Decompiled source of EzBuild v2.1.1

EZBuild/EZBuild.dll

Decompiled 3 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("EZ Build")]
[assembly: AssemblyDescription("jwlei")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("EZ Build")]
[assembly: AssemblyCopyright("Copyright ©  2022")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9f1a5358-2c6f-4772-9111-b4e7a8897242")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace EZBuild;

[HarmonyPatch]
public class PatchHotkey : BaseUnityPlugin
{
	public static string[] pickaxeCompareTexts = new string[7] { "Rock", "Tin deposit", "Muddy scrap pile", "Copper deposit", "Obsidian deposit", "Silver vein", "Guck Sack" };

	public static string[] axeCompareTexts = new string[9] { "Log", "Stump", "Beech", "Birch", "Oak", "Ancient tree", "Fir", "Pine", "Guck sack" };

	private static MethodInfo InPlaceModeRef = AccessTools.Method(typeof(Character), "InPlaceMode", (Type[])null, (Type[])null);

	private static bool m_stopAutorun = false;

	private static void ClearSelectedPiece(Player player)
	{
		//IL_000f: Unknown result type (might be due to invalid IL or missing references)
		if (((Character)player).InPlaceMode())
		{
			player.SetSelectedPiece(new Vector2Int(0, 0));
		}
	}

	private static void ScrollPieceSelection(Player player)
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_000f: Unknown result type (might be due to invalid IL or missing references)
		//IL_011b: Unknown result type (might be due to invalid IL or missing references)
		Vector2Int selectedIndex = player.m_buildPieces.GetSelectedIndex();
		int num = 0;
		if ((double)Input.mouseScrollDelta.y > 0.0)
		{
			num = ((Vector2Int)(ref selectedIndex)).x + 1;
			player.m_placeRotation--;
		}
		else
		{
			num = ((Vector2Int)(ref selectedIndex)).x - 1;
			player.m_placeRotation++;
		}
		int num2 = ((Vector2Int)(ref selectedIndex)).y;
		if (num < 0)
		{
			num = 14;
			num2 = ((Vector2Int)(ref selectedIndex)).y - 1;
		}
		else if (num > 14)
		{
			num = 0;
			num2 = ((Vector2Int)(ref selectedIndex)).y + 1;
		}
		int availablePiecesInSelectedCategory = player.m_buildPieces.GetAvailablePiecesInSelectedCategory();
		if (num2 < 0)
		{
			player.m_buildPieces.PrevCategory();
			availablePiecesInSelectedCategory = player.m_buildPieces.GetAvailablePiecesInSelectedCategory();
			num2 = availablePiecesInSelectedCategory / 15;
			num = availablePiecesInSelectedCategory % 15 - 1;
		}
		else if (num2 > availablePiecesInSelectedCategory / 15 || (num2 == availablePiecesInSelectedCategory / 15 && num >= availablePiecesInSelectedCategory % 15))
		{
			player.m_buildPieces.NextCategory();
			num2 = 0;
			num = 0;
		}
		((Vector2Int)(ref selectedIndex))..ctor(num, num2);
		player.SetSelectedPiece(selectedIndex);
		player.SetupPlacementGhost();
		Hud.instance.m_hoveredPiece = null;
	}

	private static void ScrollSnapPointSelection(Player player)
	{
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		if (Object.op_Implicit((Object)(object)player.m_placementGhost))
		{
			if ((double)Input.mouseScrollDelta.y > 0.0)
			{
				player.m_manualSnapPoint++;
				player.m_placeRotation--;
			}
			else
			{
				player.m_manualSnapPoint--;
				player.m_placeRotation++;
			}
		}
		player.SetupPlacementGhost();
	}

	private static void Equip_Hammer(Player player)
	{
		ItemData rightItem = ((Humanoid)player).m_rightItem;
		if (rightItem != null && rightItem.m_shared.m_name == "$item_hammer" && !((Character)player).InAttack())
		{
			player.QueueUnequipAction(rightItem);
		}
		else if (!Hud.IsPieceSelectionVisible())
		{
			Predicate<ItemData> match = (ItemData item) => item.m_shared.m_name == "$item_hammer";
			List<ItemData> list = ((Humanoid)player).m_inventory.m_inventory.FindAll(match);
			list.Sort(new CompareDurability());
			if (list.Count > 0)
			{
				player.QueueEquipAction(list[0]);
			}
		}
	}

	private static void RepairHighlighted(Player player)
	{
		if (!Hud.IsPieceSelectionVisible() && ((Character)player).InPlaceMode())
		{
			ItemData rightItem = ((Humanoid)player).GetRightItem();
			if (rightItem != null && ((Character)player).HaveStamina(rightItem.m_shared.m_attack.m_attackStamina))
			{
				player.Repair(rightItem, player.m_buildPieces.GetSelectedPiece());
			}
		}
	}

	private static bool Pipette_Pickaxe(Player player)
	{
		GameObject hoverObject = ((Humanoid)player).GetHoverObject();
		Hoverable val = (Object.op_Implicit((Object)(object)hoverObject) ? hoverObject.GetComponentInParent<Hoverable>() : null);
		if (val == null)
		{
			return true;
		}
		string hoverText = val.GetHoverText();
		if (Array.Exists(pickaxeCompareTexts, (string element) => element == hoverText))
		{
			if (((Humanoid)player).m_rightItem != null && ((Humanoid)player).m_rightItem.m_shared.m_name.Contains("$item_pickaxe"))
			{
				player.QueueUnequipAction(((Humanoid)player).m_rightItem);
				m_stopAutorun = true;
				return false;
			}
			Predicate<ItemData> match = (ItemData item) => item.m_shared.m_name.Contains("$item_pickaxe");
			List<ItemData> source = ((Humanoid)player).m_inventory.m_inventory.FindAll(match);
			List<ItemData> list = source.Where((ItemData pick) => pick.m_durability != 0f).ToList();
			if (list.Count > 0)
			{
				int maxTier = list.Max((ItemData pick) => pick.m_shared.m_toolTier);
				List<ItemData> list2 = list.Where((ItemData pick) => pick.m_shared.m_toolTier == maxTier).ToList();
				list2.Sort(new CompareDurability());
				if (list2.Count > 0)
				{
					player.QueueUnequipAction(((Humanoid)player).m_rightItem);
					player.QueueEquipAction(list2[0]);
					m_stopAutorun = true;
					return false;
				}
			}
		}
		return true;
	}

	private static bool Pipette_Axe(Player player)
	{
		GameObject hoverObject = ((Humanoid)player).GetHoverObject();
		Hoverable val = (Object.op_Implicit((Object)(object)hoverObject) ? hoverObject.GetComponentInParent<Hoverable>() : null);
		if (val == null)
		{
			return true;
		}
		string hoverText = val.GetHoverText();
		if (Array.Exists(axeCompareTexts, (string element) => element == hoverText))
		{
			if (((Humanoid)player).m_rightItem != null && (((Humanoid)player).m_rightItem.m_shared.m_name.Contains("$item_axe") || ((Humanoid)player).m_rightItem.m_shared.m_name.Contains("$item_battleaxe")))
			{
				player.QueueUnequipAction(((Humanoid)player).m_rightItem);
				return false;
			}
			Predicate<ItemData> match = (ItemData item) => item.m_shared.m_name.Contains("$item_axe");
			Predicate<ItemData> match2 = (ItemData item) => item.m_shared.m_name.Contains("$item_battleaxe");
			List<ItemData> source = ((Humanoid)player).m_inventory.m_inventory.FindAll(match);
			List<ItemData> list = source.Where((ItemData axe) => axe.m_durability != 0f).ToList();
			List<ItemData> source2 = ((Humanoid)player).m_inventory.m_inventory.FindAll(match2);
			List<ItemData> list2 = source2.Where((ItemData battleaxe) => battleaxe.m_durability != 0f).ToList();
			if (EZBuild.Prefer_2H_Axe.Value)
			{
				if (list2.Count > 0)
				{
					int maxTier4 = list2.Max((ItemData Battleaxe) => Battleaxe.m_shared.m_toolTier);
					List<ItemData> list3 = list2.Where((ItemData Battleaxe) => Battleaxe.m_shared.m_toolTier == maxTier4).ToList();
					list3.Sort(new CompareDurability());
					if (list3.Count > 0)
					{
						player.QueueUnequipAction(((Humanoid)player).m_rightItem);
						player.QueueEquipAction(list3[0]);
						return false;
					}
				}
				else if (list.Count > 0)
				{
					int maxTier3 = list.Max((ItemData axe) => axe.m_shared.m_toolTier);
					List<ItemData> list4 = list.Where((ItemData axe) => axe.m_shared.m_toolTier == maxTier3).ToList();
					list4.Sort(new CompareDurability());
					if (list4.Count > 0)
					{
						player.QueueUnequipAction(((Humanoid)player).m_rightItem);
						player.QueueEquipAction(list4[0]);
						return false;
					}
				}
			}
			if (!EZBuild.Prefer_2H_Axe.Value)
			{
				if (list.Count > 0)
				{
					int maxTier2 = list.Max((ItemData axe) => axe.m_shared.m_toolTier);
					List<ItemData> list5 = list.Where((ItemData axe) => axe.m_shared.m_toolTier == maxTier2).ToList();
					list5.Sort(new CompareDurability());
					if (list5.Count > 0)
					{
						player.QueueUnequipAction(((Humanoid)player).m_rightItem);
						player.QueueEquipAction(list5[0]);
						return false;
					}
				}
				else if (list2.Count > 0)
				{
					int maxTier = list2.Max((ItemData Battleaxe) => Battleaxe.m_shared.m_toolTier);
					List<ItemData> list6 = list2.Where((ItemData Battleaxe) => Battleaxe.m_shared.m_toolTier == maxTier).ToList();
					list6.Sort(new CompareDurability());
					if (list6.Count > 0)
					{
						player.QueueUnequipAction(((Humanoid)player).m_rightItem);
						player.QueueEquipAction(list6[0]);
						return false;
					}
				}
			}
		}
		return true;
	}

	private static void Pipette_Building(Player player)
	{
		//IL_0041: Unknown result type (might be due to invalid IL or missing references)
		//IL_0046: Unknown result type (might be due to invalid IL or missing references)
		//IL_0048: Unknown result type (might be due to invalid IL or missing references)
		//IL_005a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0065: Unknown result type (might be due to invalid IL or missing references)
		//IL_006f: Expected I4, but got Unknown
		//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b1: Expected I4, but got Unknown
		//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
		//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
		bool flag = false;
		if (!((Character)player).InPlaceMode() && Hud.IsPieceSelectionVisible())
		{
			return;
		}
		Piece hoveringPiece = player.GetHoveringPiece();
		if ((Object)(object)hoveringPiece == (Object)null)
		{
			return;
		}
		PieceTable buildPieces = player.m_buildPieces;
		PieceCategory category = hoveringPiece.m_category;
		int availablePiecesInCategory = buildPieces.GetAvailablePiecesInCategory(category);
		for (int i = 0; i < availablePiecesInCategory; i++)
		{
			if (flag)
			{
				break;
			}
			Piece piece = buildPieces.GetPiece((int)category, new Vector2Int(i % 15, i / 15));
			if (((Object)piece.m_icon).name == ((Object)hoveringPiece.m_icon).name)
			{
				Debug.Log((object)piece.m_icon);
				buildPieces.SetCategory((int)piece.m_category);
				player.SetSelectedPiece(new Vector2Int(i % 15, i / 15));
				Quaternion localRotation = ((Component)hoveringPiece).transform.localRotation;
				player.m_placeRotation = (int)Math.Round(((Quaternion)(ref localRotation)).eulerAngles.y / 22.5f);
				MethodInfo method = typeof(Player).GetMethod("SetupPlacementGhost", BindingFlags.Instance | BindingFlags.NonPublic);
				method.Invoke(player, new object[0]);
				Hud.instance.m_hoveredPiece = null;
				flag = true;
			}
		}
	}

	[HarmonyPostfix]
	[HarmonyPatch(typeof(Hud), "Awake")]
	private static void MoveHealthRoot(Hud __instance)
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0013: Unknown result type (might be due to invalid IL or missing references)
		//IL_0019: Unknown result type (might be due to invalid IL or missing references)
		//IL_0025: Unknown result type (might be due to invalid IL or missing references)
		//IL_002b: Unknown result type (might be due to invalid IL or missing references)
		Vector3 localPosition = ((Transform)__instance.m_pieceHealthRoot).localPosition;
		((Transform)__instance.m_pieceHealthRoot).localPosition = new Vector3(localPosition.x, localPosition.y + 20f, localPosition.z);
	}

	[HarmonyTranspiler]
	[HarmonyPatch(typeof(Player), "UpdateHover")]
	private static IEnumerable<CodeInstruction> Patch(IEnumerable<CodeInstruction> instructions)
	{
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		//IL_0060: Expected O, but got Unknown
		if (!EZBuild.InteractWithToolEquipped.Value)
		{
			return instructions;
		}
		List<CodeInstruction> list = instructions.ToList();
		for (int i = 0; i < list.Count; i++)
		{
			if (CodeInstructionExtensions.Calls(list[i], InPlaceModeRef))
			{
				list[i - 1].opcode = OpCodes.Nop;
				list[i] = new CodeInstruction(OpCodes.Ldc_I4_0, (object)null);
			}
		}
		return list.AsEnumerable();
	}

	[HarmonyPrefix]
	[HarmonyPatch(typeof(Player), "Update")]
	private static bool Prefix_Update(Player __instance)
	{
		//IL_0032: Unknown result type (might be due to invalid IL or missing references)
		//IL_0037: Unknown result type (might be due to invalid IL or missing references)
		//IL_003b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0068: Unknown result type (might be due to invalid IL or missing references)
		//IL_006d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0071: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
		if ((Object)(object)Player.m_localPlayer != (Object)(object)__instance)
		{
			return true;
		}
		if (!((Character)__instance).TakeInput())
		{
			return true;
		}
		KeyboardShortcut value = EZBuild.Pipette_Hotkey.Value;
		if (Input.GetKeyDown(((KeyboardShortcut)(ref value)).MainKey) && (Object)(object)((Humanoid)__instance).GetHoverObject() != (Object)null)
		{
			Pipette_Axe(__instance);
		}
		value = EZBuild.Pipette_Hotkey.Value;
		if (Input.GetKeyDown(((KeyboardShortcut)(ref value)).MainKey) && (Object)(object)((Humanoid)__instance).GetHoverObject() != (Object)null)
		{
			Pipette_Pickaxe(__instance);
		}
		value = EZBuild.ClearSelectedPiece_Hotkey.Value;
		if (Input.GetKeyDown(((KeyboardShortcut)(ref value)).MainKey) && ((Character)__instance).InPlaceMode())
		{
			ClearSelectedPiece(__instance);
		}
		return true;
	}

	[HarmonyPostfix]
	[HarmonyPatch(typeof(Player), "Update")]
	private static void Postfix_Update(Player __instance)
	{
		//IL_0031: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		//IL_0039: Unknown result type (might be due to invalid IL or missing references)
		//IL_0045: Unknown result type (might be due to invalid IL or missing references)
		//IL_0077: Unknown result type (might be due to invalid IL or missing references)
		//IL_007c: Unknown result type (might be due to invalid IL or missing references)
		//IL_007f: Unknown result type (might be due to invalid IL or missing references)
		//IL_009f: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
		//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
		//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
		//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
		//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
		//IL_0109: Unknown result type (might be due to invalid IL or missing references)
		if ((Object)(object)Player.m_localPlayer != (Object)(object)__instance || !((Character)__instance).TakeInput())
		{
			return;
		}
		KeyboardShortcut value;
		if (((Character)__instance).InPlaceMode())
		{
			value = EZBuild.ScrollPieceSelection_Hotkey.Value;
			if (Input.GetKey(((KeyboardShortcut)(ref value)).MainKey) && (double)Input.mouseScrollDelta.y != 0.0)
			{
				ScrollPieceSelection(__instance);
				return;
			}
		}
		value = EZBuild.Pipette_Hotkey.Value;
		if (Input.GetKeyDown(((KeyboardShortcut)(ref value)).MainKey))
		{
			Pipette_Building(__instance);
			return;
		}
		value = EZBuild.Repair_Hotkey.Value;
		if (Input.GetKeyDown(((KeyboardShortcut)(ref value)).MainKey))
		{
			RepairHighlighted(__instance);
			return;
		}
		value = EZBuild.Hammer_Hotkey.Value;
		if (Input.GetKeyDown(((KeyboardShortcut)(ref value)).MainKey))
		{
			Equip_Hammer(__instance);
		}
		else if (((Character)__instance).InPlaceMode())
		{
			value = EZBuild.ScrollingSnapPointSelectionModifier.Value;
			if (Input.GetKey(((KeyboardShortcut)(ref value)).MainKey) && (double)Input.mouseScrollDelta.y != 0.0)
			{
				ScrollSnapPointSelection(__instance);
			}
		}
	}

	[HarmonyPostfix]
	[HarmonyPatch(typeof(PlayerController), "FixedUpdate")]
	private static void Postfix_FixedUpdate()
	{
		if (m_stopAutorun)
		{
			Player.m_localPlayer.m_autoRun = false;
			m_stopAutorun = false;
		}
	}
}
[BepInPlugin("jwlei.EZBuild", "EZ Build and pipette", "2.1.1")]
[BepInProcess("valheim.exe")]
[BepInProcess("valheim_server.exe")]
public class EZBuild : BaseUnityPlugin
{
	private const string MID = "jwlei.EZBuild";

	private const string modName = "EZ Build and pipette";

	private const string pluginVersion = "2.1.1";

	private static string GENERAL_SETTINGS = "Settings";

	public static ConfigEntry<bool> EnableMod { get; set; }

	public static ConfigEntry<bool> InteractWithToolEquipped { get; set; }

	public static ConfigEntry<bool> ScrollingSnapPointSelection { get; set; }

	public static ConfigEntry<KeyboardShortcut> ScrollingSnapPointSelectionModifier { get; set; }

	public static ConfigEntry<KeyboardShortcut> ScrollingSnapPointSelectionModifier2 { get; set; }

	public static ConfigEntry<bool> Prefer_2H_Axe { get; set; }

	public static ConfigEntry<KeyboardShortcut> Pipette_Hotkey { get; set; }

	public static ConfigEntry<KeyboardShortcut> Repair_Hotkey { get; set; }

	public static ConfigEntry<KeyboardShortcut> Hammer_Hotkey { get; set; }

	public static ConfigEntry<KeyboardShortcut> ScrollPieceSelection_Hotkey { get; set; }

	public static ConfigEntry<KeyboardShortcut> ClearSelectedPiece_Hotkey { get; set; }

	private void Awake()
	{
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Expected O, but got Unknown
		Harmony val = new Harmony("jwlei.EZBuild");
		LoadConfig();
		if (!EnableMod.Value)
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"EZ Build and pipette has been disabled in the mod config");
			OnDestroy();
		}
		val.PatchAll();
	}

	private void OnDestroy()
	{
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Expected O, but got Unknown
		Harmony val = new Harmony("jwlei.EZBuild");
		val.UnpatchSelf();
	}

	private void LoadConfig()
	{
		//IL_005d: Unknown result type (might be due to invalid IL or missing references)
		//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
		//IL_0102: Unknown result type (might be due to invalid IL or missing references)
		//IL_0131: Unknown result type (might be due to invalid IL or missing references)
		//IL_015d: Unknown result type (might be due to invalid IL or missing references)
		EnableMod = ((BaseUnityPlugin)this).Config.Bind<bool>(GENERAL_SETTINGS, "1. Enable EZ Build", true, "Enables or disables the mod");
		InteractWithToolEquipped = ((BaseUnityPlugin)this).Config.Bind<bool>(GENERAL_SETTINGS, "2. Enable interaction when a tool is equipped", true, "Enables interaction with e.g. chests, ..., workbenches while holding tools");
		ScrollingSnapPointSelectionModifier = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>(GENERAL_SETTINGS, "3. Modifier for scrolling through snap-points", new KeyboardShortcut((KeyCode)308, Array.Empty<KeyCode>()), "Hold modifier+mouse scroll to iterate over items in placemode (while building and not in the menu).");
		Prefer_2H_Axe = ((BaseUnityPlugin)this).Config.Bind<bool>(GENERAL_SETTINGS, "4. Prefer 2H Axe over 1H Axe", false, "Toggles which axe is preffered when pipetting on trees etc.");
		Pipette_Hotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>(GENERAL_SETTINGS, "5. Hotkey for pipette", new KeyboardShortcut((KeyCode)113, Array.Empty<KeyCode>()), "Pipette tool to copy piece and orientation of the build piece you're pointing at, or equipping the correct tool for the item you're aimed at.");
		Repair_Hotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>(GENERAL_SETTINGS, "6. Hotkey for repairing", new KeyboardShortcut((KeyCode)118, Array.Empty<KeyCode>()), "With the hammer equipped, press the hotkey to repair the item you are pointing at.");
		Hammer_Hotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>(GENERAL_SETTINGS, "7. Hotkey for equipping hammer", new KeyboardShortcut((KeyCode)98, Array.Empty<KeyCode>()), "Hotkey for equipping Hammer");
		ScrollPieceSelection_Hotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>(GENERAL_SETTINGS, "8. Modifier for scrolling piece selection", new KeyboardShortcut((KeyCode)306, Array.Empty<KeyCode>()), "Hold modifier+mouse scroll to iterate over items in the hammer/hoe/cultivator menu");
		ClearSelectedPiece_Hotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>(GENERAL_SETTINGS, "10. Hotkey for clearing the piece", new KeyboardShortcut((KeyCode)101, Array.Empty<KeyCode>()), "With the hammer equipped, press the hotkey to clear the current piece");
	}
}
public class CompareDurability : IComparer<ItemData>
{
	int IComparer<ItemData>.Compare(ItemData x, ItemData y)
	{
		if (x.m_durability == 0f)
		{
			return 1;
		}
		if (y.m_durability == 0f)
		{
			return -1;
		}
		return (x.m_durability > y.m_durability) ? 1 : (-1);
	}
}