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Krumpac Reforge ModPack

The download for the whole mod pack of Krumpac REFORGE - REGISTRATION AND APPROVAL to closed beta community required - check REAMDE

CHANGELOG

  • 5.0.4 ->
    • updated dependencies
  • 5.0.3 -> re-added reforge UI after fixing it
  • 5.0.2 ->
    • removed Reforge UI, since some mod of it might require fixing
    • removed also meadows dungeon
    • make sure that you remove those above, if previously installed, or even better -> create a new profile
  • 5.0.1 ->
    • added the missing locations mod after it could be uploaded finally
    • updated some remaining dependencies
  • 5.0.0 ->
    • bumped version to align with other mods 5.0.0 version
    • updated mods dependencies
    • 1 major new mod still missing, will be fixed with TS ops soon, hopefully
    • TBD updates on configs, etc.
  • 4.0.3 ->
    • updated dependencies
    • outlaw and shark drops added
  • 4.0.2 ->
    • included / corrected the drop configurations to have all necessary creature drops for datys professions
    • updated dependencies
  • 4.0.1 ->
    • turned off the config file deleting at game start, so, players can set the things in the config files (this was a very old left over mechanic back then required because recipes were added to config files)
    • updated dependencies
  • 4.0.0 ->
    • drop and spawn updates for release
    • updated dependencies
    • many more things... see news post
  • 3.1.6 ->
    • more enchantment recipe preps
    • disabled enchanting vfx on weapons
    • eikthyr (new) drops added
    • drops for the new elder added
  • 3.1.5 ->
    • fixed some ocean spawner settings
  • 3.1.4 ->
    • moved rat raid back to non-supplemental raids file, since it seems the mod is not loading supplemental raids properly...
    • fixed Giant Neck spawning only at night
  • 3.1.3 ->
    • updated dependencies to pre-valheim patch 0.217.18, downloading 3.1.3 should work with default_old if you do not update any mod any further
  • 3.1.2 ->
    • reduced hay and hemp spawn a little due to too much resources now
    • increased troll trophy drop chance, since now part of progress
  • 3.1.1 ->
    • be careful sailing or swimming too far out :D
    • updated dependencies
  • 3.1.0 ->
    • updated core and other mods
      • scenery update to fix terrain bug
      • armor update to
        • remove the mistlands armor (Ulf...) that accidentaly was available for crafting from iron
    • reworked rope crafting
      • new Hemp plant (not for smoking!)
      • replaced straw and rope (from cotton) to rope made from Hemp
      • replaced usage of straw rope with rope made from Hemp
    • reworked fabric crafting
      • Sheep do now have drops
      • wool replaces cotton, cotton will be moved to Plains
        • recipes already changed
        • plant will be in future only growing in Plains
        • spawns now only in Plains
      • fabrics can be made from wool and cotton
      • wool fabric is now used across armors
      • reworked Spinning Wheel
        • now uses Spools to create thread
    • reworked some trophies, and added more of them
    • changed Shadows in BF to Boss faction
  • 3.0.6 -> spawns the rocktopus
  • 3.0.5 -> adding the startup accelerator as default
  • 3.0.4 -> also now added AzuExtendedPlayerInventory with 4 extra rows and equipment and quickslots as defaults
  • 3.0.2 & .3 -> updated dependencies and README
  • 3.0.1 -> updated trophies
  • 3.0.0 -> first upload