KG-Move_Piece icon

Move Piece

Mod allows you to move Piece objects (structures you can create with hammer).For example you can use this mod to move chests with items, if you dont wanna break them => get items => set new chest

By KG
Last updated 3 years ago
Total downloads 2937
Total rating 4 
Categories
Dependency string KG-Move_Piece-3.0.0
Dependants 3 other packages depend on this package

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.900 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.900

README

Mod allows you to move Piece objects (structures you can create with hammer) For example you can use this mod to move chests with items, if you dont wanna break them => get items => set new chest

Mod allows you to move Piece objects (structures you can create with hammer)

You can use this mod to move chests (fermerter's) with items, if you dont wanna break them => get items => set new chest.

For install unpack .rar into your: "Valheim/BeplnEx" folder.

v3: Fixed piece not saving its position after game restart bug

To-do list:

  1. check if mod is working
  2. add special effect on object fall

Known issues: Collision on fall is kinda bad since every gameobject has different colliders, so on fall try to positioning your object in center of other object

If you have any bugs feel free to create bug report and i will try to fix that as fast as posible

How to use:

  1. take hammer
  2. move your crosshair to PIECE object (structures you can create with hammer, for instance: Misc, Crafting, Building, Furtinute)
  3. hold mod_hotkey (default V) to move object

Use Mousewheel to change object rotation

Video: https://youtu.be/zs17qT-Lj9E

Config: Catch_Distance - maximum distance to "catch" an object Move_Speed - object movespeed multiplier Mov_Hotkey - hold hotkey Is_Hammer_Needed - if set in "false" - you can move objects without hammer in your hand (basically with any item or without items at all) Allowed_Categories - you can remove specific category you dont need to move (building for example). All categories should be written with commas, as in Default value Disable_SpecialEffect - if true, then special effect on fall will not be created