MSchmoecker-VNEI icon


Valheim Not Enough Items. Displays all items and recipes inside a UI

Last updated 2 days ago
Total downloads 975
Total rating 1 
Categories Mods Client-side Utility
Dependency string MSchmoecker-VNEI-0.2.2
Dependants 1 other mod depends on this mod

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.1500 icon

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.1500
ValheimModding-Jotunn-2.3.0 icon

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.3.0


VNEI - Valheim Not Enough Items


VNEI shows all items and recipes from the vanilla game and other mods inside an ingame GUI for easy access.




This mod requires BepInEx and Jötunn.
Extract the content of VNEI into the BepInEx/plugins folder.

This is a client side mod and not everyone has to use it if you are playing in multiplayer. If items or recipes from other mods are missing, please contact me.


BepInEx must be setup at manual or with r2modman/Thunderstore Mod Manager. Jötunn must be installed. Everything else is setup to be as automatic as possible, no need to copy any files or folders.

Note the master branch will always use a stable Jötunn version while others may use a directly compiled one.

Create a file called Environment.props inside the project root. Copy the example and change the Valheim install path to your location. If you use r2modman/Tunderstore Mod Manager you can set the path too, but this is optional.

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="">
        <!-- Needs to be your path to the base Valheim folder -->
        <!-- Optional, needs to be the path to a r2modmanPlus profile folder -->

If the paths are set correctly, all assemblies are loaded and the project can be build. Now you can run, this will copy the mod to your BepInEx plugin folder as you setup in Environment.props.

If you want to rebuild the asset bundle, open the Unity project. Because VNEI.dll, Jotunn.dll and dependencies must be present inside Unity, had to be ran at least once. Now you can run Assets/Build AssetBundles at the toolbar, this copies the asset bundle back to the C# project.



  • fixed incompatibility with H&H update


  • improved sprite rendering
  • added scrolling with mouse wheel to changes pages
  • added more rocks and ores to indexing
  • added fuel for smelters in recipes
  • fixed double cultivated plants was not removed
  • fixed recipe title was blurred and icon not hoverable
  • fixed cheating was not working when connected to a server
  • changed most logging to debug logs


  • added ability to search with @ for a mod name. Only works with Jötunn mods
  • added crafting station/build tool to recipe
  • added quality levels for recipes
  • added rendering of sprites from existing objects if none exists. It is not perfect, mainly because they are renders and not dedicated sprites but they are good enough. Works with other mods, too
  • added valheim.exe process filter, this will stop the mod be executed by a server as it is fully client-side anyway
  • removed scroll view in search, instead there are now pages which can be switched. This is done because of performance, especially heavily modded games will profit a lot
  • find attack-prefabs automatically and not from blacklist, reduces number of empty items from mods that add monsters
  • changed that items are sorted alphabetically
  • changed only buildable pieces are shown
  • cheating only works with right mouse button, allowing to still view recipes
  • cheating spawns all prefabs, not just items
  • renamed config keys to be more readable. The old are not working anymore and the new have their default values set


  • added iron ore and trailership to blacklist (this is not iron scrap and longboat!)
  • added toggleable categories: items, pieces, creatures and undefined
  • added ability to cheat items when devcommands are enabled
  • skip not enabled recipes
  • greatly increased overall performance in UI
  • changed styling of some GUI layouts
  • fixed incompatibility with MonsterLabZ
  • fixed incompatibility with ChaosArmor


  • load search UI after a local player is present. This resolves a conflict with EpicLoot
  • fixed text was wobbling inside recipe UI due to resizing


  • added more items/recipes
    • mineable rocks (copper rock, ...)
    • DropOnDestroy items (feather from birds, tree stump, ...)
    • treasure chest drops
    • pickable items (stone on ground, bushes, ...)
  • added a blacklist for items to not show up. This contains only not obtainable items/effects and the option can be toggled
  • showing percentages when only one of a list of items can spawn
  • fixed tooltip was not showing up if no localized name was present
  • fixed recipe UI has shown last valid icon instead of the placeholder


  • made the window draggable
  • added placeholder sprite when there is no icon
  • fixed the tooltip was rendered under on the right side of the UI
  • improved logging. maybe


  • Release

Available versions

Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.

Upload date Version number Downloads Download link  
2021-9-16 0.2.2 315 Version 0.2.2 Install
2021-9-14 0.2.1 102 Version 0.2.1 Install
2021-9-10 0.2.0 140 Version 0.2.0 Install
2021-9-1 0.1.0 194 Version 0.1.0 Install
2021-8-28 0.0.4 122 Version 0.0.4 Install
2021-8-28 0.0.3 23 Version 0.0.3 Install
2021-8-27 0.0.2 29 Version 0.0.2 Install
2021-8-26 0.0.1 50 Version 0.0.1 Install