListContainsId(__instance.m_adminList, peer.m_rpc.GetSocket().GetHostName()));
			ZRpc rpc2 = peer.m_rpc;
			BaseUnityPlugin plugin2 = BuildPiece._plugin;
			rpc2.Invoke(((plugin2 != null) ? plugin2.Info.Metadata.Name : null) + " PMAdminStatusSync", new object[1] { val });
		}

		private static void RPC_InitialAdminSync(ZRpc rpc, ZPackage package)
		{
			AdminSyncing.RPC_AdminPieceAddRemove(0L, package);
		}
	}
	[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(0)]
	[<007e9202-c45c-444d-b87f-800289ff15e3>NullableContext(1)]
	public static class PiecePrefabManager
	{
		[<a7b1ae9c-7bf4-404c-bfdd-db90194a7290>Nullable(0)]
		private struct BundleId
		{
			[UsedImplicitly]
			public string assetBundleFileName;

			[UsedImplicitly]
			public string folderName;
		}

		private static readonly Dictionary<BundleId, AssetBundle> bundleCache;

		private static readonly List<GameObject> piecePrefabs;

		private static readonly Dictionary<string, PieceCategory> PieceCategories;

		private static readonly Dictionary<string, PieceCategory> OtherPieceCategories;

		private const string _hiddenCategoryMagic = "(HiddenCategory)";

		static PiecePrefabManager()
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Expected O, but got Unknown
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Expected O, but got Unknown
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Expected O, but got Unknown
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_0123: Expected O, but got Unknown
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			//IL_015f: Expected O, but got Unknown
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_019b: Expected O, but got Unknown
			//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d7: Expected O, but got Unknown
			//IL_0205: Unknown result type (might be due to invalid IL or missing references)
			//IL_0213: Expected O, but got Unknown
			//IL_0242: Unknown result type (might be due to invalid IL or missing references)
			//IL_024f: Expected O, but got Unknown
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_028b: Expected O, but got Unknown
			//IL_02bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c7: Expected O, but got Unknown
			//IL_02f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0303: Expected O, but got Unknown
			//IL_0333: Unknown result type (might be due to invalid IL or missing references)
			//IL_033f: Expected O, but got Unknown
			//IL_036f: Unknown result type (might be due to invalid IL or missing references)
			//IL_037b: Expected O, but got Unknown
			//IL_03ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b7: Expected O, but got Unknown
			//IL_03e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0400: Unknown result type (might be due to invalid IL or missing references)
			//IL_040d: Expected O, but got Unknown
			//IL_040d: Expected O, but got Unknown
			//IL_043c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0449: Expected O, but got Unknown
			//IL_0478: Unknown result type (might be due to invalid IL or missing references)
			//IL_0485: Expected O, but got Unknown
			//IL_04b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_04c1: Expected O, but got Unknown
			//IL_04f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_04fd: Expected O, but got Unknown
			bundleCache = new Dictionary<BundleId, AssetBundle>();
			piecePrefabs = new List<GameObject>();
			PieceCategories = new Dictionary<string, PieceCategory>();
			OtherPieceCategories = new Dictionary<string, PieceCategory>();
			Harmony val = new Harmony("org.bepinex.helpers.PieceManager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Awake", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(BuildPiece), "Patch_FejdStartup", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizeKey), "AddLocalizedKeys", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "SetupLanguage", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizationCache), "LocalizationPostfix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ObjectDB), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "Patch_ObjectDBInit", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ObjectDB), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(BuildPiece), "Patch_ObjectDBInit", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ObjectDB), "CopyOtherDB", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "Patch_ObjectDBInit", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(AdminSyncing), "AdminStatusSync", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZNetScene), "Awake", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "Patch_ZNetSceneAwake", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZNetScene), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "RefFixPatch_ZNetSceneAwake", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(PieceTable), "PrevCategory", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "Patch_PieceTable_PrevCategory", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(PieceTable), "PrevCategory", (Type[])null, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "PrevCategory_Transpiler", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(PieceTable), "NextCategory", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "Patch_PieceTable_NextCategory", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(PieceTable), "NextCategory", (Type[])null, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "NextCategory_Transpiler", (Type[])null, (Type[]