MOCK System (Objects Folder)

Updated 9 months ago

Bike Model Import

All credits to @KG for making this incredible system.

In the Wackydatabase folder, there is the Object Folder.

Objects can only be items that you can pick up/trade at the moment, but mocks are limitless in the possibilities of what you can add.

Pick an object like bike.obj and bike_albedo.png and put them into the Object folder. It should load up the new GameObject at the start. You can then use wackydb_save_item to customize and/or create a recipe.

The object folder matches based on the preceding name, so bike_ matches to bike.

It looks for PNGs with "_albedo", "_metallic", and "_normal".