Krumpac Reforge ModPack
The download for the whole mod pack of Krumpac REFORGE - REGISTRATION AND APPROVAL to closed beta community required - check REAMDE
CHANGELOG
- 5.0.4 ->
- updated dependencies
- 5.0.3 -> re-added reforge UI after fixing it
- 5.0.2 ->
- removed Reforge UI, since some mod of it might require fixing
- removed also meadows dungeon
- make sure that you remove those above, if previously installed, or even better -> create a new profile
- 5.0.1 ->
- added the missing locations mod after it could be uploaded finally
- updated some remaining dependencies
- 5.0.0 ->
- bumped version to align with other mods 5.0.0 version
- updated mods dependencies
- 1 major new mod still missing, will be fixed with TS ops soon, hopefully
- TBD updates on configs, etc.
- 4.0.3 ->
- updated dependencies
- outlaw and shark drops added
- 4.0.2 ->
- included / corrected the drop configurations to have all necessary creature drops for datys professions
- updated dependencies
- 4.0.1 ->
- turned off the config file deleting at game start, so, players can set the things in the config files (this was a very old left over mechanic back then required because recipes were added to config files)
- updated dependencies
- 4.0.0 ->
- drop and spawn updates for release
- updated dependencies
- many more things... see news post
- 3.1.6 ->
- more enchantment recipe preps
- disabled enchanting vfx on weapons
- eikthyr (new) drops added
- drops for the new elder added
- 3.1.5 ->
- fixed some ocean spawner settings
- 3.1.4 ->
- moved rat raid back to non-supplemental raids file, since it seems the mod is not loading supplemental raids properly...
- fixed Giant Neck spawning only at night
- 3.1.3 ->
- updated dependencies to pre-valheim patch 0.217.18, downloading 3.1.3 should work with default_old if you do not update any mod any further
- 3.1.2 ->
- reduced hay and hemp spawn a little due to too much resources now
- increased troll trophy drop chance, since now part of progress
- 3.1.1 ->
- be careful sailing or swimming too far out :D
- updated dependencies
- 3.1.0 ->
- updated core and other mods
- scenery update to fix terrain bug
- armor update to
- remove the mistlands armor (Ulf...) that accidentaly was available for crafting from iron
- reworked rope crafting
- new Hemp plant (not for smoking!)
- replaced straw and rope (from cotton) to rope made from Hemp
- replaced usage of straw rope with rope made from Hemp
- reworked fabric crafting
- Sheep do now have drops
- wool replaces cotton, cotton will be moved to Plains
- recipes already changed
- plant will be in future only growing in Plains
- spawns now only in Plains
- fabrics can be made from wool and cotton
- wool fabric is now used across armors
- reworked Spinning Wheel
- now uses Spools to create thread
- reworked some trophies, and added more of them
- changed Shadows in BF to Boss faction
- updated core and other mods
- 3.0.6 -> spawns the rocktopus
- 3.0.5 -> adding the startup accelerator as default
- 3.0.4 -> also now added AzuExtendedPlayerInventory with 4 extra rows and equipment and quickslots as defaults
- 3.0.2 & .3 -> updated dependencies and README
- 3.0.1 -> updated trophies
- 3.0.0 -> first upload