Decompiled source of Infinity Hammer v1.53.0

InfinityHammer.dll

Decompiled 2 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ServerDevcommands;
using Service;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("InfinityHammer")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("InfinityHammer")]
[assembly: AssemblyTitle("InfinityHammer")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Service
{
	public class ConfigWrapper
	{
		private readonly ConfigFile ConfigFile;

		private readonly Dictionary<string, Action<Terminal, string>> SettingHandlers = new Dictionary<string, Action<Terminal, string>>();

		private readonly List<Action> Binders = new List<Action>();

		private bool BindsDone;

		private static readonly HashSet<string> Truthies = new HashSet<string> { "1", "true", "yes", "on" };

		private static readonly HashSet<string> Falsies = new HashSet<string> { "0", "false", "no", "off" };

		public ConfigWrapper(string command, ConfigFile configFile)
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			//IL_004e: Expected O, but got Unknown
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			ConfigFile = configFile;
			new ConsoleCommand(command, "[key] [value] - Toggles or sets a config value.", (ConsoleEvent)delegate(ConsoleEventArgs args)
			{
				if (args.Length >= 2 && SettingHandlers.TryGetValue(args[1].ToLower(), out Action<Terminal, string> value))
				{
					if (args.Length == 2)
					{
						value(args.Context, "");
					}
					else
					{
						value(args.Context, string.Join(" ", args.Args, 2, args.Length - 2));
					}
				}
			}, false, false, false, false, false, (ConsoleOptionsFetcher)(() => SettingHandlers.Keys.ToList()), false, false, false);
		}

		private ConfigEntry<T> Create<T>(string group, string name, T value, ConfigDescription description)
		{
			return ConfigFile.Bind<T>(group, name, value, description);
		}

		private ConfigEntry<T> Create<T>(string group, string name, T value, string description)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			return Create(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}

		public ConfigEntry<T> Bind<T>(string group, string name, T value, ConfigDescription description)
		{
			ConfigEntry<T> val = Create(group, name, value, description);
			if (val is ConfigEntry<bool> setting)
			{
				Register(setting);
			}
			else if (val is ConfigEntry<KeyboardShortcut> setting2)
			{
				Register(setting2);
			}
			else
			{
				Register<T>(val);
			}
			return val;
		}

		public ConfigEntry<string> BindList(string group, string name, string value, string description)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			return Bind(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}

		public ConfigEntry<string> BindList(string group, string name, string value, ConfigDescription description)
		{
			ConfigEntry<string> val = Create(group, name, value, description);
			RegisterList(val);
			return val;
		}

		public ConfigEntry<KeyboardShortcut> BindCommand(string command, string group, string name, KeyboardShortcut value, string description, string mode = "")
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			string command2 = command;
			return BindCommand(() => command2, group, name, value, description, mode);
		}

		public ConfigEntry<KeyboardShortcut> BindCommand(Func<string> command, string group, string name, KeyboardShortcut value, string description, string mode = "")
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			Func<string> command2 = command;
			string text = ToKey(name);
			string text2 = "_bind_" + text;
			Helper.Command(text2, description, (ConsoleEvent)delegate(ConsoleEventArgs args)
			{
				args.Context.TryRunCommand(command2() + " " + string.Join(" ", args.Args, 1, args.Length - 1), false, false);
			});
			ConfigEntry<KeyboardShortcut> val = Create<KeyboardShortcut>(group, name, value, description);
			RegisterCommand(val, text2, mode);
			return val;
		}

		public ConfigEntry<KeyboardShortcut> BindWheelCommand(string command, string group, string name, KeyboardShortcut value, string description, string mode = "")
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			string command2 = command;
			return BindWheelCommand(() => command2, group, name, value, description, mode);
		}

		public ConfigEntry<KeyboardShortcut> BindWheelCommand(Func<string> command, string group, string name, KeyboardShortcut value, string description, string mode = "")
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			Func<string> command2 = command;
			string text = ToKey(name);
			string text2 = "_bind_" + text;
			Helper.Command(text2, description, (ConsoleEvent)delegate(ConsoleEventArgs args)
			{
				args.Context.TryRunCommand(command2() + " " + string.Join(" ", args.Args, 1, args.Length - 1), false, false);
			});
			ConfigEntry<KeyboardShortcut> val = Create<KeyboardShortcut>(group, name, value, description);
			RegisterWheelCommand(val, text2, mode);
			return val;
		}

		public ConfigEntry<T> Bind<T>(string group, string name, T value, string description)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			return Bind(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}

		private static void AddMessage(Terminal context, string message)
		{
			context.AddString(message);
			Player localPlayer = Player.m_localPlayer;
			if (localPlayer != null)
			{
				((Character)localPlayer).Message((MessageType)1, message, 0, (Sprite)null);
			}
		}

		public void Bind()
		{
			if (BindsDone)
			{
				return;
			}
			BindsDone = true;
			foreach (Action binder in Binders)
			{
				binder();
			}
		}

		private void Register(ConfigEntry<bool> setting)
		{
			ConfigEntry<bool> setting2 = setting;
			string name = ((ConfigEntryBase)setting2).Definition.Key;
			string key = ToKey(name);
			SettingHandlers.Add(key, delegate(Terminal terminal, string value)
			{
				Toggle(terminal, setting2, name, value);
			});
		}

		public static string GetKeys(KeyboardShortcut key)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			if ((int)((KeyboardShortcut)(ref key)).MainKey == 0)
			{
				return "unbound";
			}
			KeyCode mainKey = ((KeyboardShortcut)(ref key)).MainKey;
			string text = ((object)(KeyCode)(ref mainKey)).ToString().ToLower();
			if (((KeyboardShortcut)(ref key)).Modifiers.Count() > 0)
			{
				text = text + "," + string.Join(",", ((KeyboardShortcut)(ref key)).Modifiers);
			}
			return text;
		}

		private void UpdateKey(KeyboardShortcut key, string command, string mode = "")
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)Chat.instance))
			{
				BindsDone = false;
				return;
			}
			string text = GetKeys(key);
			if (mode != "")
			{
				text = text + "," + mode;
			}
			string text2 = "rebind " + text + " " + command;
			((Terminal)Console.instance).TryRunCommand(text2, false, false);
		}

		private string ToKey(string name)
		{
			return name.ToLower().Replace(' ', '_').Replace("(", "")
				.Replace(")", "");
		}

		private void RegisterCommand(ConfigEntry<KeyboardShortcut> setting, string command, string mode = "")
		{
			ConfigEntry<KeyboardShortcut> setting2 = setting;
			string command2 = command;
			string mode2 = mode;
			string name = ((ConfigEntryBase)setting2).Definition.Key;
			string key = ToKey(name);
			setting2.SettingChanged += delegate
			{
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				UpdateKey(setting2.Value, command2, mode2);
			};
			Binders.Add(delegate
			{
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				UpdateKey(setting2.Value, command2, mode2);
			});
			SettingHandlers.Add(key, delegate(Terminal terminal, string value)
			{
				SetKey(terminal, setting2, name, value);
			});
		}

		private void UpdateWheelKey(KeyboardShortcut key, string command, string mode = "")
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)Chat.instance))
			{
				BindsDone = false;
				return;
			}
			List<string> list = new List<string> { "wheel" };
			if ((int)((KeyboardShortcut)(ref key)).MainKey != 0 || mode != "command")
			{
				list.Add(GetKeys(key));
			}
			if (mode != "")
			{
				list.Add(mode.ToLower());
			}
			string text = "rebind " + string.Join(",", list) + " " + command;
			((Terminal)Console.instance).TryRunCommand(text, false, false);
		}

		private void RegisterWheelCommand(ConfigEntry<KeyboardShortcut> setting, string command, string mode = "")
		{
			ConfigEntry<KeyboardShortcut> setting2 = setting;
			string command2 = command;
			string mode2 = mode;
			string name = ((ConfigEntryBase)setting2).Definition.Key;
			string key = ToKey(name);
			setting2.SettingChanged += delegate
			{
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				UpdateWheelKey(setting2.Value, command2, mode2);
			};
			Binders.Add(delegate
			{
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				UpdateWheelKey(setting2.Value, command2, mode2);
			});
			SettingHandlers.Add(key, delegate(Terminal terminal, string value)
			{
				SetKey(terminal, setting2, name, value);
			});
		}

		private void Register(ConfigEntry<KeyboardShortcut> setting)
		{
			ConfigEntry<KeyboardShortcut> setting2 = setting;
			string name = ((ConfigEntryBase)setting2).Definition.Key;
			string key = ToKey(name);
			SettingHandlers.Add(key, delegate(Terminal terminal, string value)
			{
				SetKey(terminal, setting2, name, value);
			});
		}

		private void RegisterList(ConfigEntry<string> setting)
		{
			ConfigEntry<string> setting2 = setting;
			string name = ((ConfigEntryBase)setting2).Definition.Key;
			string key = ToKey(name);
			SettingHandlers.Add(key, delegate(Terminal terminal, string value)
			{
				ToggleFlag(terminal, setting2, name, value);
			});
		}

		private void Register<T>(ConfigEntry<T> setting)
		{
			ConfigEntry<T> setting2 = setting;
			string name = ((ConfigEntryBase)setting2).Definition.Key;
			string key = ToKey(name);
			SettingHandlers.Add(key, delegate(Terminal terminal, string value)
			{
				SetValue<T>(terminal, setting2, name, value);
			});
		}

		private static string State(bool value)
		{
			if (!value)
			{
				return "disabled";
			}
			return "enabled";
		}

		private static string Flag(bool value)
		{
			if (!value)
			{
				return "Added";
			}
			return "Removed";
		}

		private static bool IsTruthy(string value)
		{
			return Truthies.Contains(value);
		}

		private static bool IsFalsy(string value)
		{
			return Falsies.Contains(value);
		}

		private static void Toggle(Terminal context, ConfigEntry<bool> setting, string name, string value)
		{
			if (value == "")
			{
				setting.Value = !setting.Value;
			}
			else if (IsTruthy(value))
			{
				setting.Value = true;
			}
			else if (IsFalsy(value))
			{
				setting.Value = false;
			}
			AddMessage(context, name + " " + State(setting.Value) + ".");
		}

		private static void SetKey(Terminal context, ConfigEntry<KeyboardShortcut> setting, string name, string value)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			if (value == "")
			{
				AddMessage(context, $"{name}: {setting.Value}.");
				return;
			}
			if (!Enum.TryParse<KeyCode>(value, ignoreCase: true, out KeyCode result))
			{
				throw new InvalidOperationException("'" + value + "' is not a valid UnityEngine.KeyCode.");
			}
			setting.Value = new KeyboardShortcut(result, Array.Empty<KeyCode>());
			AddMessage(context, name + " set to " + value + ".");
		}

		public static int TryParseInt(string value, int defaultValue)
		{
			if (int.TryParse(value, NumberStyles.Integer, CultureInfo.InvariantCulture, out var result))
			{
				return result;
			}
			return defaultValue;
		}

		public static int TryParseInt(ConfigEntry<string> setting)
		{
			if (int.TryParse(setting.Value, NumberStyles.Integer, CultureInfo.InvariantCulture, out var result))
			{
				return result;
			}
			return TryParseInt((string)((ConfigEntryBase)setting).DefaultValue, 0);
		}

		private static float TryParseFloat(string value, float defaultValue)
		{
			if (float.TryParse(value, NumberStyles.Float, CultureInfo.InvariantCulture, out var result))
			{
				return result;
			}
			return defaultValue;
		}

		public static float TryParseFloat(ConfigEntry<string> setting)
		{
			if (float.TryParse(setting.Value, NumberStyles.Float, CultureInfo.InvariantCulture, out var result))
			{
				return result;
			}
			return TryParseFloat((string)((ConfigEntryBase)setting).DefaultValue, 0f);
		}

		private static HashSet<string> ParseList(string value)
		{
			return (from s in value.Split(new char[1] { ',' })
				select s.Trim().ToLower()).ToHashSet();
		}

		private static void ToggleFlag(Terminal context, ConfigEntry<string> setting, string name, string value)
		{
			if (value == "")
			{
				AddMessage(context, name + ": " + setting.Value + "\".");
				return;
			}
			HashSet<string> hashSet = ParseList(setting.Value);
			foreach (string item in ParseList(value))
			{
				bool flag = hashSet.Contains(item);
				if (flag)
				{
					hashSet.Remove(item);
				}
				else
				{
					hashSet.Add(item);
				}
				setting.Value = string.Join(",", hashSet);
				AddMessage(context, name + ": " + Flag(flag) + " \"" + item + "\".");
			}
		}

		private static void SetValue<T>(Terminal context, ConfigEntry<T> setting, string name, string value)
		{
			if (value == "")
			{
				AddMessage(context, $"{name}: {setting.Value}.");
				return;
			}
			setting.Value = (T)(object)value;
			AddMessage(context, name + " set to " + value + ".");
		}
	}
	public static class Hash
	{
		public static int BuildingSkillLevel = StringExtensionMethods.GetStableHashCode("BuildingSkill Level");

		public static int OverrideItems = StringExtensionMethods.GetStableHashCode("override_items");

		public static int Wear = StringExtensionMethods.GetStableHashCode("override_wear");

		public static int Fall = StringExtensionMethods.GetStableHashCode("override_fall");

		public static int Growth = StringExtensionMethods.GetStableHashCode("override_growth");

		public static int Interact = StringExtensionMethods.GetStableHashCode("override_interact");

		public static int Restrict = StringExtensionMethods.GetStableHashCode("override_restrict");

		public static int Render = StringExtensionMethods.GetStableHashCode("override_render");

		public static int Collision = StringExtensionMethods.GetStableHashCode("override_collision");

		public static int Portal = StringExtensionMethods.GetStableHashCode("portal_wood");
	}
	public class Log
	{
		private static ManualLogSource Logger;

		public static void Init(ManualLogSource logger)
		{
			Logger = logger;
		}

		public static void Error(string message)
		{
			Logger.LogError((object)message);
		}

		public static void Warning(string message)
		{
			Logger.LogWarning((object)message);
		}

		public static void Info(string message)
		{
			Logger.LogInfo((object)message);
		}

		public static void Debug(string message)
		{
			Logger.LogDebug((object)message);
		}
	}
	public static class Parse2
	{
		private static readonly HashSet<string> Truthies = new HashSet<string> { "1", "true", "yes", "on" };

		private static readonly HashSet<string> Falsies = new HashSet<string> { "0", "false", "no", "off" };

		private static Range<string> TryRange(string arg)
		{
			List<string> list = arg.Split(new char[1] { '-' }).ToList();
			if (list.Count > 1 && list[0] == "")
			{
				list[0] = "-" + list[1];
				list.RemoveAt(1);
			}
			if (list.Count > 2 && list[1] == "")
			{
				list[1] = "-" + list[2];
				list.RemoveAt(2);
			}
			if (list.Count == 1)
			{
				return new Range<string>(list[0]);
			}
			return new Range<string>(list[0], list[1]);
		}

		public static int TryInt(string arg, int defaultValue = 0)
		{
			if (!int.TryParse(arg, NumberStyles.Integer, CultureInfo.InvariantCulture, out var result))
			{
				return defaultValue;
			}
			return result;
		}

		public static int TryInt(string[] args, int index, int defaultValue = 0)
		{
			if (args.Length <= index)
			{
				return defaultValue;
			}
			return TryInt(args[index], defaultValue);
		}

		public static Range<int> TryIntRange(string arg, int defaultValue = 0)
		{
			Range<string> val = TryRange(arg);
			return new Range<int>(TryInt(val.Min, defaultValue), TryInt(val.Max, defaultValue));
		}

		public static Range<int> TryIntRange(string[] args, int index, int defaultValue = 0)
		{
			if (args.Length <= index)
			{
				return new Range<int>(defaultValue);
			}
			return TryIntRange(args[index], defaultValue);
		}

		public static uint TryUInt(string arg, uint defaultValue = 0u)
		{
			if (!uint.TryParse(arg, NumberStyles.Integer, CultureInfo.InvariantCulture, out var result))
			{
				return defaultValue;
			}
			return result;
		}

		public static uint TryUInt(string[] args, int index, uint defaultValue = 0u)
		{
			if (args.Length <= index)
			{
				return defaultValue;
			}
			return TryUInt(args[index], defaultValue);
		}

		public static Range<uint> TryUIntRange(string arg, uint defaultValue = 0u)
		{
			Range<string> val = TryRange(arg);
			return new Range<uint>(TryUInt(val.Min, defaultValue), TryUInt(val.Max, defaultValue));
		}

		public static Range<uint> TryUIntRange(string[] args, int index, uint defaultValue = 0u)
		{
			if (args.Length <= index)
			{
				return new Range<uint>(defaultValue);
			}
			return TryUIntRange(args[index], defaultValue);
		}

		public static long TryLong(string arg, long defaultValue = 1L)
		{
			if (!long.TryParse(arg, NumberStyles.Integer, CultureInfo.InvariantCulture, out var result))
			{
				return defaultValue;
			}
			return result;
		}

		public static long TryLong(string[] args, int index, long defaultValue = 1L)
		{
			if (args.Length <= index)
			{
				return defaultValue;
			}
			return TryLong(args[index], defaultValue);
		}

		public static Range<long> TryLongRange(string arg, long defaultValue = 1L)
		{
			Range<string> val = TryRange(arg);
			return new Range<long>(TryLong(val.Min, defaultValue), TryLong(val.Max, defaultValue));
		}

		public static Range<long> TryLongRange(string[] args, int index, long defaultValue = 1L)
		{
			if (args.Length <= index)
			{
				return new Range<long>(defaultValue);
			}
			return TryLongRange(args[index], defaultValue);
		}

		public static float TryFloat(string arg, float defaultValue = 1f)
		{
			if (!float.TryParse(arg, NumberStyles.Float, CultureInfo.InvariantCulture, out var result))
			{
				return defaultValue;
			}
			return result;
		}

		public static float? TryFloatNull(string arg)
		{
			if (!float.TryParse(arg, NumberStyles.Float, CultureInfo.InvariantCulture, out var result))
			{
				return null;
			}
			return result;
		}

		public static float TryFloat(string[] args, int index, float defaultValue = 1f)
		{
			if (args.Length <= index)
			{
				return defaultValue;
			}
			return TryFloat(args[index], defaultValue);
		}

		public static Range<float> TryFloatRange(string arg, float defaultValue = 1f)
		{
			Range<string> val = TryRange(arg);
			return new Range<float>(TryFloat(val.Min, defaultValue), TryFloat(val.Max, defaultValue));
		}

		public static Range<float?> TryFloatNullRange(string arg)
		{
			Range<string> val = TryRange(arg);
			return new Range<float?>(TryFloatNull(val.Min), TryFloatNull(val.Max));
		}

		public static Range<float> TryFloatRange(string[] args, int index, float defaultValue = 1f)
		{
			if (args.Length <= index)
			{
				return new Range<float>(defaultValue);
			}
			return TryFloatRange(args[index], defaultValue);
		}

		public static string String(string arg)
		{
			return arg;
		}

		public static string TryString(string[] args, int index, string defaultValue = "")
		{
			if (args.Length <= index)
			{
				return defaultValue;
			}
			return args[index];
		}

		private static bool IsTruthy(string value)
		{
			return Truthies.Contains(value);
		}

		private static bool IsFalsy(string value)
		{
			return Falsies.Contains(value);
		}

		public static bool? Boolean(string arg)
		{
			if (IsTruthy(arg))
			{
				return true;
			}
			if (IsFalsy(arg))
			{
				return false;
			}
			return null;
		}

		public static Quaternion TryAngleYXZ(string arg)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return TryAngleYXZ(arg, Quaternion.identity);
		}

		public static Quaternion TryAngleYXZ(string arg, Quaternion defaultValue)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			string[] args = Split(arg);
			Vector3 zero = Vector3.zero;
			zero.y = TryFloat(args, 0, ((Quaternion)(ref defaultValue)).eulerAngles.y);
			zero.x = TryFloat(args, 1, ((Quaternion)(ref defaultValue)).eulerAngles.x);
			zero.z = TryFloat(args, 2, ((Quaternion)(ref defaultValue)).eulerAngles.z);
			return Quaternion.Euler(zero);
		}

		public static Range<Quaternion> TryAngleYXZRange(string arg)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			return TryAngleYXZRange(arg, Quaternion.identity);
		}

		public static Range<Quaternion> TryAngleYXZRange(string arg, Quaternion defaultValue)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			string[] args = Split(arg);
			Range<float> y = TryFloatRange(args, 0, defaultValue.y);
			Range<float> x = TryFloatRange(args, 1, defaultValue.x);
			Range<float> z = TryFloatRange(args, 2, defaultValue.z);
			return ToAngleRange(x, y, z);
		}

		private static Range<Quaternion> ToAngleRange(Range<float> x, Range<float> y, Range<float> z)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			Quaternion val = Quaternion.Euler(new Vector3(x.Min, y.Min, z.Min));
			Quaternion val2 = Quaternion.Euler(new Vector3(x.Max, y.Max, z.Max));
			return new Range<Quaternion>(val, val2);
		}

		public static Vector3 TryVectorXZY(string[] args)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			return TryVectorXZY(args, 0, Vector3.zero);
		}

		public static Vector3 TryVectorXZY(string[] args, Vector3 defaultValue)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			return TryVectorXZY(args, 0, defaultValue);
		}

		public static Vector3 TryVectorXZY(string[] args, int index)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			return TryVectorXZY(args, index, Vector3.zero);
		}

		public static Vector3 TryVectorXZY(string[] args, int index, Vector3 defaultValue)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			Vector3 zero = Vector3.zero;
			zero.x = TryFloat(args, index, defaultValue.x);
			zero.y = TryFloat(args, index + 2, defaultValue.y);
			zero.z = TryFloat(args, index + 1, defaultValue.z);
			return zero;
		}

		public static Range<Vector3> TryVectorXZYRange(string arg, Vector3 defaultValue)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			string[] args = Split(arg);
			Range<float> x = TryFloatRange(args, 0, defaultValue.x);
			Range<float> y = TryFloatRange(args, 2, defaultValue.y);
			Range<float> z = TryFloatRange(args, 1, defaultValue.z);
			return ToVectorRange(x, y, z);
		}

		public static Vector3 TryVectorZXY(string[] args)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			return TryVectorZXY(args, 0, Vector3.zero);
		}

		public static Vector3 TryVectorZXY(string[] args, Vector3 defaultValue)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			return TryVectorZXY(args, 0, defaultValue);
		}

		public static Vector3 TryVectorZXY(string[] args, int index)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			return TryVectorZXY(args, index, Vector3.zero);
		}

		public static Vector3 TryVectorZXY(string[] args, int index, Vector3 defaultValue)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			Vector3 zero = Vector3.zero;
			zero.x = TryFloat(args, index + 1, defaultValue.x);
			zero.y = TryFloat(args, index + 2, defaultValue.y);
			zero.z = TryFloat(args, index, defaultValue.z);
			return zero;
		}

		public static Range<Vector3> TryVectorZXYRange(string arg, Vector3 defaultValue)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			string[] args = Split(arg);
			Range<float> x = TryFloatRange(args, 1, defaultValue.x);
			Range<float> y = TryFloatRange(args, 2, defaultValue.y);
			Range<float> z = TryFloatRange(args, 0, defaultValue.z);
			return ToVectorRange(x, y, z);
		}

		private static Range<Vector3> ToVectorRange(Range<float> x, Range<float> y, Range<float> z)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = new Vector3(x.Min, y.Min, z.Min);
			Vector3 val2 = default(Vector3);
			((Vector3)(ref val2))..ctor(x.Max, y.Max, z.Max);
			return new Range<Vector3>(val, val2);
		}

		public static Vector3 TryVectorYXZ(string[] args)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			return TryVectorYXZ(args, 0, Vector3.zero);
		}

		public static Vector3 TryVectorYXZ(string[] args, Vector3 defaultValue)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			return TryVectorYXZ(args, 0, defaultValue);
		}

		public static Vector3 TryVectorYXZ(string[] args, int index)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			return TryVectorYXZ(args, index, Vector3.zero);
		}

		public static Vector3 TryVectorYXZ(string[] args, int index, Vector3 defaultValue)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			Vector3 zero = Vector3.zero;
			zero.y = TryFloat(args, index, defaultValue.y);
			zero.x = TryFloat(args, index + 1, defaultValue.x);
			zero.z = TryFloat(args, index + 2, defaultValue.z);
			return zero;
		}

		public static Range<Vector3> TryVectorYXZRange(string arg, Vector3 defaultValue)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			string[] args = Split(arg);
			Range<float> x = TryFloatRange(args, 1, defaultValue.x);
			Range<float> y = TryFloatRange(args, 0, defaultValue.y);
			Range<float> z = TryFloatRange(args, 2, defaultValue.z);
			return ToVectorRange(x, y, z);
		}

		public static Vector3 TryScale(string[] args)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return TryScale(args, 0);
		}

		public static Vector3 TryScale(string[] args, int index)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			return SanityCheck(TryVectorXZY(args, index));
		}

		private static Vector3 SanityCheck(Vector3 scale)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			if (scale.x == 0f)
			{
				scale.x = 1f;
			}
			if (scale.y == 0f)
			{
				scale.y = scale.x;
			}
			if (scale.z == 0f)
			{
				scale.z = scale.x;
			}
			return scale;
		}

		public static Range<Vector3> TryScaleRange(string arg)
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			string[] args = Split(arg);
			Range<float> x = TryFloatRange(args, 0, 0f);
			Range<float> y = TryFloatRange(args, 1, 0f);
			Range<float> z = TryFloatRange(args, 2, 0f);
			Range<Vector3> obj = ToVectorRange(x, y, z);
			obj.Min = SanityCheck(obj.Min);
			obj.Max = SanityCheck(obj.Max);
			return obj;
		}

		public static string[] Split(string arg, char separator = ',')
		{
			return (from s in arg.Split(new char[1] { separator })
				select s.Trim()).ToArray();
		}

		public static string[] TrySplit(string[] args, int index, char separator)
		{
			if (args.Length <= index)
			{
				return new string[0];
			}
			return Split(args[index], separator);
		}

		public static float Direction(string value)
		{
			if (TryFloat(value) > 0f)
			{
				return 1f;
			}
			return -1f;
		}

		public static Vector3Int ParseXYZInt(string value)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			Vector3Int zero = Vector3Int.zero;
			string[] array = value.Split(new char[1] { ',' });
			if (array.Length != 0)
			{
				((Vector3Int)(ref zero)).x = TryInt(array[0]);
			}
			if (array.Length > 1)
			{
				((Vector3Int)(ref zero)).y = TryInt(array[1]);
			}
			if (array.Length > 2)
			{
				((Vector3Int)(ref zero)).z = TryInt(array[2]);
			}
			return zero;
		}
	}
	public class FakeZDO
	{
		private readonly ZDOData Data = new ZDOData(zdo);

		public readonly ZDO Source = zdo.Clone();

		public int Prefab => Source.m_prefab;

		public Vector3 Position => Source.m_position;

		public FakeZDO(ZDO zdo)
		{
		}

		public ZDO Create()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			ZDO val = ZDOMan.instance.CreateNewZDO(Position, Prefab);
			val.m_prefab = Source.m_prefab;
			val.m_position = Source.m_position;
			val.m_rotation = Source.m_rotation;
			val.Type = Source.Type;
			val.Distant = Source.Distant;
			val.Persistent = Source.Persistent;
			Data.Copy(val);
			val.DataRevision = 0u;
			val.IncreaseDataRevision();
			return val;
		}
	}
	public class ZDOData
	{
		public Dictionary<int, string> Strings = new Dictionary<int, string>();

		public Dictionary<int, float> Floats = new Dictionary<int, float>();

		public Dictionary<int, int> Ints = new Dictionary<int, int>();

		public Dictionary<int, long> Longs = new Dictionary<int, long>();

		public Dictionary<int, Vector3> Vecs = new Dictionary<int, Vector3>();

		public Dictionary<int, Quaternion> Quats = new Dictionary<int, Quaternion>();

		public Dictionary<int, byte[]> ByteArrays = new Dictionary<int, byte[]>();

		public ConnectionType ConnectionType;

		public int ConnectionHash;

		public ZDOData()
		{
		}

		public ZDOData(ZDO zdo)
		{
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_0198: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_0200: Unknown result type (might be due to invalid IL or missing references)
			//IL_0214: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_027c: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0337: Unknown result type (might be due to invalid IL or missing references)
			//IL_0343: Unknown result type (might be due to invalid IL or missing references)
			//IL_0348: Unknown result type (might be due to invalid IL or missing references)
			ZDOID uid = zdo.m_uid;
			Floats = (ZDOExtraData.s_floats.ContainsKey(uid) ? ((IEnumerable<KeyValuePair<int, float>>)ZDOExtraData.s_floats[uid]).ToDictionary((KeyValuePair<int, float> kvp) => kvp.Key, (KeyValuePair<int, float> kvp) => kvp.Value) : new Dictionary<int, float>());
			Ints = (ZDOExtraData.s_ints.ContainsKey(uid) ? ((IEnumerable<KeyValuePair<int, int>>)ZDOExtraData.s_ints[uid]).ToDictionary((KeyValuePair<int, int> kvp) => kvp.Key, (KeyValuePair<int, int> kvp) => kvp.Value) : new Dictionary<int, int>());
			Longs = (ZDOExtraData.s_longs.ContainsKey(uid) ? ((IEnumerable<KeyValuePair<int, long>>)ZDOExtraData.s_longs[uid]).ToDictionary((KeyValuePair<int, long> kvp) => kvp.Key, (KeyValuePair<int, long> kvp) => kvp.Value) : new Dictionary<int, long>());
			Strings = (ZDOExtraData.s_strings.ContainsKey(uid) ? ((IEnumerable<KeyValuePair<int, string>>)ZDOExtraData.s_strings[uid]).ToDictionary((KeyValuePair<int, string> kvp) => kvp.Key, (KeyValuePair<int, string> kvp) => kvp.Value) : new Dictionary<int, string>());
			Vecs = (ZDOExtraData.s_vec3.ContainsKey(uid) ? ((IEnumerable<KeyValuePair<int, Vector3>>)ZDOExtraData.s_vec3[uid]).ToDictionary((KeyValuePair<int, Vector3> kvp) => kvp.Key, (KeyValuePair<int, Vector3> kvp) => kvp.Value) : new Dictionary<int, Vector3>());
			Quats = (ZDOExtraData.s_quats.ContainsKey(uid) ? ((IEnumerable<KeyValuePair<int, Quaternion>>)ZDOExtraData.s_quats[uid]).ToDictionary((KeyValuePair<int, Quaternion> kvp) => kvp.Key, (KeyValuePair<int, Quaternion> kvp) => kvp.Value) : new Dictionary<int, Quaternion>());
			ByteArrays = (ZDOExtraData.s_byteArrays.ContainsKey(uid) ? ((IEnumerable<KeyValuePair<int, byte[]>>)ZDOExtraData.s_byteArrays[uid]).ToDictionary((KeyValuePair<int, byte[]> kvp) => kvp.Key, (KeyValuePair<int, byte[]> kvp) => kvp.Value) : new Dictionary<int, byte[]>());
			if (ZDOExtraData.s_connectionsHashData.TryGetValue(uid, out var value))
			{
				ConnectionType = value.m_type;
				ConnectionHash = value.m_hash;
			}
		}

		public ZDOData(ZPackage? pkg)
		{
			if (pkg != null)
			{
				Load(pkg);
			}
		}

		public void Add(ZDOData data)
		{
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			//IL_0203: Unknown result type (might be due to invalid IL or missing references)
			//IL_0214: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			foreach (KeyValuePair<int, float> @float in data.Floats)
			{
				Floats[@float.Key] = @float.Value;
			}
			foreach (KeyValuePair<int, int> @int in data.Ints)
			{
				Ints[@int.Key] = @int.Value;
			}
			foreach (KeyValuePair<int, long> @long in data.Longs)
			{
				Longs[@long.Key] = @long.Value;
			}
			foreach (KeyValuePair<int, string> @string in data.Strings)
			{
				Strings[@string.Key] = @string.Value;
			}
			foreach (KeyValuePair<int, Vector3> vec in data.Vecs)
			{
				Vecs[vec.Key] = vec.Value;
			}
			foreach (KeyValuePair<int, Quaternion> quat in data.Quats)
			{
				Quats[quat.Key] = quat.Value;
			}
			foreach (KeyValuePair<int, byte[]> byteArray in data.ByteArrays)
			{
				ByteArrays[byteArray.Key] = byteArray.Value;
			}
			if ((int)data.ConnectionType != 0 && data.ConnectionHash != 0)
			{
				ConnectionType = data.ConnectionType;
				ConnectionHash = data.ConnectionHash;
			}
		}

		public bool HasData()
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			if (Floats.Count <= 0 && Ints.Count <= 0 && Longs.Count <= 0 && Strings.Count <= 0 && Vecs.Count <= 0 && Quats.Count <= 0 && ByteArrays.Count <= 0)
			{
				if ((int)ConnectionType != 0)
				{
					return ConnectionHash != 0;
				}
				return false;
			}
			return true;
		}

		public void Copy(ZDO zdo)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_029e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0251: Unknown result type (might be due to invalid IL or missing references)
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_02af: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_026f: Unknown result type (might be due to invalid IL or missing references)
			ZDOID uid = zdo.m_uid;
			if (Floats.Count > 0)
			{
				ZDOHelper.Release<float>(ZDOExtraData.s_floats, uid);
				foreach (KeyValuePair<int, float> @float in Floats)
				{
					ZDOExtraData.Set(uid, @float.Key, @float.Value);
				}
			}
			if (Ints.Count > 0)
			{
				ZDOHelper.Release<int>(ZDOExtraData.s_ints, uid);
				foreach (KeyValuePair<int, int> @int in Ints)
				{
					ZDOExtraData.Set(uid, @int.Key, @int.Value);
				}
			}
			if (Longs.Count > 0)
			{
				ZDOHelper.Release<long>(ZDOExtraData.s_longs, uid);
				foreach (KeyValuePair<int, long> @long in Longs)
				{
					ZDOExtraData.Set(uid, @long.Key, @long.Value);
				}
			}
			if (Strings.Count > 0)
			{
				ZDOHelper.Release<string>(ZDOExtraData.s_strings, uid);
				foreach (KeyValuePair<int, string> @string in Strings)
				{
					ZDOExtraData.Set(uid, @string.Key, @string.Value);
				}
			}
			if (Vecs.Count > 0)
			{
				ZDOHelper.Release<Vector3>(ZDOExtraData.s_vec3, uid);
				foreach (KeyValuePair<int, Vector3> vec in Vecs)
				{
					ZDOExtraData.Set(uid, vec.Key, vec.Value);
				}
			}
			if (Quats.Count > 0)
			{
				ZDOHelper.Release<Quaternion>(ZDOExtraData.s_quats, uid);
				foreach (KeyValuePair<int, Quaternion> quat in Quats)
				{
					ZDOExtraData.Set(uid, quat.Key, quat.Value);
				}
			}
			if (ByteArrays.Count > 0)
			{
				ZDOHelper.Release<byte[]>(ZDOExtraData.s_byteArrays, uid);
				foreach (KeyValuePair<int, byte[]> byteArray in ByteArrays)
				{
					ZDOExtraData.Set(uid, byteArray.Key, byteArray.Value);
				}
			}
			if ((int)ConnectionType != 0 && ConnectionHash != 0)
			{
				ZDOExtraData.SetConnectionData(uid, ConnectionType, ConnectionHash);
			}
		}

		public string GetString(int hash, string defautlValue = "")
		{
			if (!Strings.TryGetValue(hash, out string value))
			{
				return defautlValue;
			}
			return value;
		}

		public string GetString(string key, string defautlValue = "")
		{
			return GetString(StringExtensionMethods.GetStableHashCode(key), defautlValue);
		}

		public void Set(int hash, string value)
		{
			Strings[hash] = value;
		}

		public void Set(string key, string value)
		{
			Set(StringExtensionMethods.GetStableHashCode(key), value);
		}

		public float GetFloat(int hash, float defautlValue = 0f)
		{
			if (!Floats.TryGetValue(hash, out var value))
			{
				return defautlValue;
			}
			return value;
		}

		public void Set(int hash, float value)
		{
			Floats[hash] = value;
		}

		public int GetInt(int hash, int defautlValue = 0)
		{
			if (!Ints.TryGetValue(hash, out var value))
			{
				return defautlValue;
			}
			return value;
		}

		public int GetInt(string key, int defautlValue = 0)
		{
			return GetInt(StringExtensionMethods.GetStableHashCode(key), defautlValue);
		}

		public void Set(int hash, int value)
		{
			Ints[hash] = value;
		}

		public void Set(string key, int value)
		{
			Set(StringExtensionMethods.GetStableHashCode(key), value);
		}

		public void Set(int hash, bool value)
		{
			Ints[hash] = (value ? 1 : 0);
		}

		public long GetLong(int hash, long defautlValue = 0L)
		{
			if (!Longs.TryGetValue(hash, out var value))
			{
				return defautlValue;
			}
			return value;
		}

		public ZDOID GetZDOID(KeyValuePair<int, int> hashPair)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			long @long = GetLong(hashPair.Key, 0L);
			uint num = (uint)GetLong(hashPair.Value, 0L);
			if (@long == 0L || num == 0)
			{
				return ZDOID.None;
			}
			return new ZDOID(@long, num);
		}

		public void Set(int hash, long value)
		{
			Longs[hash] = value;
		}

		public void Set(KeyValuePair<int, int> hashPair, ZDOID id)
		{
			Set(hashPair.Key, ((ZDOID)(ref id)).UserID);
			Set(hashPair.Value, (long)((ZDOID)(ref id)).ID);
		}

		public Vector3 GetVector(int hash, Vector3 defautlValue)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			if (!Vecs.TryGetValue(hash, out var value))
			{
				return defautlValue;
			}
			return value;
		}

		public void Set(int hash, Vector3 value)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			Vecs[hash] = value;
		}

		public Quaternion GetQuaternion(int hash, Quaternion defautlValue)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			if (!Quats.TryGetValue(hash, out var value))
			{
				return defautlValue;
			}
			return value;
		}

		public void Set(int hash, Quaternion value)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			Quats[hash] = value;
		}

		public byte[] GetByteArray(int hash, byte[] defautlValue)
		{
			if (!ByteArrays.TryGetValue(hash, out byte[] value))
			{
				return defautlValue;
			}
			return value;
		}

		public void Set(int hash, byte[] value)
		{
			ByteArrays[hash] = value;
		}

		public ZPackage Save()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Expected O, but got Unknown
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_021d: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0401: Expected I4, but got Unknown
			ZPackage val = new ZPackage();
			Vecs.Remove(ZDOVars.s_scaleHash);
			Vecs.Remove(ZDOVars.s_spawnPoint);
			if (Strings.ContainsKey(Hash.OverrideItems))
			{
				Ints.Remove(ZDOVars.s_addedDefaultItems);
				Strings.Remove(ZDOVars.s_items);
			}
			int num = 0;
			if (Floats.Count > 0)
			{
				num |= 1;
			}
			if (Vecs.Count > 0)
			{
				num |= 2;
			}
			if (Quats.Count > 0)
			{
				num |= 4;
			}
			if (Ints.Count > 0)
			{
				num |= 8;
			}
			if (Strings.Count > 0)
			{
				num |= 0x10;
			}
			if (Longs.Count > 0)
			{
				num |= 0x40;
			}
			if (ByteArrays.Count > 0)
			{
				num |= 0x80;
			}
			if ((int)ConnectionType != 0 && ConnectionHash != 0)
			{
				num |= 0x100;
			}
			val.Write(num);
			if (Floats.Count > 0)
			{
				val.Write((byte)Floats.Count);
				foreach (KeyValuePair<int, float> @float in Floats)
				{
					val.Write(@float.Key);
					val.Write(@float.Value);
				}
			}
			if (Vecs.Count > 0)
			{
				val.Write((byte)Vecs.Count);
				foreach (KeyValuePair<int, Vector3> vec in Vecs)
				{
					val.Write(vec.Key);
					val.Write(vec.Value);
				}
			}
			if (Quats.Count > 0)
			{
				val.Write((byte)Quats.Count);
				foreach (KeyValuePair<int, Quaternion> quat in Quats)
				{
					val.Write(quat.Key);
					val.Write(quat.Value);
				}
			}
			if (Ints.Count > 0)
			{
				val.Write((byte)Ints.Count);
				foreach (KeyValuePair<int, int> @int in Ints)
				{
					val.Write(@int.Key);
					val.Write(@int.Value);
				}
			}
			if (Longs.Count > 0)
			{
				val.Write((byte)Longs.Count);
				foreach (KeyValuePair<int, long> @long in Longs)
				{
					val.Write(@long.Key);
					val.Write(@long.Value);
				}
			}
			if (Strings.Count > 0)
			{
				val.Write((byte)Strings.Count);
				foreach (KeyValuePair<int, string> @string in Strings)
				{
					val.Write(@string.Key);
					val.Write(@string.Value);
				}
			}
			if (ByteArrays.Count > 0)
			{
				val.Write((byte)ByteArrays.Count);
				foreach (KeyValuePair<int, byte[]> byteArray in ByteArrays)
				{
					val.Write(byteArray.Key);
					val.Write(byteArray.Value);
				}
			}
			if (((uint)num & 0x100u) != 0)
			{
				val.Write((byte)(int)ConnectionType);
				val.Write(ConnectionHash);
			}
			return val;
		}

		public void Load(ZPackage pkg)
		{
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_018f: Unknown result type (might be due to invalid IL or missing references)
			pkg.SetPos(0);
			int num = pkg.ReadInt();
			if (((uint)num & (true ? 1u : 0u)) != 0)
			{
				byte b = pkg.ReadByte();
				for (int i = 0; i < b; i++)
				{
					Floats[pkg.ReadInt()] = pkg.ReadSingle();
				}
			}
			if (((uint)num & 2u) != 0)
			{
				byte b2 = pkg.ReadByte();
				for (int j = 0; j < b2; j++)
				{
					Vecs[pkg.ReadInt()] = pkg.ReadVector3();
				}
			}
			if (((uint)num & 4u) != 0)
			{
				byte b3 = pkg.ReadByte();
				for (int k = 0; k < b3; k++)
				{
					Quats[pkg.ReadInt()] = pkg.ReadQuaternion();
				}
			}
			if (((uint)num & 8u) != 0)
			{
				byte b4 = pkg.ReadByte();
				for (int l = 0; l < b4; l++)
				{
					Ints[pkg.ReadInt()] = pkg.ReadInt();
				}
			}
			if (((uint)num & 0x40u) != 0)
			{
				byte b5 = pkg.ReadByte();
				for (int m = 0; m < b5; m++)
				{
					Longs[pkg.ReadInt()] = pkg.ReadLong();
				}
			}
			if (((uint)num & 0x10u) != 0)
			{
				byte b6 = pkg.ReadByte();
				for (int n = 0; n < b6; n++)
				{
					Strings[pkg.ReadInt()] = pkg.ReadString();
				}
			}
			if (((uint)num & 0x80u) != 0)
			{
				byte b7 = pkg.ReadByte();
				for (int num2 = 0; num2 < b7; num2++)
				{
					ByteArrays[pkg.ReadInt()] = pkg.ReadByteArray();
				}
			}
			if (((uint)num & 0x100u) != 0)
			{
				ConnectionType = (ConnectionType)pkg.ReadByte();
				ConnectionHash = pkg.ReadInt();
			}
		}
	}
}
namespace InfinityHammer
{
	public static class CoverCheck
	{
		public const float CoverRayCastLength = 30f;

		public const float CoverRaycastStart = 0.5f;

		public const float CoverBedLimit = 0.8f;

		public const float CoverCraftingStationLimit = 0.7f;

		public const float CoverFermenterLimit = 0.7f;

		public const float CoverFireplaceLimit = 0.7f;

		public const string FORMAT = "0.##";

		public static string CurrentCover = "";

		public static Vector3 GetCoverPoint(CraftingStation obj)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return obj.m_roofCheckPoint.position;
		}

		public static Vector3 GetCoverPoint(Fermenter obj)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return obj.m_roofCheckPoint.position;
		}

		public static Vector3 GetCoverPoint(Beehive obj)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return obj.m_coverPoint.position;
		}

		public static Vector3 GetCoverPoint(Fireplace obj)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			return ((Component)obj).transform.position + Vector3.up * obj.m_coverCheckOffset;
		}

		public static Vector3 GetCoverPoint(Bed obj)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			return obj.GetSpawnPoint();
		}

		public static Vector3 GetCoverPoint(Windmill obj)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			return ((Component)obj.m_propeller).transform.position;
		}

		public static bool ChecksCover(Fireplace obj)
		{
			if ((Object)(object)obj.m_enabledObjectLow != (Object)null)
			{
				return (Object)(object)obj.m_enabledObjectHigh != (Object)null;
			}
			return false;
		}

		public static string String(string value, string color = "white")
		{
			return "<color=" + color + ">" + value + "</color>";
		}

		public static string Percent(double value, string color = "white")
		{
			return String(value.ToString("P0"), color);
		}

		public static string JoinLines(IEnumerable<string> lines)
		{
			return string.Join(". ", lines.Where((string line) => line != ""));
		}

		public static void CheckCover(GameObject obj)
		{
			CurrentCover = "";
			GetCover(obj.GetComponent<Beehive>());
			GetCover(obj.GetComponent<Fermenter>());
			GetCover(obj.GetComponent<Fireplace>());
			GetCover(obj.GetComponent<Bed>());
			GetCover(obj.GetComponent<CraftingStation>());
			GetCover(obj.GetComponent<Windmill>());
		}

		public static void GetCover(Beehive obj)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)obj))
			{
				GetCover(GetCoverPoint(obj), obj.m_maxCover, checkRoof: false, minLimit: false);
			}
		}

		public static void GetCover(Fermenter obj)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)obj))
			{
				GetCover(GetCoverPoint(obj), 0.7f);
			}
		}

		public static void GetCover(Fireplace obj)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)obj))
			{
				GetCover(GetCoverPoint(obj), 0.7f, checkRoof: false);
			}
		}

		public static void GetCover(Bed obj)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)obj))
			{
				GetCover(GetCoverPoint(obj), 0.8f);
			}
		}

		public static void GetCover(CraftingStation obj)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)obj))
			{
				GetCover(GetCoverPoint(obj), 0.7f);
			}
		}

		public static void GetCover(Windmill obj)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)obj))
			{
				GetCover(GetCoverPoint(obj), 0f, checkRoof: false);
			}
		}

		public static void GetCover(Vector3 position, float limit, bool checkRoof = true, bool minLimit = true)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			List<string> list = new List<string>();
			float num = default(float);
			bool flag = default(bool);
			Cover.GetCoverForPoint(position, ref num, ref flag, 0.5f);
			string text = Percent(num) + " cover";
			if (limit > 0f)
			{
				bool flag2 = (minLimit ? (num < limit) : (num > limit));
				text = text + " (" + Percent(limit, flag2 ? "yellow" : "white") + ")";
			}
			list.Add(text);
			if (checkRoof && !flag)
			{
				list.Add(String("Missing roof", "yellow"));
			}
			CurrentCover = JoinLines(list);
		}
	}
	public class CustomHealth
	{
		private static readonly int HashFields = StringExtensionMethods.GetStableHashCode("HasFields");

		private static readonly int HashFieldsDestructible = StringExtensionMethods.GetStableHashCode("HasFieldsDestructible");

		private static readonly int HashFieldsMineRock5 = StringExtensionMethods.GetStableHashCode("HasFieldsMineRock5");

		private static readonly int HashFieldsTreeBase = StringExtensionMethods.GetStableHashCode("HasFieldsTreeBase");

		private static readonly int HashFieldsTreeLog = StringExtensionMethods.GetStableHashCode("HasFieldsTreeLog");

		private static readonly int HashToolTierDestructible = StringExtensionMethods.GetStableHashCode("Destructible.m_minToolTier");

		private static readonly int HashToolTierMineRock5 = StringExtensionMethods.GetStableHashCode("MineRock5.m_minToolTier");

		private static readonly int HashToolTierTreeBase = StringExtensionMethods.GetStableHashCode("TreeBase.m_minToolTier");

		private static readonly int HashToolTierTreeLog = StringExtensionMethods.GetStableHashCode("TreeLog.m_minToolTier");

		private static readonly int HashFieldsWearNTear = StringExtensionMethods.GetStableHashCode("HasFieldsWearNTear");

		private static readonly int HashMaxHealth = StringExtensionMethods.GetStableHashCode("WearNTear.m_health");

		public static bool SetHealth(ZNetView obj)
		{
			ZDO zDO = obj.GetZDO();
			if (Configuration.Invulnerability == "Off" || Configuration.Invulnerability == "Legacy")
			{
				return SetCustomHealth(obj, zDO);
			}
			return SetInfiniteHealth(obj, zDO);
		}

		private static bool SetCustomHealth(ZNetView obj, ZDO zdo)
		{
			bool flag = false;
			float num = ((Configuration.Invulnerability == "Legacy") ? 1E+30f : Configuration.OverwriteHealth);
			if (num <= 0f)
			{
				return false;
			}
			if (Object.op_Implicit((Object)(object)((Component)obj).GetComponent<Character>()))
			{
				flag |= zdo.GetFloat(ZDOVars.s_maxHealth, 0f) != num;
				zdo.Set(ZDOVars.s_maxHealth, num);
				zdo.Set(ZDOVars.s_health, num * 1.000001f);
			}
			if (Object.op_Implicit((Object)(object)((Component)obj).GetComponent<Destructible>()) || Object.op_Implicit((Object)(object)((Component)obj).GetComponent<TreeBase>()) || Object.op_Implicit((Object)(object)((Component)obj).GetComponent<TreeLog>()))
			{
				flag |= zdo.GetFloat(ZDOVars.s_health, 0f) != num;
				zdo.Set(ZDOVars.s_health, num);
			}
			MineRock5 val = default(MineRock5);
			if (((Component)obj).TryGetComponent<MineRock5>(ref val))
			{
				foreach (HitArea hitArea in val.m_hitAreas)
				{
					flag |= hitArea.m_health != num;
					hitArea.m_health = num;
				}
				val.SaveHealth();
			}
			WearNTear val2 = default(WearNTear);
			if (((Component)obj).TryGetComponent<WearNTear>(ref val2))
			{
				flag |= zdo.GetFloat(ZDOVars.s_health, 0f) != num;
				zdo.Set(ZDOVars.s_health, num);
				zdo.RemoveFloat(Hash.BuildingSkillLevel);
				val2.m_healthPercentage = num / val2.m_health;
				val2.SetHealthVisual(val2.m_healthPercentage, false);
			}
			return flag;
		}

		private static bool SetInfiniteHealth(ZNetView obj, ZDO zdo)
		{
			bool flag = false;
			if (Object.op_Implicit((Object)(object)((Component)obj).GetComponent<Destructible>()))
			{
				flag |= zdo.GetInt(HashToolTierDestructible, 0) != 1073741823;
				zdo.Set(HashFields, true);
				zdo.Set(HashFieldsDestructible, true);
				zdo.Set(HashToolTierDestructible, 1073741823, false);
				obj.LoadFields();
			}
			if (Object.op_Implicit((Object)(object)((Component)obj).GetComponent<MineRock5>()))
			{
				flag |= zdo.GetInt(HashToolTierMineRock5, 0) != 1073741823;
				zdo.Set(HashFields, true);
				zdo.Set(HashFieldsMineRock5, true);
				zdo.Set(HashToolTierMineRock5, 1073741823, false);
				obj.LoadFields();
			}
			if (Object.op_Implicit((Object)(object)((Component)obj).GetComponent<TreeBase>()))
			{
				flag |= zdo.GetInt(HashToolTierTreeBase, 0) != 1073741823;
				zdo.Set(HashFields, true);
				zdo.Set(HashFieldsTreeBase, true);
				zdo.Set(HashToolTierTreeBase, 1073741823, false);
				obj.LoadFields();
			}
			if (Object.op_Implicit((Object)(object)((Component)obj).GetComponent<TreeLog>()))
			{
				flag |= zdo.GetInt(HashToolTierTreeLog, 0) != 1073741823;
				zdo.Set(HashFields, true);
				zdo.Set(HashFieldsTreeLog, true);
				zdo.Set(HashToolTierTreeLog, 1073741823, false);
				obj.LoadFields();
			}
			WearNTear val = default(WearNTear);
			if (((Component)obj).TryGetComponent<WearNTear>(ref val))
			{
				zdo.Set(ZDOVars.s_health, -1f);
				float num = -1f;
				if (Configuration.Invulnerability == "Worn")
				{
					num = -2f;
				}
				if (Configuration.Invulnerability == "Damaged")
				{
					num = -4f;
				}
				flag |= zdo.GetFloat(HashMaxHealth, 0f) != num;
				zdo.Set(HashFields, true);
				zdo.Set(HashFieldsWearNTear, true);
				zdo.Set(HashMaxHealth, num);
				zdo.RemoveFloat(Hash.BuildingSkillLevel);
				obj.LoadFields();
				val.m_healthPercentage = -1f / num;
				val.SetHealthVisual(val.m_healthPercentage, false);
			}
			if (Object.op_Implicit((Object)(object)((Component)obj).GetComponent<Character>()))
			{
				flag |= zdo.GetFloat(ZDOVars.s_maxHealth, 0f) != 1E+30f;
				zdo.Set(ZDOVars.s_health, 1.000001E+30f);
				zdo.Set(ZDOVars.s_maxHealth, 1E+30f);
			}
			return flag;
		}
	}
	public class DataHelper
	{
		public static void Init(string name, Transform tr, ZDOData data)
		{
			Init(StringExtensionMethods.GetStableHashCode(name), tr, data);
		}

		public static void Init(int hash, Transform tr, ZDOData data)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			Init(hash, tr.position, tr.rotation, tr.lossyScale, data);
		}

		public static void Init(int hash, Vector3 pos, Quaternion rot, Vector3 scale, ZDOData data)
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			Clear();
			ZNetView val = default(ZNetView);
			if (ZNetScene.instance.m_namedPrefabs.TryGetValue(hash, out var value) && value.TryGetComponent<ZNetView>(ref val) && (data.HasData() || (val.m_syncInitialScale && !(scale == Vector3.one))))
			{
				ZNetView.m_initZDO = ZDOMan.instance.CreateNewZDO(pos, hash);
				data.Copy(ZNetView.m_initZDO);
				ZNetView.m_initZDO.m_rotation = ((Quaternion)(ref rot)).eulerAngles;
				ZNetView.m_initZDO.Type = val.m_type;
				ZNetView.m_initZDO.Distant = val.m_distant;
				ZNetView.m_initZDO.Persistent = val.m_persistent;
				ZNetView.m_initZDO.m_prefab = hash;
				if (val.m_syncInitialScale)
				{
					ZNetView.m_initZDO.Set(ZDOVars.s_scaleHash, scale);
				}
				ZNetView.m_initZDO.DataRevision = 0u;
				ZNetView.m_initZDO.IncreaseDataRevision();
			}
		}

		public static void Clear()
		{
			ZNetView.m_initZDO = null;
		}
	}
	[HarmonyPatch(typeof(Player), "FindClosestSnapPoints")]
	public class DisableSnapsWhenFrozen
	{
		private static bool Prefix()
		{
			return !Position.Override.HasValue;
		}
	}
	[HarmonyPatch(typeof(Player), "PieceRayTest")]
	public class FreezePlacementMarker
	{
		private static Vector3 CurrentNormal = Vector3.up;

		private static void Postfix(ref Vector3 point, ref Vector3 normal, ref Piece piece, ref Heightmap heightmap, ref Collider waterSurface, ref bool __result)
		{
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			if (__result && Grid.Enabled)
			{
				point = Grid.Apply(point, Object.op_Implicit((Object)(object)heightmap) ? Vector3.up : normal);
				if (Object.op_Implicit((Object)(object)heightmap))
				{
					point.y = ZoneSystem.instance.GetGroundHeight(point) + 2f;
					RaycastHit val = default(RaycastHit);
					if (Physics.Raycast(point, Vector3.down, ref val, 50f, Player.m_localPlayer.m_placeRayMask))
					{
						point = ((RaycastHit)(ref val)).point;
						normal = ((RaycastHit)(ref val)).normal;
					}
				}
			}
			if (Position.Override.HasValue)
			{
				point = Position.Override.Value;
				normal = CurrentNormal;
				__result = true;
				piece = null;
				heightmap = null;
				waterSurface = null;
			}
			else
			{
				CurrentNormal = normal;
			}
		}
	}
	[HarmonyPatch(typeof(Player), "UpdatePlacementGhost")]
	public class OverridePlacementGhost
	{
		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Expected O, but got Unknown
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Expected O, but got Unknown
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Expected O, but got Unknown
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Expected O, but got Unknown
			return new CodeMatcher(instructions, (ILGenerator)null).MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Call, (object)AccessTools.Method(typeof(Location), "IsInsideNoBuildLocation", (Type[])null, (Type[])null), (string)null)
			}).Advance(-2).Insert((CodeInstruction[])(object)new CodeInstruction[3]
			{
				new CodeInstruction(OpCodes.Call, Transpilers.EmitDelegate<Action<GameObject>>((Action<GameObject>)Position.Apply).operand),
				new CodeInstruction(OpCodes.Ldarg_0, (object)null),
				new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.Field(typeof(Player), "m_placementGhost"))
			})
				.InstructionEnumeration();
		}
	}
	public static class Grid
	{
		private static float Precision;

		private static Vector3 Center;

		private static Vector3 PreciseCenter;

		public static bool Enabled
		{
			get
			{
				if (Precision == 0f)
				{
					return Selection.Get().TerrainGrid;
				}
				return true;
			}
		}

		public static Vector3 Apply(Vector3 point, Vector3 normal)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			float num = Precision;
			Vector3 val = Center;
			if (num == 0f && Selection.Get().TerrainGrid)
			{
				num = 1f;
				val = PreciseCenter;
			}
			if (num == 0f)
			{
				return point;
			}
			Quaternion val2 = Quaternion.FromToRotation(Vector3.up, normal);
			point = val2 * point;
			Vector3 val3 = val2 * val;
			point.x = val3.x + Mathf.Round((point.x - val3.x) / num) * num;
			point.z = val3.z + Mathf.Round((point.z - val3.z) / num) * num;
			return Quaternion.Inverse(val2) * point;
		}

		public static void Toggle(float precision, Vector3 center)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			if (Precision == precision)
			{
				Precision = 0f;
				return;
			}
			Center = center;
			Precision = precision;
		}

		public static void SetPreciseMode(Vector3 center)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			PreciseCenter = center;
		}
	}
	public static class Position
	{
		public static Vector3? Override = null;

		public static Vector3 Offset = Vector3.zero;

		public static void ToggleFreeze()
		{
			if (Override.HasValue)
			{
				Unfreeze();
			}
			else
			{
				Freeze();
			}
		}

		public static void Freeze(Vector3 position)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			Override = position;
		}

		public static void Freeze()
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			Player player = Helper.GetPlayer();
			GameObject placementGhost = player.m_placementGhost;
			Override = (Object.op_Implicit((Object)(object)placementGhost) ? Deapply(placementGhost.transform.position, placementGhost.transform.rotation) : ((Component)player).transform.position);
		}

		public static void Unfreeze()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			Override = null;
			if (Configuration.ResetOffsetOnUnfreeze)
			{
				Offset = Vector3.zero;
			}
		}

		public static void Apply(GameObject ghost)
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			if (Selection.Get().PlayerHeight)
			{
				Player player = Helper.GetPlayer();
				ghost.transform.position = new Vector3(ghost.transform.position.x, ((Component)player).transform.position.y, ghost.transform.position.z);
			}
			ghost.transform.position = Apply(ghost.transform.position, ghost.transform.rotation);
		}

		public static Vector3 Apply(Vector3 point, Quaternion rotation)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			if (Override.HasValue)
			{
				point = Override.Value;
			}
			if (Selection.Get().TerrainGrid)
			{
				rotation = Quaternion.identity;
			}
			point += rotation * Vector3.right * Offset.x;
			point += rotation * Vector3.up * Offset.y;
			point += rotation * Vector3.forward * Offset.z;
			return point;
		}

		public static Vector3 Deapply(Vector3 point, Quaternion rotation)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			if (Override.HasValue)
			{
				point = Override.Value;
			}
			if (Selection.Get().TerrainGrid)
			{
				rotation = Quaternion.identity;
			}
			point -= rotation * Vector3.right * Offset.x;
			point -= rotation * Vector3.up * Offset.y;
			point -= rotation * Vector3.forward * Offset.z;
			return point;
		}

		public static void SetX(float value)
		{
			Offset.x = value;
		}

		public static void SetY(float value)
		{
			Offset.y = value;
		}

		public static void SetZ(float value)
		{
			Offset.z = value;
		}

		public static void MoveLeft(float value)
		{
			if (Selection.Get().TerrainGrid)
			{
				value = Mathf.Max(value, 1f);
			}
			Offset.x = Helper.Round(Offset.x - value);
		}

		public static void MoveRight(float value)
		{
			if (Selection.Get().TerrainGrid)
			{
				value = Mathf.Max(value, 1f);
			}
			Offset.x = Helper.Round(Offset.x + value);
		}

		public static void MoveDown(float value)
		{
			Offset.y = Helper.Round(Offset.y - value);
		}

		public static void MoveUp(float value)
		{
			Offset.y = Helper.Round(Offset.y + value);
		}

		public static void MoveBackward(float value)
		{
			if (Selection.Get().TerrainGrid)
			{
				value = Mathf.Max(value, 1f);
			}
			Offset.z = Helper.Round(Offset.z - value);
		}

		public static void MoveForward(float value)
		{
			if (Selection.Get().TerrainGrid)
			{
				value = Mathf.Max(value, 1f);
			}
			Offset.z = Helper.Round(Offset.z + value);
		}

		public static void Set(Vector3 value)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			Offset = value;
		}

		public static void Move(Vector3 value)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Offset += value;
		}

		public static void Print(Terminal terminal)
		{
			if (!Configuration.DisableOffsetMessages)
			{
				HammerHelper.Message(terminal, "Offset set to forward: " + Offset.z.ToString("F1", CultureInfo.InvariantCulture) + ", up: " + Offset.y.ToString("F1", CultureInfo.InvariantCulture) + ", right: " + Offset.x.ToString("F1", CultureInfo.InvariantCulture) + ".");
			}
		}
	}
	public class NoCreator
	{
		public static void Set(ZNetView view, Piece piece)
		{
			if (!((StaticTarget)piece).m_randomTarget && !((StaticTarget)piece).m_primaryTarget)
			{
				return;
			}
			ZDO zDO = view.GetZDO();
			if (Configuration.NoCreator)
			{
				zDO.Set(ZDOVars.s_creator, 0L);
				if (zDO.GetString(ZDOVars.s_creatorName, "") != "")
				{
					zDO.Set(ZDOVars.s_creatorName, "");
				}
				piece.m_creator = 0L;
			}
			else
			{
				piece.SetCreator(Game.instance.GetPlayerProfile().GetPlayerID());
			}
			if (Configuration.NoPrimaryTarget && ((StaticTarget)piece).m_primaryTarget)
			{
				((StaticTarget)piece).m_primaryTarget = false;
				zDO.Set("HasFields", true);
				zDO.Set("HasFieldsStaticTarget", true);
				zDO.Set("StaticTarget.m_primaryTarget", false);
				view.LoadFields();
			}
			if (Configuration.NoSecondaryTarget && ((StaticTarget)piece).m_randomTarget)
			{
				((StaticTarget)piece).m_randomTarget = false;
				zDO.Set("HasFields", true);
				zDO.Set("HasFieldsStaticTarget", true);
				zDO.Set("StaticTarget.m_randomTarget", false);
				view.LoadFields();
			}
		}
	}
	[HarmonyPatch(typeof(Player), "PlacePiece")]
	public class PlacePiece
	{
		private static void Prefix()
		{
			HideEffects.Active = true;
		}

		private static void Finalizer(bool __result)
		{
			HideEffects.Active = false;
			DataHelper.Clear();
			if (__result && Selection.Get().SingleUse)
			{
				Hammer.Clear();
			}
		}

		private static GameObject GetPrefab(GameObject obj)
		{
			if (!Configuration.Enabled)
			{
				return obj;
			}
			return Selection.Get().GetPrefab(obj);
		}

		private static void Postprocess(GameObject obj)
		{
			if (Configuration.Enabled)
			{
				Selection.Get().AfterPlace(obj);
			}
		}

		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Expected O, but got Unknown
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Expected O, but got Unknown
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Expected O, but got Unknown
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Expected O, but got Unknown
			return new CodeMatcher(instructions, (ILGenerator)null).MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Ldloc_2, (object)null, (string)null)
			}).Advance(1).Insert((CodeInstruction[])(object)new CodeInstruction[1]
			{
				new CodeInstruction(OpCodes.Call, Transpilers.EmitDelegate<Func<GameObject, GameObject>>((Func<GameObject, GameObject>)GetPrefab).operand)
			})
				.MatchForward(false, (CodeMatch[])(object)new CodeMatch[2]
				{
					new CodeMatch((OpCode?)OpCodes.Ldc_I4_1, (object)null, (string)null),
					new CodeMatch((OpCode?)OpCodes.Ret, (object)null, (string)null)
				})
				.Advance(-1)
				.Insert((CodeInstruction[])(object)new CodeInstruction[2]
				{
					new CodeInstruction(OpCodes.Ldloc_3, (object)null),
					new CodeInstruction(OpCodes.Call, Transpilers.EmitDelegate<Action<GameObject>>((Action<GameObject>)Postprocess).operand)
				})
				.InstructionEnumeration();
		}
	}
	[HarmonyPatch(typeof(Player), "UpdatePlacement")]
	public class HoldUse
	{
		public static bool Selecting = true;

		private static void CheckHold()
		{
			if (!ZInput.GetButton("Attack") && !ZInput.GetButton("JoyPlace"))
			{
				Selecting = false;
			}
			if (!Selecting && Selection.Get().Continuous)
			{
				Player localPlayer = Player.m_localPlayer;
				if (ZInput.GetButton("Attack") || ZInput.GetButton("JoyPlace"))
				{
					localPlayer.m_placePressedTime = Time.time;
				}
				if (Time.time - localPlayer.m_lastToolUseTime > localPlayer.m_placeDelay / 4f)
				{
					localPlayer.m_lastToolUseTime = 0f;
				}
			}
		}

		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Expected O, but got Unknown
			return new CodeMatcher(instructions, (ILGenerator)null).MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Ldstr, (object)"Attack", (string)null)
			}).SetAndAdvance(OpCodes.Call, Transpilers.EmitDelegate<Action>((Action)CheckHold).operand).Insert((CodeInstruction[])(object)new CodeInstruction[1]
			{
				new CodeInstruction(OpCodes.Ldstr, (object)"Attack")
			})
				.InstructionEnumeration();
		}
	}
	[HarmonyPatch(typeof(Player), "PlacePiece")]
	public class PostProcessToolOnPlace
	{
		private static void Postfix(Player __instance, ref bool __result)
		{
			if (__result)
			{
				Hammer.PostProcessTool(__instance);
			}
		}
	}
	[HarmonyPatch(typeof(Player), "UpdatePlacementGhost")]
	public class UnlockBuildDistance
	{
		public static void Prefix(Player __instance, ref float __state)
		{
			__state = __instance.m_maxPlaceDistance;
			BaseSelection baseSelection = Selection.Get();
			if (baseSelection != null)
			{
				__instance.m_maxPlaceDistance = baseSelection.MaxPlaceDistance(__instance.m_maxPlaceDistance);
			}
		}

		public static void Postfix(Player __instance, float __state)
		{
			__instance.m_maxPlaceDistance = __state;
		}
	}
	[HarmonyPatch(typeof(ZoneSystem), "SpawnLocation")]
	public class CustomizeSpawnLocation
	{
		public static bool? RandomDamage;

		public static bool AllViews;

		private static void Customize(ZNetView[] views)
		{
			if (RandomDamage.HasValue)
			{
				WearNTear.m_randomInitialDamage = RandomDamage.Value;
			}
			if (AllViews)
			{
				for (int i = 0; i < views.Length; i++)
				{
					((Component)views[i]).gameObject.SetActive(true);
				}
			}
		}

		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Expected O, but got Unknown
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Expected O, but got Unknown
			return new CodeMatcher(instructions, (ILGenerator)null).MatchForward(true, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Stsfld, (object)AccessTools.Field(typeof(WearNTear), "m_randomInitialDamage"), (string)null)
			}).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1]
			{
				new CodeInstruction(OpCodes.Ldloc_0, (object)null)
			}).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1]
			{
				new CodeInstruction(OpCodes.Call, Transpilers.EmitDelegate<Action<ZNetView[]>>((Action<ZNetView[]>)Customize).operand)
			})
				.InstructionEnumeration();
		}
	}
	[HarmonyPatch(typeof(Player), "RemovePiece")]
	public class UnlockRemoveDistance
	{
		public static void Prefix(Player __instance, ref float __state)
		{
			__state = __instance.m_maxPlaceDistance;
			if (Configuration.Range > 0f)
			{
				__instance.m_maxPlaceDistance = Configuration.Range;
			}
		}

		public static void Postfix(Player __instance, float __state)
		{
			__instance.m_maxPlaceDistance = __state;
		}
	}
	[HarmonyPatch(typeof(Player), "RemovePiece")]
	public class RemovePiece
	{
		public static bool Removing = false;

		public static List<FakeZDO> RemovedObjects = new List<FakeZDO>();

		public static void SetRemovedObject(ZNetView obj)
		{
			RemovedObjects = new List<FakeZDO>
			{
				new FakeZDO(obj.GetZDO())
			};
		}

		public static void AddRemovedObject(ZNetView obj)
		{
			RemovedObjects.Add(new FakeZDO(obj.GetZDO()));
		}

		private static bool RemoveAnything(Player obj)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			Hovered hovered = Selector.GetHovered(obj, obj.m_maxPlaceDistance, new string[0], Configuration.RemoveIds, false);
			if (hovered == null)
			{
				return false;
			}
			obj.m_removeEffects.Create(((Component)hovered.Obj).transform.position, Quaternion.identity, (Transform)null, 1f, -1);
			SetRemovedObject(hovered.Obj);
			Remove(hovered.Obj);
			ItemData rightItem = ((Humanoid)obj).GetRightItem();
			if (rightItem != null)
			{
				obj.FaceLookDirection();
				((Character)obj).m_zanim.SetTrigger(rightItem.m_shared.m_attack.m_attackAnimation);
			}
			return true;
		}

		private static void Remove(ZNetView obj)
		{
			CharacterDrop component = ((Component)obj).GetComponent<CharacterDrop>();
			if (component != null)
			{
				component.OnDeath();
			}
			Piece component2 = ((Component)obj).GetComponent<Piece>();
			if (component2 != null)
			{
				component2.DropResources();
			}
			HammerHelper.RemoveZDO(obj.GetZDO());
		}

		private static void RemoveInArea(FakeZDO zdo, float radius)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			FakeZDO zdo2 = zdo;
			if (radius != 0f)
			{
				Vector3 position = zdo2.Position;
				int prefab = zdo2.Prefab;
				ZNetView[] array = ZNetScene.instance.m_instances.Values.Where((ZNetView view) => Object.op_Implicit((Object)(object)view) && view.IsValid() && view.GetZDO().m_prefab == prefab && Vector3.Distance(position, view.GetZDO().m_position) < radius && view.GetZDO() != zdo2.Source).ToArray();
				foreach (ZNetView obj in array)
				{
					AddRemovedObject(obj);
					Remove(obj);
				}
			}
		}

		public static bool Prefix(Player __instance, ref bool __result)
		{
			HideEffects.Active = true;
			Removing = true;
			PreventPieceDrops.Active = Configuration.DisableLoot;
			PreventCreaturerops.Active = Configuration.DisableLoot;
			if (Configuration.RemoveAnything)
			{
				__result = RemoveAnything(__instance);
				return false;
			}
			return true;
		}

		private static void Finalizer()
		{
			if (RemovedObjects.Count > 0)
			{
				RemoveInArea(RemovedObjects[0], Configuration.RemoveArea);
				Undo.AddRemoveStep(RemovedObjects);
			}
			RemovedObjects.Clear();
			HideEffects.Active = false;
			PreventPieceDrops.Active = false;
			PreventCreaturerops.Active = false;
			Removing = false;
		}
	}
	[HarmonyPatch(typeof(Piece), "DropResources")]
	public class PreventPieceDrops
	{
		public static bool Active;

		private static bool Prefix()
		{
			return !Active;
		}
	}
	[HarmonyPatch(typeof(CharacterDrop), "OnDeath")]
	public class PreventCreaturerops
	{
		public static bool Active;

		private static bool Prefix()
		{
			return !Active;
		}
	}
	[HarmonyPatch(typeof(Player), "RemovePiece")]
	public class PostProcessToolOnRemove
	{
		public static void Postfix(Player __instance, ref bool __result)
		{
			if (__result)
			{
				Hammer.PostProcessTool(__instance);
			}
		}
	}
	[HarmonyPatch(typeof(Piece), "CanBeRemoved")]
	public class AccessTargetedObject
	{
		public static void Prefix(Piece __instance)
		{
			if (RemovePiece.Removing && Selector.IsValid(__instance.m_nview))
			{
				RemovePiece.SetRemovedObject(__instance.m_nview);
			}
		}
	}
	[HarmonyPatch(typeof(Player), "Repair")]
	public class Repair
	{
		public static bool IsRepairing;

		public static bool Repaired;

		private static bool RepairCharacter(ZNetView obj)
		{
			Character component = ((Component)obj).GetComponent<Character>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				return false;
			}
			return RepairShared(obj, component.GetMaxHealth());
		}

		private static bool RepairPlayer(ZNetView obj)
		{
			Player component = ((Component)obj).GetComponent<Player>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				return false;
			}
			float num = ((Character)component).GetMaxHealth() - ((Character)component).GetHealth();
			if (num == 0f)
			{
				return false;
			}
			((Character)component).Heal(num, true);
			return true;
		}

		public static bool RepairStructure(ZNetView obj)
		{
			WearNTear component = ((Component)obj).GetComponent<WearNTear>();
			if (!Object.op_Implicit((Object)(object)component) || Time.time - component.m_lastRepair < 1f)
			{
				return false;
			}
			bool flag = RepairShared(obj, component.m_health);
			if (flag)
			{
				component.m_lastRepair = Time.time;
				obj.InvokeRPC(ZNetView.Everybody, "WNTHealthChanged", new object[1] { obj.GetZDO().GetFloat("health", component.m_health) });
			}
			return flag;
		}

		private static bool RepairDestructible(ZNetView obj)
		{
			Destructible component = ((Component)obj).GetComponent<Destructible>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				return false;
			}
			return RepairShared(obj, component.m_health);
		}

		private static bool RepairTreeBase(ZNetView obj)
		{
			TreeBase component = ((Component)obj).GetComponent<TreeBase>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				return false;
			}
			return RepairShared(obj, component.m_health);
		}

		private static bool RepairTreeLog(ZNetView obj)
		{
			TreeLog component = ((Component)obj).GetComponent<TreeLog>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				return false;
			}
			return RepairShared(obj, component.m_health);
		}

		private static bool RepairMineRock(ZNetView obj, int index)
		{
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			MineRock5 component = ((Component)obj).GetComponent<MineRock5>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				return false;
			}
			HitArea hitArea = component.GetHitArea(index);
			obj.ClaimOwnership();
			obj.GetZDO();
			float num = ((Configuration.OverwriteHealth > 0f) ? Configuration.OverwriteHealth : component.m_health);
			float num2 = num - hitArea.m_health;
			Bounds bounds;
			if (num2 != 0f)
			{
				hitArea.m_health = num;
				component.SaveHealth();
				DamageText instance = DamageText.instance;
				int num3 = ((num2 > 0f) ? 4 : 2);
				bounds = hitArea.m_collider.bounds;
				instance.ShowText((TextType)num3, ((Bounds)(ref bounds)).center, Mathf.Abs(num2), false);
				return true;
			}
			HitArea val = component.m_hitAreas.Find((HitArea area) => area.m_health <= 0f);
			if (val != null)
			{
				val.m_health = num;
				component.SaveHealth();
				component.UpdateMesh();
				DamageText instance2 = DamageText.instance;
				bounds = val.m_collider.bounds;
				instance2.ShowText((TextType)4, ((Bounds)(ref bounds)).center, num, false);
				return true;
			}
			return false;
		}

		private static bool RepairShared(ZNetView obj, float maxHealth)
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			obj.ClaimOwnership();
			if (!CustomHealth.SetHealth(obj))
			{
				return false;
			}
			float num = float.PositiveInfinity;
			if (Configuration.Invulnerability == "Off")
			{
				num = Configuration.OverwriteHealth - obj.GetZDO().GetFloat(ZDOVars.s_health,