
Valheim Advance SE
Advanced Valheim Solo Experience Modpack
Last updated | 2 years ago |
Total downloads | 1458 |
Total rating | 0 |
Categories | Modpacks Mistlands Update |
Dependency string | TaegukGaming-Valheim_Advance_SE-1.1.5 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

GoldenJude-Blacksmiths_tools
Tool for hiding parts of the player model when equipping wearables, also a fix for incorrectly deforming skinned meshes on custom items.
Preferred version: 2.0.2

Tyrenheim-M3TO_Gizmo_Reloaded
M3TO's Fantastic "Gizmo Reloaded" mod, fixed to support Valheim 0.207.2. :: An easy to use building tool for rotating pieces in any direction and with greater precision.
Preferred version: 1.1.8
Azumatt-Official_BepInEx_ConfigurationManager
Mod to assist with configuration of BepInEx mods
Preferred version: 17.0.0
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.1901

Huntardys-CustomizeAltars
Lets you customize vanilla and modded altars to spawn whatever boss you want and choose what sacrifice item & amount. Through json configuration.
Preferred version: 1.1.0

Smoothbrain-Mining
Adds a skill that increases damage dealt while mining and item yield from ore deposits.
Preferred version: 1.1.3
Smoothbrain-Ranching
Adds a skill that makes taming animals faster and increases item yield of tamed creatures.
Preferred version: 1.1.1
Smoothbrain-Evasion
Adds a skill that reduces the stamina usage of dodging.
Preferred version: 1.0.2
OdinPlus-PotionPlus
Adds several potions to the game, now with improved skills, new potions, new config options, and server sync!!
Preferred version: 4.1.9
OdinPlus-MadHatter
This mod adds several custom trophey hats requested by VMP community.
Preferred version: 2.1.3
Azumatt-AzuAreaRepair
Repair pieces in a specified area around the player when using the hammer to repair. Code pulled from OdinsQOL
Preferred version: 1.0.1
Detalhes-ItemRequiresSkillLevel
Set your items to require skills or VLS attributes to be equipped or crafted.
Preferred version: 1.1.6
Digitalroot-Digitalroots_Slope_Combat_Assistance
Digitalroot's take on the Slope Combat Fix mod. DoD compatible.
Preferred version: 2.0.2
thedefside-jtv_biomes
Adds Vegetation and Locations to the Mistlands, Deep North, and Ashlands
Preferred version: 0.0.2
WithinReason-MultiCraft
Easy interface to craft multiple items of the same recipe.
Preferred version: 1.1.1
Azumatt-AzuWorkbench_Inventory_Repair
Automatically repair your items when you interact with a workbench or crafting table.
Preferred version: 1.0.0
Huntardys-EpicValheimsAdditions
Adds 3 new tiers of Weapons / Shields / Tools, Custom Bosses, Custom Boss Altars, Custom Minibosses, Gatherable Ores / Resources, to the Mistlands/Deepnorth/Ashlands. EVA , Epic Valheim Additions , EpicValheimAdditions , Epic_Valheim_Additions
Preferred version: 1.9.2
Azumatt-AzuAutoStore
This mod pulls nearby items from the ground into containers. Optionally, use a hotkey to store items in your inventory into containers. Read the mod description for more information.
Preferred version: 1.0.2

Smoothbrain-Sailing
Adds a skill that increases the health of ships, sailing speed and exploration radius while sailing.
Preferred version: 1.1.5
Smoothbrain-Cooking
Adds a skill that increases health, stamina and HP regeneration for cooked food.
Preferred version: 1.1.11
OdinPlus-OdinsCraftyBoxes
The CraftFromContainers feature from OdinQOL, pulled out for your modular pleasure. WardIsLove compatible
Preferred version: 1.0.8


Smoothbrain-Foraging
Adds a skill that increases item yield while foraging and makes berries and mushrooms respawn faster.
Preferred version: 1.0.2
HugotheDwarf-More_and_Modified_Player_Cloth_Colliders
This Utility Tweaks the existing Cloth Colliders of the player, and adds more so that the Head, Arms, Lower Legs, and Feet can now interact with capes and cloaks. With much needed tweaks there are now two sets of colliders, 1 for capes, and 1 for armor.
Preferred version: 3.1.0
Horem-DoOrDieMonsters
Adds vanilla monster re-skins and abilities, crafting materials and items. Read the description. Resistance is futile...
Preferred version: 0.8.8

ASharpPen-Spawn_That
Advanced tool for customizing mob spawners throughout the world with configuration files.
Preferred version: 1.2.2

WackyMole-WackyEpicMMOSystem
Adds to your Valheim world a system of levels and distribution of characteristics
Preferred version: 1.5.5
Smoothbrain-Blacksmithing
Adds a skill that increases the durability of armor and weapons and other perks for blacksmithing.
Preferred version: 1.2.2
AeehyehssReeper-ChaosArmor
Adds new set of armor featuring models and textures ported from the abandoned Grim Age mod for Mount & Blade: Warband. Assets are based on Warhammer Fantasy and are thus copyrighted as Derivative Works by Games Workshop.
Preferred version: 10.5.2
WackyMole-WackysDatabase
WackysDatabase allows you to control all items/recipes/pieces via JSON files with ServerSync and so much more.
Preferred version: 1.4.2
Frenvius-Valharvest
New vegetables to plant and harvest, like potatoes, rice, tomatoes, pumpkins, etc, and new ingredients to prepare new foods!
Preferred version: 3.0.2
Smoothbrain-Farming
Adds a skill that makes crops grow faster and increases item yield for harvesting crops.
Preferred version: 2.1.8
KGvalheim-Soulcatcher_JC_KG_Additions
Mod adds 30+ gems for Jewelcrafting mod as well as new Soulcatcher mechanic
Preferred version: 4.3.0
OdinPlus-OdinsFoodBarrels
ModWish from OdinPlus Community - buildable food storage for fruit and vegetables that works like a StonePile or WoodPile! Now with Mistlands Materials!
Preferred version: 1.0.10
OdinPlus-TeleportEverything
This mod is intended to add additional excitement and functionality to the portal system. Teleport wolves, boars, loxes and other allies. Transport ores, ingots and even take enemies with you, or block players teleporting when enemies are nearby.
Preferred version: 2.2.0
Smoothbrain-CreatureLevelAndLootControl
Puts YOU in control of creature level and loot!
Preferred version: 4.5.4
ASharpPen-Custom_Raids
Customize raid events, override existing, extend with your own raids.
Preferred version: 1.7.1
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.10.4
Azumatt-ImFRIENDLY_DAMMIT
Tired of getting hit by your own ballista? Me fuckin too. Protects tames as well. Enjoy.
Preferred version: 1.0.7
HugotheDwarf-Shapekeys_and_More
This is a client-side mod that acts as a utility and a soft library for other mods to use to make use of Styled Models, Shapekeys/Blendshapes, attach_other for sheathes, and different looks on itemstands
Preferred version: 2.2.0
HugotheDwarf-Hugos_Armory
Adds 28 new weapons and 4 armor pieces to Valheim. With practical values to match Valheim.
Preferred version: 8.3.0
KGvalheim-MagicHeim
A mod that will add a perfectly refined magic Classes System.
Preferred version: 1.2.1
OdinPlus-OdinShip
New boats, oil press, fish extract, cranes and more to help you explore this giant world.
Preferred version: 0.2.5
TaegukGaming-TG_Quest_Items
A collection of quest items use in VARPG server.
Preferred version: 1.4.0
TaegukGaming-TG_Arsenals
A collection of weapons, armors, and other items use in VARPG server.
Preferred version: 1.5.0



Azumatt-AzuExtendedPlayerInventory
AzuEPI is Extended Player Inventory from OdinsQOL pulled out for your modular pleasure. Currently pulled out as is, but soon get a rewrite of sorts!
Preferred version: 1.0.3README
VALHEIM ADVANCE SE (SOLO EXPERIENCE)
- By: Taeguk Gaming
This is a revised version of Valheim Advance RPG modpack tailored for solo/co-op gameplay. You may use the modpack on a new seed or use it on your current one with little difference. (NOTE: Make sure to backup your original seed map if you want to keep the state as it is before playing it with this modpack).
Patchnotes
Version Number | Change(s) |
---|---|
v1.0.0 | Release Version. |
v1.1.0 | - Added Horem's DoD Monsters due to legal issues. - Set TG mods as dependencies (TG Creatures, TG Quest Items, and TG Arsenals.) This means that users of this modpack may update other mods as wished. Be aware that other mods aren't mine therefore may cause incompatibilities with the rest. I will only update this modpack if there are config file changes or mods are added or removed. |
v1.1.1 | - Fixed some creature spawns including Leech, Blob, Avid, and the rest. Overlooked on a very important spawn that config option which stops some monsters spawns. (Thanks to Petitdoigt's report!) - Changed Bronze Fist weapon requirement to Leather Fist. (Suggested by Petitdoigt) - Avid spawn now requires either Rain, Misty, Light Rain, Thunderstorm, Snowstorm (Mountain), or Snow (Mountain). Basically all other weather events except Clear and Boss events. - Added Dverger Raisers level and skill requirements. - Set Skeleton Raiser requirements into none. - Updated all dependencies to the latest. |
v1.1.2 | - Changed Antler Pickaxe requirement from Hard Antler to 2 Deer Trophies. (Thanks to MrSlay's report) |
v1.1.3 | - Added Skeleton Worker spawns in Blackforest, Swamps, and Mountains for early game metal ore sources. Plains Skelworkers are now not limited to location spawns. (Thanks to Petitdoigt's report) |
v1.1.4 | - Fixed Silver Great Sword blueprint requirement. (Thanks to Petitdoigt's report) |
v1.1.5 | - Set T2 blueprint drops to Celestial bosses and T3 to Named NPCs. - Reduced drop chances of blueprints - Removed fusion box drops from regular creatures including custom ones. Fusion boxes will only drop from bosses. - Fixed Ashlands, Mistlands, and Deepnorth creature minimum level - Creatures with base hp of 1000 will now have a chance to drop gears with random slots and gems (not including soul gems). Higher HP creatures has more chance of dropping higher number of slots and better quality of gems. Each biome will drop different sets of gears mainly based on the biome resources (e.g. The swamps will drop gears craftable with iron only). Legendary/Celestial weapons and donator only armors will not drop - Fixed map ring distance - Fixed Vanilla Queen drops - Fixed Avid NPC spawn. |
Notice to VARPG Modpack Users
If you're using VARPG Modpack before. The following mods were removed and each explains their removal effect/reason on this modpack.
- Timed Item Destruction - All items will stay on ground.
- Resurection - since this is solo, there's no need to resurrect yourself.
- Marketplace And Server NPCs Revamped - This is a server only mod.
- AtosArrowsJVL - Removes all additional modded arrows and the XBow.
- PlanBuild - Was being used only to maintain server map terrain and admin structures.
- Where You At - This force everyone to show on map. Not necessary for solo play.
- AzuAntiCheat - Use for server security only.
- Max Player Count - Only use to override player cap on the server.
- AzuSigns - Only used for better readable signs in the server.
- FastLink - Only used for quick server login. Not necessary on solo play.
- AzuWearNTearPatches - Only used to protect admin structures. Not necessary for solo play.
- AzuClock - I personaly don't see this necessary on solo play.
You may still add this mods with the modpack.
You may also join our friendly community at TG server. To learn more about us, please visit our website at https://bit.ly/taegukgaming
Modpack Features
Progression
This modpack is playable either on a fresh map or after you finished the Mistlands part. This opens a new journey to hunt the god of cultist Damon. You can summon him by sacrificing 10 Dark Matters at Hel Demon's altar in the Ashlands. These Dark Matters are obtainable from Celestial versions of the usual bosses in the game. You will need to obtain biome expert badges and master belts to be able to spawn these hidden bosses. Beware that these bosses are extremely powerful and skillful. Make sure to be perfectly ready before hunting them!
Character Stats
Adds the ability to improve Str, Agi, Vit, and Int of you character each gives additional bonus according to stats. Weapons are level and skill restricted. Mainly up to bronze tier are free to use and the rest require to have specific character level and skill level according to weapon type.
Crafting Overhauled
- Armors require blueprints and upgrading mats to craft and upgrade. This material can initially be obtained by killing Skeleton workers from any dungeons / caves on the map. Yep, monsters in there were changed. As you progress, you can also obtain these mats on Cultists.
- Crafting higher tier weapons will require its preceding weapon tier plus other mats. Therefore if you need a higher tier Sword, you will need to craft from Bronze sword to obtain or unlock its recipe.
Guardians
There will be random guardians spawning near map locations (or Point of Interest) when carrying any of the biome badges. These guardians will drop from the sky and are automatically tamed. You may command them similar to pets. Note that you can bring pets and these guardians through portals when they are commanded to follow you. These guardians will drop Silver Feather by chance when killed. Use this to summon lightning to use in battle but this will consume the item.
Expert Badges and Master Belts
This utility gear allows you to spawn custom creatures and cultists whenever you're near a location (or point of interest). These new creatures give more experience and will drop higher tier jewels and T1 blueprints. You can obtain these by killing new custom creatures during biome raids (Greydwarf Elder, Silver Golem, Queen Deathquito, Whisper). These utilities can be equipped together to activate their combo effects.
Cultists
These new creatures come in different names based on their weapons. Normal cultists use normal weapons from the game. Stronger ones have their own name and are more skillful in battle. Basar as the melee cultist, Gaurav as the range/archer type, Kreas as the magician type, and Avid as the summoner type. One of them has the ability to summon the Celestial Bosses.
MagicHeim Classes
MagicHeim is KG's new mod formerly Magic Overhaul that adds character classes in the game. This is currently under development so only the Mage class is available at the moment. More info about the mod on its page.
TG Armors and Weapons
This modpack includes custom armors and weapons that when completed as a set, will unlock more stats to your character. These require T3 blueprints and TG coins to craft on top of Boss trophies. You can obtain TG coins and T3 blueprints from Celestial bosses by chance.
Acknowledgement
THANK YOU!
Thank you to all who enjoy playing my modpacks my simple mods. I have created this exclusively for you guys!
Big Shout out to our Patreons and Regular Supporters and Boosters!
- Curious Explorer
- Codie
- Halzel
- Artyfacts
- Hjorr
Mod Author Credits:
- Gravebear - For helping me out set up the ModPack and guiding me of the 'proper' way.
- OdinPlus Team - 911 of mods. Most mods are from them (Mad Hatter, PotionPlus, OdinsFoodBarrels, OdinShip, TeleportEverything, OdinsExtendedInventory, OdinsCraftyBoxes)
- Huntardys - Epic Valheim Additions, Customize Altars
- Azumatt - AzuWorkbenchInventoryRepair, AzuAutoSTore, AzuAreaRepair, ImFRIENDLY_DAMMIT)
- ASharpPen - SpawnThat, DropThat, and Custom Raids
- Smoothbrain - Jewel Crafting, CLLC, Vitality, Foraging, Tenacity, Evasion, DualWield, Timed Item Destruction, Groups mod and Profession mods.
- KG - Soulcatcher, MagicHeim
- Horem - Do or Die Monsters
- GoldenJude - Judes Equipment and Blacksmiths Tools
- WackyMole - Wacky Database and WackyEpicMMOSystem (updated version - original author was LambaSun)
- Detalhes - ItemRequiresSkillLevel
- AeehyehssReeper - Chaos Armor
- ValheimModding - Jotunn
- M3TO_Gizmo_Reloaded - Tyrenheim
- DefendYourBase - MonsterLabz
- Thedefside - JTV Biomes
- HugotheDwarf - Hugo's armory and Cloth collider mods
- RockerKitten - BoneAppetit
- Frenvius - Valharvest
- Digitalroot - Slope Combat Assistance
- Zarbos (sbtoonz) - Monster mods (Crawler, Golem, MonsterLoader, Wendigo, WereBear, WereWolves, Yeti)
Links
- Website: https://bit.ly/taegukgaming
- Trailer Video: https://www.youtube.com/watch?v=dZdgzvlzE5E
- Discord Channel: https://discord.gg/ZUEBzqSaVr
- Support Taeguk Gaming: https://bit.ly/Support-TG